📄 svgalib.c
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/***************************************************************************** * svgalib.c : SVGAlib plugin for vlc ***************************************************************************** * Copyright (C) 2002 VideoLAN * $Id: svgalib.c 11387 2005-06-10 15:32:08Z hartman $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>#include <vlc/vlc.h>#include <vlc/vout.h>#include <vga.h>#include <vgagl.h>#include <vgakeyboard.h>/***************************************************************************** * Local prototypes *****************************************************************************/static int Create ( vlc_object_t * );static void Destroy ( vlc_object_t * );static int Init ( vout_thread_t * );static void End ( vout_thread_t * );static int Manage ( vout_thread_t * );static void Display ( vout_thread_t *, picture_t * );static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin(); set_shortname( "SVGAlib" ); set_category( CAT_VIDEO ); set_subcategory( SUBCAT_VIDEO_VOUT ); set_description( _("SVGAlib video output") ); set_capability( "video output", 0 ); set_callbacks( Create, Destroy ); linked_with_a_crap_library_which_uses_atexit();vlc_module_end();/***************************************************************************** * vout_sys_t: video output descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the SVGAlib specific properties of an output thread. *****************************************************************************/struct vout_sys_t{ int i_vgamode;};/***************************************************************************** * Create: allocates video thread ***************************************************************************** * This function allocates and initializes a vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; /* Allocate instance and initialize some members */ p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { return VLC_ENOMEM; } /* FIXME: find a way to test for SVGAlib availability. We cannot call * vga_init from here because it needs to be closed from the same thread * and we might give away the video output to another thread. Bah, it * doesn't matter anyway ... SVGAlib is being an UGLY DIRTY PIG and calls * atexit() and exit() so what can we do? */ p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = Manage; p_vout->pf_render = NULL; p_vout->pf_display = Display; return VLC_SUCCESS;}/***************************************************************************** * Init: initialize video thread *****************************************************************************/static int Init( vout_thread_t *p_vout ){ int i_index; picture_t *p_pic; I_OUTPUTPICTURES = 0; /* SVGAlib shut up! */ vga_disabledriverreport(); /* We cannot call vga_init() in Create() because it has to be run * from the same thread as the other vga calls. */ vga_init(); /* Check that we have a 8bpp mode available */ p_vout->p_sys->i_vgamode = vga_getdefaultmode(); if( p_vout->p_sys->i_vgamode == -1 || vga_getmodeinfo(p_vout->p_sys->i_vgamode)->bytesperpixel != 1 ) { p_vout->p_sys->i_vgamode = G320x200x256; } if( !vga_hasmode( p_vout->p_sys->i_vgamode ) ) { msg_Err( p_vout, "mode %i not available", p_vout->p_sys->i_vgamode ); return VLC_EGENERIC; } vga_setmode( p_vout->p_sys->i_vgamode ); gl_setcontextvga( p_vout->p_sys->i_vgamode ); gl_enableclipping(); if( keyboard_init() ) { msg_Err( p_vout, "could not initialize keyboard" ); vga_setmode( TEXT ); return VLC_EGENERIC; } /* Just in case */ keyboard_translatekeys( TRANSLATE_CURSORKEYS | TRANSLATE_KEYPADENTER | TRANSLATE_DIAGONAL ); /* Initialize the output structure: RGB with square pixels, whatever * the input format is, since it's the only format we know */ p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2'); p_vout->output.pf_setpalette = SetPalette; p_vout->output.i_width = vga_getxdim(); p_vout->output.i_height = vga_getydim(); p_vout->output.i_aspect = p_vout->output.i_width * VOUT_ASPECT_FACTOR / p_vout->output.i_height; /* Try to initialize 1 direct buffer */ p_pic = NULL; /* Find an empty picture slot */ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ ) { if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE ) { p_pic = p_vout->p_picture + i_index; break; } } /* Allocate the picture */ if( p_pic == NULL ) { return VLC_SUCCESS; } vout_AllocatePicture( p_vout, p_pic, p_vout->output.i_chroma, p_vout->output.i_width, p_vout->output.i_height, p_vout->output.i_aspect ); if( p_pic->i_planes == 0 ) { return VLC_SUCCESS; } p_pic->i_status = DESTROYED_PICTURE; p_pic->i_type = DIRECT_PICTURE; PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic; I_OUTPUTPICTURES++; return VLC_SUCCESS;}/***************************************************************************** * End: terminate video thread *****************************************************************************/static void End( vout_thread_t *p_vout ){ keyboard_close(); vga_clear(); vga_setmode( TEXT );}/***************************************************************************** * Destroy: destroy video thread ***************************************************************************** * Terminate an output method created by Create *****************************************************************************/static void Destroy( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; /* Destroy structure */ free( p_vout->p_sys );}/***************************************************************************** * Manage: handle SVGAlib events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/static int Manage( vout_thread_t *p_vout ){ keyboard_update(); if( keyboard_keypressed(SCANCODE_ESCAPE) || keyboard_keypressed(SCANCODE_Q ) ) { p_vout->p_vlc->b_die = VLC_TRUE; } return VLC_SUCCESS;}/***************************************************************************** * Display: displays previously rendered output ***************************************************************************** * This function sends the currently rendered image to the VGA card. *****************************************************************************/static void Display( vout_thread_t *p_vout, picture_t *p_pic ){ gl_putbox( 0, 0, p_vout->output.i_width, p_vout->output.i_height, p_pic->p->p_pixels );}/***************************************************************************** * SetPalette: set a 8bpp palette ***************************************************************************** * TODO: support 8 bits clut (for Mach32 cards and others). *****************************************************************************/static void SetPalette( vout_thread_t *p_vout, uint16_t *red, uint16_t *green, uint16_t *blue ){ int i = 256; while( i-- ) { vga_setpalette( i, red[i]>>10, green[i]>>10, blue[i]>>10 ); }}
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