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📄 hd1000v.cpp

📁 video linux conference
💻 CPP
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/***************************************************************************** * hd1000v.cpp: HD1000 video output display method ***************************************************************************** * Copyright (C) 2004 VideoLAN * $Id: hd1000v.cpp 6961 2004-03-05 17:34:23Z jpsaman $ * * Authors: Jean-Paul Saman <jpsaman@wxs.nl> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/extern "C" {#include <errno.h>                                                 /* ENOMEM */#include <stdlib.h>                                                /* free() */#include <string.h>                                            /* strerror() */#include <vlc/vlc.h>#include <vlc/vout.h>#include <vlc/intf.h>}#include <cascade/graphics/CascadeBitmap.h>#include <cascade/graphics/CascadeScreen.h>/***************************************************************************** * Local prototypes *****************************************************************************/static int  Create    ( vlc_object_t * );static void Destroy   ( vlc_object_t * );static int  Init      ( vout_thread_t * );static void End       ( vout_thread_t * );static void Display   ( vout_thread_t *, picture_t * );static int NewPicture ( vout_thread_t *, picture_t * );static void FreePicture( vout_thread_t *, picture_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_description( _("HD1000 video output") );    set_capability( "video output", 100 );    add_shortcut( "hd1000v" );    set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * vout_sys_t: video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the aa specific properties of an output thread. *****************************************************************************/struct vout_sys_t{    uint32_t            i_width;                     /* width of main window */    uint32_t            i_height;                   /* height of main window */    uint32_t            i_screen_depth;    vlc_bool_t          b_double_buffered;        uint32_t            u_current; /* Current output resolution. */    CascadeScreen      *p_screen;};struct picture_sys_t{    CascadeSharedMemZone *p_image;};/***************************************************************************** * Create: allocates video thread output method ***************************************************************************** * This function allocates and initializes a aa vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    bool b_double_buffered = false;        p_vout->p_sys = (struct vout_sys_t*) malloc( sizeof(struct vout_sys_t) );    if( p_vout->p_sys == NULL )    {        msg_Err( p_vout, "out of memory" );        return VLC_EGENERIC;    }    /* Allocate a screen for VLC vout. */    p_vout->p_sys->p_screen = new CascadeScreen();    if( p_vout->p_sys->p_screen == NULL )    {        msg_Err( p_vout, "unable to allocate screen" );        free( p_vout->p_sys );        return VLC_EGENERIC;    }    p_vout->pf_init = Init;    p_vout->pf_end = End;    p_vout->pf_manage = NULL;    p_vout->pf_render = NULL;    p_vout->pf_display = Display;    /* Get current screen resolution */    msg_Dbg( p_vout, "number of screen resolutions supported %u",      p_vout->p_sys->p_screen->GetNumScreenResolutionsSupported() );          p_vout->p_sys->p_screen->GetCurrentScreenResolution( (u32) p_vout->p_sys->u_current );    p_vout->p_sys->p_screen->SetScreenResolution( (u32) p_vout->p_sys->u_current );#if 1    msg_Dbg( p_vout, "available screen resolutions:" );    for (u32 i=0; i<p_vout->p_sys->p_screen->GetNumScreenResolutionsSupported(); i++)    {        u32 i_width=0; 	u32 i_height=0; 	u8 i_screen_depth=0; 	bool b_buffered;	        p_vout->p_sys->p_screen->GetSupportedScreenResolutionAt( i,            i_width, i_height, i_screen_depth, b_buffered);        msg_Dbg( p_vout, "  screen index = %u, width = %u, height = %u, depth = %u, double buffered = %s",            i, i_width, i_height, i_screen_depth, (b_buffered ? "yes" : "no") );    }#endif                p_vout->p_sys->p_screen->GetSupportedScreenResolutionAt( (u32) p_vout->p_sys->u_current,            (u32) p_vout->p_sys->i_width,            (u32) p_vout->p_sys->i_height,            (u8) p_vout->p_sys->i_screen_depth,            b_double_buffered );    p_vout->p_sys->b_double_buffered = (vlc_bool_t) b_double_buffered;    msg_Dbg( p_vout, "using screen index = %u, width = %u, height = %u, depth = %u, double buffered = %d",            p_vout->p_sys->u_current, /* Current screen. */            p_vout->p_sys->i_width,            p_vout->p_sys->i_height,            p_vout->p_sys->i_screen_depth,            p_vout->p_sys->b_double_buffered );            return VLC_SUCCESS;}static void Destroy( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    delete p_vout->p_sys->p_screen;    free( p_vout->p_sys );}/***************************************************************************** * Init: initialize video thread output method *****************************************************************************/static int Init( vout_thread_t *p_vout ){    int i_index;    picture_t *p_pic = NULL;    I_OUTPUTPICTURES = 0;    p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');    p_vout->output.i_width = p_vout->p_sys->i_width;    p_vout->output.i_height = p_vout->p_sys->i_height;    p_vout->output.i_aspect = p_vout->p_sys->i_width                               * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;    /* Only RGBA 32bpp is supported by output device. */    switch( p_vout->p_sys->i_screen_depth )    {        case 8: /* FIXME: set the palette */            p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2'); break;        case 15:            p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5'); break;        case 16:            p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6'); break;        case 24:            p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4'); break;        case 32:            p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2'); break;        default:            msg_Err( p_vout, "unknown screen depth %i",                     p_vout->p_sys->i_screen_depth );            return VLC_SUCCESS;    }    /* Find an empty picture slot */    for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )    {        if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )        {            p_pic = p_vout->p_picture + i_index;            break;        }    }    if( p_pic == NULL || NewPicture( p_vout, p_pic ) )    {        return -1;    }    /* Allocate the picture */    p_pic->p->i_lines = p_vout->p_sys->i_height;    p_pic->p->i_visible_lines = p_vout->p_sys->i_height;    p_pic->p->i_pitch = p_vout->p_sys->i_width;    p_pic->p->i_pixel_pitch = 1;    p_pic->p->i_visible_pitch = p_vout->p_sys->i_width;    p_pic->i_planes = 1;    p_pic->i_status = DESTROYED_PICTURE;    p_pic->i_type   = DIRECT_PICTURE;    PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;    I_OUTPUTPICTURES++;    return VLC_SUCCESS;}/***************************************************************************** * End: terminate video thread output method *****************************************************************************/static void End( vout_thread_t *p_vout ){    int i_index;    /* Free the direct buffers we allocated */    for( i_index = I_OUTPUTPICTURES ; i_index ; )    {        i_index--;        FreePicture( p_vout, PP_OUTPUTPICTURE[ i_index ] );    }}/***************************************************************************** * NewPicture: Allocate shared memory zone for video output *****************************************************************************/static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic ){    CascadeDims p_dims = p_vout->p_sys->p_screen->GetDims();    p_pic->p_sys = (picture_sys_t *) malloc( sizeof( picture_sys_t ) );    if( p_pic->p_sys == NULL )    {        return -1;    }    /* Fill in picture_t fields */    vout_InitPicture( VLC_OBJECT(p_vout), p_pic, p_vout->output.i_chroma,                      p_vout->output.i_width, p_vout->output.i_height,                      p_vout->output.i_aspect );    p_pic->p_sys->p_image = new CascadeSharedMemZone();    if( p_pic->p_sys->p_image == NULL )    {        free( p_pic->p_sys );        return -1;    }    if( p_pic->p_sys->p_image->Open( "vlc_hd1000v", p_vout->output.i_width *            p_vout->output.i_height * p_vout->p_sys->i_screen_depth,            true ) )    {        msg_Err( p_vout, "failed to allocate shared memory" );        free( p_pic->p_sys );        return -1;    }        p_pic->p->i_lines = p_vout->output.i_height;    p_pic->p->i_visible_lines = p_vout->output.i_height;    p_pic->p->p_pixels = (uint8_t*) p_pic->p_sys->p_image->MapLock();    p_pic->p->i_pitch = p_vout->p_sys->i_screen_depth;    p_pic->p->i_visible_pitch = p_pic->p->i_pixel_pitch                                 * p_vout->output.i_width;    return VLC_SUCCESS;                                 }/***************************************************************************** * FreePicture: destroy a picture allocated with NewPicture ***************************************************************************** * Destroy SharedMemZoned AND associated data. The picture normally will be * unlocked in the Display() function except when the video output is closed * before the picture is displayed. *****************************************************************************/static void FreePicture( vout_thread_t *p_vout, picture_t *p_pic ){    if( p_pic->p_sys->p_image->Unlock() )    { /* Just a test to see the effect described above. REMOVE THIS */        msg_Err( p_vout, "unlocking shared memory failed, already unlocked" );    }        if( p_pic->p_sys->p_image->Close() )    {        msg_Err( p_vout, "closing shared memory failed. Leaking memory of %ul",                    p_pic->p_sys->p_image->GetSize() );    }        delete p_pic->p_sys->p_image;    free( p_pic->p_sys );}/***************************************************************************** * Display: Map p_image onto the screen *****************************************************************************/static void Display( vout_thread_t *p_vout, picture_t *p_pic ){    uint32_t i_width, i_height, i_x, i_y;    uint32_t i_offset = 0;        vout_PlacePicture( p_vout, p_vout->p_sys->i_width,                       p_vout->p_sys->i_height,                       &i_x, &i_y, &i_width, &i_height );    msg_Dbg( p_vout, "PlacePicture at x_left = %d, y_left = %d, x_bottom = %d, y_bottom = %d",                i_x, i_y, i_width, i_height );    /* Currently the only pixel format supported is 32bpp RGBA.*/    p_vout->p_sys->p_screen->LockScreen();        /* Unlock the shared memory region first. */    if( p_pic->p_sys->p_image->Unlock() )     {        msg_Err( p_vout, "unlocking shared memory failed. Expect threading problems." );    }        p_vout->p_sys->p_screen->Blit( CascadePoint( (u32) i_x, (u32) i_y ), /* Place bitmap at */            (*p_pic->p_sys->p_image)   ,                                      /* Image data */            (u32) i_offset,                                   /* Offset in SharedMemoryZone */            (u32) i_width,                                           /* Source bitmap width */            (u32) i_height,                                         /* Source bitmap height */            (u32) p_vout->p_sys->i_screen_depth,                      /* Source pixel depth */            CascadeRect( (u32) i_x, (u32) i_y, (u32) i_width, (u32) i_height ) );                p_vout->p_sys->p_screen->UnlockScreen();}

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