dockmgr.c
来自「CC386 is a general-purpose 32-bit C comp」· C语言 代码 · 共 2,063 行 · 第 1/5 页
C
2,063 行
{
docks[index]->hiddenwidth = totalwidth / (wincount - 1);
if (!docks[index]->hidden)
unhiddenwidth += docks[index]->hiddenwidth;
scale = unhiddenwidth / sizewidth;
for (j = 0; j < wincount; j++)
docks[windows[j]]->hiddenwidth = docks[windows[j]]->hiddenwidth
*1000 / scale;
}
}
}
//-------------------------------------------------------------------------
void SizeLeftRight(int *windows, int wincount, int adj, RECT *r2)
{
int i, j, multiply = 1000;
int framesize = r2->right - r2->left;
int actualsize = 0, currentleft = r2->left, newright;
if (cache[windows[0]]->type != LSTOOLBAR)
framesize -= (wincount - 1) *FRAMEWIDTH;
for (i = 0; i < wincount; i++)
{
int v = windows[i];
actualsize += docks[windows[i]]->position.right - docks[windows[i]]
->position.left;
if (docks[windows[i]]->flexparams &(FLEX_LARGE | FLEX_SMALL))
docks[windows[i]]->position = docks[windows[i]]->flexposition;
}
if (actualsize != framesize && actualsize)
{
multiply = 1000 * framesize / actualsize;
}
for (i = 0; i < wincount; i++)
{
docks[windows[i]]->position.top -= adj;
docks[windows[i]]->position.bottom -= adj;
if (cache[windows[0]]->type == LSTOOLBAR)
{
currentleft = docks[windows[i]]->position.left;
if (currentleft < r2->left || currentleft >= r2->right - GRIPWIDTH)
if (i == 0)
currentleft = r2->left;
else
currentleft = docks[windows[i - 1]]->position.right;
if (i > 0 && currentleft < docks[windows[i - 1]]->position.right)
currentleft = docks[windows[i - 1]]->position.right;
newright = currentleft + cache[windows[i]]->u.tb.hsize.cx +
GRIPWIDTH;
docks[windows[i]]->position.right = newright;
}
else
{
newright = docks[windows[i]]->position.right = currentleft +
(docks[windows[i]]->position.right - docks[windows[i]]
->position.left) *multiply / 1000;
}
docks[windows[i]]->position.left = currentleft;
currentleft = newright;
if (cache[windows[0]]->type != LSTOOLBAR)
currentleft += FRAMEWIDTH;
}
if (cache[windows[0]]->type != LSTOOLBAR)
docks[windows[wincount - 1]]->position.right = r2->right;
if (wincount == 1)
{
SendMessage(cache[windows[0]]->self, LCF_SETFLEX, 0, wincount != 1);
}
else
{
for (i = 0; i < wincount; i++)
{
if (docks[windows[i]]->flexparams &FLEX_UNREQ)
{
for (j = 0; j < wincount; j++)
docks[windows[j]]->flexparams = 0;
break;
}
else if (docks[windows[i]]->flexparams &FLEX_REQ)
{
for (j = 0; j < wincount; j++)
docks[windows[j]]->flexparams = FLEX_SMALL;
docks[windows[i]]->flexparams = FLEX_LARGE;
break;
}
docks[windows[i]]->flexparams &= ~(FLEX_UNREQ | FLEX_REQ);
}
if (docks[windows[0]]->flexparams &(FLEX_SMALL | FLEX_LARGE))
{
framesize -= (wincount - 1) *MIN_SIZE;
currentleft = r2->left;
for (i = 0; i < wincount; i++)
if (docks[windows[i]]->flexparams &FLEX_LARGE)
break;
if (i < wincount)
for (i = 0; i < wincount; i++)
{
docks[windows[i]]->flexposition = docks[windows[i]]->position;
docks[windows[i]]->position.left = currentleft;
if (docks[windows[i]]->flexparams &FLEX_LARGE)
currentleft = docks[windows[i]]->position.right =
currentleft + framesize;
else
currentleft = docks[windows[i]]->position.right =
currentleft + MIN_SIZE;
currentleft += FRAMEWIDTH;
}
else
for (i = 0; i < wincount; i++)
docks[windows[i]]->flexparams = 0;
}
for (i = 0; i < wincount; i++)
{
SendMessage(cache[windows[i]]->self, LCF_SETFLEX, docks[windows[i]]
->flexparams &FLEX_LARGE ? 1 : 0, wincount != 1);
if (i != wincount - 1 && cache[windows[i]]->type != LSTOOLBAR)
InsertVertFrame(windows[i], 0, 0);
}
}
if (cache[windows[0]]->type == LSTOOLBAR)
{
int left = r2->left;
RECT r = docks[windows[0]]->position;
for (i = 0; i < wincount; i++)
{
if (left < docks[windows[i]]->position.left)
{
r.left = left;
r.right = docks[windows[i]]->position.left;
AllocBlank(&r, docks[windows[0]], FALSE);
}
left = docks[windows[i]]->position.right;
}
if (left < r2->right)
{
r. left = left;
r.right = r2->right;
AllocBlank(&r, docks[windows[0]], FALSE);
}
}
}
//-------------------------------------------------------------------------
int InsertColumn(int index, int dflag)
{
int maxindex = 0, i;
RECT dest;
if (index >= 0)
{
docks[index]->rowindex = - 1;
for (i = 0; i < currentWindows; i++)
{
if (i == index)
continue;
if (docks[i]->rowindex > maxindex)
maxindex = docks[i]->rowindex;
if (docks[i]->flags &dflag)
{
if (cache[i]->type == cache[index]->type)
{
if (docks[index]->position.left == docks[i]->position.left
&& docks[index]->position.right == docks[i]
->position.right)
return docks[index]->rowindex = docks[i]->rowindex;
}
else
{
if (dflag &DOCK_LEFT)
{
if (docks[index]->position.left == docks[i]
->position.left)
{
docks[index]->rowindex = docks[i]->rowindex;
break;
}
}
else
{
if (docks[index]->position.right == docks[i]
->position.right)
{
docks[index]->rowindex = docks[i]->rowindex;
break;
}
}
}
}
}
if (docks[index]->rowindex == - 1)
{
docks[index]->rowindex = maxindex + 1;
}
else
{
for (i = 0; i < currentWindows; i++)
if (i != index && (docks[i]->flags &dflag) && docks[i]
->rowindex >= docks[index]->rowindex)
docks[i]->rowindex++;
}
return docks[index]->rowindex;
}
return 0;
}
//-------------------------------------------------------------------------
void OrderTopBottom(int *windows, int wincount, int byposition)
{
int i, j;
if (byposition)
for (i = 0; i < wincount - 1; i++)
for (j = i + 1; j < wincount; j++)
{
CCD_params *d1 = docks[windows[j]], *d2 = docks[windows[i]];
if (d1->position.top < d2->position.top || (d1->position.top == d2
->position.top && d2->position.bottom > d1->position.bottom))
{
int val = windows[j];
windows[j] = windows[i];
windows[i] = val;
}
}
else
for (i = 0; i < wincount - 1; i++)
for (j = i + 1; j < wincount; j++)
{
CCD_params *d1 = docks[windows[j]], *d2 = docks[windows[i]];
if (d1->colindex < d2->colindex)
{
int val = windows[j];
windows[j] = windows[i];
windows[i] = val;
}
}
}
//-------------------------------------------------------------------------
int IndexTopBottom(int *windows, int wincount, int index)
{
int j;
RECT dest;
int maxindex = - 1, max = 0;
if (docks[index]->oldflags == docks[index]->flags && docks[index]
->position.left == docks[index]->lastposition.left)
if (IntersectRect(&dest, &docks[index]->position, &docks[index]
->lastposition))
{
if (dest.bottom - dest.top > max)
{
max = dest.bottom - dest.top;
maxindex = - 2;
}
}
for (j = 0; j < wincount; j++)
{
if (IntersectRect(&dest, &docks[index]->position, &docks[windows[j]]
->position))
{
if (dest.bottom - dest.top > max)
{
max = dest.bottom - dest.top;
maxindex = j;
}
}
}
if (maxindex == - 1)
{
for (maxindex = wincount; maxindex > 0; maxindex--)
if (docks[index]->position.top > docks[windows[maxindex - 1]]
->position.top)
{
break;
}
}
return maxindex;
}
//-------------------------------------------------------------------------
int InsertTopBottom(int *windows, int wincount, int index, RECT *frame, int min)
{
int i;
for (i = 0; i < wincount; i++)
if (index == windows[i])
return 0;
// if (wincount && cache[windows[0]]->type == LSTOOLBAR || !wincount && cache[index]->type == LSTOOLBAR)
// i = wincount ;
// else
{
i = IndexTopBottom(windows, wincount, index);
if (i < wincount)
{
if (i == - 2)
{
for (i = 0; i < wincount && docks[windows[i]]->position.top <
docks[index]->position.top; i++)
;
}
else if (i != - 1)
{
int val1 = (docks[windows[i]]->position.bottom +
docks[windows[i]]->position.top) / 2;
if (docks[index]->position.top > val1)
{
i++;
}
else if (docks[index]->position.bottom > val1)
{
if (val1 - docks[index]->position.top < docks[index]
->position.bottom - val1)
i++;
}
}
else
i = 0;
}
if (docks[index]->oldflags != docks[index]->flags || docks[index]
->lastposition.left != min)
docks[index]->position.bottom = docks[index]->position.top + (frame
->bottom - frame->top) / (wincount ? wincount : 1);
else
docks[index]->position.bottom = docks[index]->position.top +
docks[index]->lastposition.bottom - docks[index]
->lastposition.top;
}
memmove(&windows[i + 1], &windows[i], (wincount - i) *sizeof(int));
windows[i] = index;
wincount++;
if (cache[windows[0]]->type == LSTOOLBAR)
{
for (i = 1; i < wincount; i++)
if (docks[windows[i]]->position.top < docks[windows[i - 1]]
->position.top + cache[windows[i - 1]]->u.tb.vsize.cy + GRIPWIDTH)
{
docks[windows[i]]->position.top = docks[windows[i - 1]]
->position.top + cache[windows[i - 1]]->u.tb.vsize.cy +
GRIPWIDTH;
docks[windows[i]]->position.bottom = docks[windows[i]]
->position.top + cache[windows[i]]->u.tb.vsize.cy + GRIPWIDTH;
}
}
return 1;
}
//-------------------------------------------------------------------------
void HideAdjTopBottom(int *windows, int wincount, int index)
{
if (cache[index]->type == LSTOOLBAR)
{
return ;
}
if (wincount <= 1)
docks[index]->hiddenwidth = 1000 *(docks[index]->position.bottom -
docks[index]->position.top);
else
{
int j, unhiddenwidth = 0, totalwidth = 0;
RECT r;
int sizewidth, scale;
OrderTopBottom(windows, wincount, TRUE);
GetWindowRect(hwndClient, &r);
sizewidth = r.bottom - r.top;
docks[index]->hiddenwidth = 0;
for (j = 0; j < wincount; j++)
{
docks[windows[j]]->colindex = j;
if (windows[j] != index)
{
totalwidth += docks[windows[j]]->hiddenwidth;
if (!docks[windows[j]]->hidden)
unhiddenwidth += docks[windows[j]]->hiddenwidth;
}
}
if (!unhiddenwidth)
{
// if there is a bug and unhiddenwith is zero, resync
for (j = 0; j < wincount; j++)
docks[windows[j]]->hiddenwidth = 1000 *(r.bottom - r.top) /
wincount;
}
else
{
docks[index]->hiddenwidth = totalwidth / (wincount - 1);
if (!docks[index]->hidden)
unhiddenwidth += docks[index]->hiddenwidth;
scale = unhiddenwidth / sizewidth;
totalwidth = totalwidth * 1000 / scale;
for (j = 0; j < wincount; j++)
docks[windows[j]]->hiddenwidth = docks[windows[j]]->hiddenwidth
*1000 / scale;
}
}
}
//-------------------------------------------------------------------------
void SizeTopBottom(int *windows, int wincount, int adj, RECT *client, RECT
*oldclient)
{
int i, j, multiply = 1000;
int framesize = client->bottom - client->top;
int actualsize = 0, currenttop = client->top, newbottom;
if (cache[windows[0]]->type != LSTOOLBAR)
framesize -= (wincount - 1) *FRAMEWIDTH;
for (i = 0; i < wincount; i++)
{
actualsize += docks[windows[i]]->position.bottom - docks[windows[i]]
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