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📄 svgalib.c

📁 video linux conference
💻 C
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/***************************************************************************** * svgalib.c : SVGAlib plugin for vlc ***************************************************************************** * Copyright (C) 2002 VideoLAN * $Id: svgalib.c 11387 2005-06-10 15:32:08Z hartman $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>#include <vlc/vlc.h>#include <vlc/vout.h>#include <vga.h>#include <vgagl.h>#include <vgakeyboard.h>/***************************************************************************** * Local prototypes *****************************************************************************/static int  Create    ( vlc_object_t * );static void Destroy   ( vlc_object_t * );static int  Init      ( vout_thread_t * );static void End       ( vout_thread_t * );static int  Manage    ( vout_thread_t * );static void Display   ( vout_thread_t *, picture_t * );static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_shortname( "SVGAlib" );    set_category( CAT_VIDEO );    set_subcategory( SUBCAT_VIDEO_VOUT );    set_description( _("SVGAlib video output") );    set_capability( "video output", 0 );    set_callbacks( Create, Destroy );    linked_with_a_crap_library_which_uses_atexit();vlc_module_end();/***************************************************************************** * vout_sys_t: video output descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the SVGAlib specific properties of an output thread. *****************************************************************************/struct vout_sys_t{    int i_vgamode;};/***************************************************************************** * Create: allocates video thread ***************************************************************************** * This function allocates and initializes a vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    /* Allocate instance and initialize some members */    p_vout->p_sys = malloc( sizeof( vout_sys_t ) );    if( p_vout->p_sys == NULL )    {        return VLC_ENOMEM;    }    /* FIXME: find a way to test for SVGAlib availability. We cannot call     * vga_init from here because it needs to be closed from the same thread     * and we might give away the video output to another thread. Bah, it     * doesn't matter anyway ... SVGAlib is being an UGLY DIRTY PIG and calls     * atexit() and exit() so what can we do? */    p_vout->pf_init = Init;    p_vout->pf_end = End;    p_vout->pf_manage = Manage;    p_vout->pf_render = NULL;    p_vout->pf_display = Display;    return VLC_SUCCESS;}/***************************************************************************** * Init: initialize video thread *****************************************************************************/static int Init( vout_thread_t *p_vout ){    int i_index;    picture_t *p_pic;    I_OUTPUTPICTURES = 0;    /* SVGAlib shut up! */    vga_disabledriverreport();    /* We cannot call vga_init() in Create() because it has to be run     * from the same thread as the other vga calls. */    vga_init();    /* Check that we have a 8bpp mode available */    p_vout->p_sys->i_vgamode = vga_getdefaultmode();    if( p_vout->p_sys->i_vgamode == -1         || vga_getmodeinfo(p_vout->p_sys->i_vgamode)->bytesperpixel != 1 )    {        p_vout->p_sys->i_vgamode = G320x200x256;    }    if( !vga_hasmode( p_vout->p_sys->i_vgamode ) )    {        msg_Err( p_vout, "mode %i not available", p_vout->p_sys->i_vgamode );        return VLC_EGENERIC;    }    vga_setmode( p_vout->p_sys->i_vgamode );    gl_setcontextvga( p_vout->p_sys->i_vgamode );    gl_enableclipping();    if( keyboard_init() )    {        msg_Err( p_vout, "could not initialize keyboard" );        vga_setmode( TEXT );        return VLC_EGENERIC;    }    /* Just in case */    keyboard_translatekeys( TRANSLATE_CURSORKEYS |                            TRANSLATE_KEYPADENTER |                            TRANSLATE_DIAGONAL );    /* Initialize the output structure: RGB with square pixels, whatever     * the input format is, since it's the only format we know */    p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');    p_vout->output.pf_setpalette = SetPalette;    p_vout->output.i_width = vga_getxdim();    p_vout->output.i_height = vga_getydim();    p_vout->output.i_aspect = p_vout->output.i_width                               * VOUT_ASPECT_FACTOR / p_vout->output.i_height;    /* Try to initialize 1 direct buffer */    p_pic = NULL;    /* Find an empty picture slot */    for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )    {        if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )        {            p_pic = p_vout->p_picture + i_index;            break;        }    }    /* Allocate the picture */    if( p_pic == NULL )    {        return VLC_SUCCESS;    }    vout_AllocatePicture( p_vout, p_pic, p_vout->output.i_chroma,                          p_vout->output.i_width, p_vout->output.i_height,                          p_vout->output.i_aspect );    if( p_pic->i_planes == 0 )    {        return VLC_SUCCESS;    }    p_pic->i_status = DESTROYED_PICTURE;    p_pic->i_type   = DIRECT_PICTURE;    PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;    I_OUTPUTPICTURES++;    return VLC_SUCCESS;}/***************************************************************************** * End: terminate video thread *****************************************************************************/static void End( vout_thread_t *p_vout ){    keyboard_close();    vga_clear();    vga_setmode( TEXT );}/***************************************************************************** * Destroy: destroy video thread ***************************************************************************** * Terminate an output method created by Create *****************************************************************************/static void Destroy( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    /* Destroy structure */    free( p_vout->p_sys );}/***************************************************************************** * Manage: handle SVGAlib events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/static int Manage( vout_thread_t *p_vout ){    keyboard_update();    if( keyboard_keypressed(SCANCODE_ESCAPE)         || keyboard_keypressed(SCANCODE_Q ) )    {        p_vout->p_vlc->b_die = VLC_TRUE;    }    return VLC_SUCCESS;}/***************************************************************************** * Display: displays previously rendered output ***************************************************************************** * This function sends the currently rendered image to the VGA card. *****************************************************************************/static void Display( vout_thread_t *p_vout, picture_t *p_pic ){    gl_putbox( 0, 0, p_vout->output.i_width,               p_vout->output.i_height, p_pic->p->p_pixels );}/***************************************************************************** * SetPalette: set a 8bpp palette ***************************************************************************** * TODO: support 8 bits clut (for Mach32 cards and others). *****************************************************************************/static void SetPalette( vout_thread_t *p_vout,                        uint16_t *red, uint16_t *green, uint16_t *blue ){    int i = 256;    while( i-- )    {        vga_setpalette( i, red[i]>>10, green[i]>>10, blue[i]>>10 );    }}

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