utilities.ipp
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IPP
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/*=============================================================================
Utilities
Spirit V1.2
Copyright (c) 2001, Daniel Nuffer
Copyright (c) 2001, Hartmut Kaiser
This software is provided 'as-is', without any express or implied
warranty. In no event will the copyright holder be held liable for
any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute
it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
Acknowledgements:
Special thanks to Dan Nuffer, John (EBo) David, Chris Uzdavinis,
and Doug Gregor. These people are most instrumental in steering
Spirit in the right direction.
Special thanks also to people who have contributed to the code base
and sample code, ported Spirit to various platforms and compilers,
gave suggestions, reported and provided bug fixes. Alexander
Hirner, Andy Elvey, Bogdan Kushnir, Brett Calcott, Bruce Florman,
Changzhe Han, Colin McPhail, Hakki Dogusan, Jan Bares, Joseph
Smith, Martijn W. van der Lee, Raghavendra Satish, Remi Delcos, Tom
Spilman, Vladimir Prus, W. Scott Dillman, David A. Greene, Bob
Bailey, Hartmut Kaiser.
Finally special thanks also to people who gave feedback and
valuable comments, particularly members of Spirit's Source Forge
mailing list and boost.org.
URL: http://spirit.sourceforge.net/
=============================================================================*/
#ifndef SPIRIT_UTILITIES_IPP
#define SPIRIT_UTILITIES_IPP
///////////////////////////////////////////////////////////////////////////////
#include <cassert>
#include "boost/spirit/utilities.hpp"
///////////////////////////////////////////////////////////////////////////////
//
// These seem to creep in as macros when using gcc 2.95.2.
//
///////////////////////////////////////////////////////////////////////////////
#ifdef __GNUC__
#ifdef isdigit
#undef isdigit
#endif
#ifdef isxdigit
#undef isxdigit
#endif
#endif
///////////////////////////////////////////////////////////////////////////////
namespace spirit {
/*=============================================================================
Escape char parser classes implementation [Dan Nuffer]
=============================================================================*/
namespace impl {
///////////////////////////////////////////////////////////////////////////////
//
// escape_char_action_traits class used to determine the type of the
// argument to the action functor.
//
///////////////////////////////////////////////////////////////////////////////
template <typename T>
struct escape_char_action_traits {
typedef typename T::argument_type argument_type;
};
template <typename T>
struct escape_char_action_traits<void (*)(T)> {
typedef T argument_type;
};
template <typename T>
struct escape_char_action_traits<reference_wrapper<T> > {
typedef T argument_type;
};
} // namespace impl
///////////////////////////////////////////////////////////////////////////////
//
// escape_char_action class implementation
//
///////////////////////////////////////////////////////////////////////////////
template <typename ParserT, typename ActionT, unsigned long Flags>
inline escape_char_action<ParserT, ActionT, Flags>::escape_char_action(
ParserT const& subject, ActionT const& actor_)
: unary<ParserT>(subject),
actor(actor_) {}
//////////////////////////////////
template <typename ParserT, typename ActionT, unsigned long Flags>
template <typename IteratorT>
inline match
escape_char_action<ParserT, ActionT, Flags>::
parse(IteratorT& first, IteratorT const& last) const
{
// Actually decode the escape char.
typedef typename impl::escape_char_action_traits<ActionT>
::argument_type char_t;
if (first != last)
{
IteratorT s = first;
if (match hit = this->subject().parse(s, last))
{
char_t unescaped;
if (*first == '\\')
{
++first;
switch (*first)
{
case 'b': unescaped = '\b'; ++first; break;
case 't': unescaped = '\t'; ++first; break;
case 'n': unescaped = '\n'; ++first; break;
case 'f': unescaped = '\f'; ++first; break;
case 'r': unescaped = '\r'; ++first; break;
case '"': unescaped = '"'; ++first; break;
case '\'': unescaped = '\''; ++first; break;
case '\\': unescaped = '\\'; ++first; break;
case 'x': case 'X':
{
char_t hex = 0;
++first;
char_t lim =
std::numeric_limits<char_t>::max() >> 4;
while (first != last)
{
char_t c = *first;
if (hex > lim && std::isxdigit(c))
{
return match(); // overflow detected
}
if (std::isdigit(c))
{
hex <<= 4;
hex |= c - '0';
++first;
}
else if (std::isxdigit(c))
{
hex <<= 4;
c = toupper(c);
hex |= c - 'A' + 0xA;
++first;
}
else
{
break; // reached the end of the number
}
}
unescaped = hex;
}
break;
case '0': case '1': case '2': case '3':
case '4': case '5': case '6': case '7':
{
char_t hex = 0;
char_t lim =
std::numeric_limits<char_t>::max() >> 3;
while (first != last)
{
char_t c = *first;
if (hex > lim && (c >= '0' && c <= '7'))
{
return match(); // overflow detected
}
if (c >= '0' && c <= '7')
{
hex <<= 3;
hex |= c - '0';
++first;
}
else
{
break; // reached end of digits
}
}
unescaped = hex;
}
break;
default:
if (Flags & escape_flags::c_escapes)
{
return match();
}
else
{
unescaped = *first;
++first;
}
break;
}
}
else
{
unescaped = *first;
++first;
}
actor(unescaped);
return hit;
}
}
return match();
}
//////////////////////////////////
template <typename ParserT, typename ActionT, unsigned long Flags>
template <typename IteratorT, typename MatchTraitsT>
inline typename MatchTraitsT::match_t
escape_char_action<ParserT, ActionT, Flags>::
ast_parse(IteratorT& first, IteratorT const& last, MatchTraitsT const& mt) const
{
// Actually decode the escape char.
typedef typename impl::escape_char_action_traits<ActionT>
::argument_type char_t;
if (first != last)
{
IteratorT s = first;
if (typename MatchTraitsT::match_t hit =
this->subject().ast_parse(s, last, mt))
{
char_t unescaped;
if (*first == '\\')
{
++first;
switch (*first)
{
case 'b': unescaped = '\b'; ++first; break;
case 't': unescaped = '\t'; ++first; break;
case 'n': unescaped = '\n'; ++first; break;
case 'f': unescaped = '\f'; ++first; break;
case 'r': unescaped = '\r'; ++first; break;
case '"': unescaped = '"'; ++first; break;
case '\'': unescaped = '\''; ++first; break;
case '\\': unescaped = '\\'; ++first; break;
case 'x': case 'X':
{
char_t hex = 0;
++first;
char_t lim =
std::numeric_limits<char_t>::max() >> 4;
while (first != last)
{
char_t c = *first;
if (hex > lim && std::isxdigit(c))
{
// overflow detected
return MatchTraitsT::no_match;
}
if (std::isdigit(c))
{
hex <<= 4;
hex |= c - '0';
++first;
}
else if (std::isxdigit(c))
{
hex <<= 4;
c = toupper(c);
hex |= c - 'A' + 0xA;
++first;
}
else
{
break; // reached the end of the number
}
}
unescaped = hex;
}
break;
case '0': case '1': case '2': case '3':
case '4': case '5': case '6': case '7':
{
char_t hex = 0;
char_t lim =
std::numeric_limits<char_t>::max() >> 3;
while (first != last)
{
char_t c = *first;
if (hex > lim && (c >= '0' && c <= '7'))
{
// overflow detected
return MatchTraitsT::no_match;
}
if (c >= '0' && c <= '7')
{
hex <<= 3;
hex |= c - '0';
++first;
}
else
{
break; // reached end of digits
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