📄 audioadapter.h
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// Copyright (c) 2003, Nokia Mobile Phones. All rights reserved.
#ifndef __MAUDIOADAPTER__
#define __MAUDIOADAPTER__
#include <e32std.h>
class CEikMenuPane;
/*!
@class MAudioAdapter
@discussion An instance of class MAudioAdapter is an adapter for an audio utility object
*/
class MAudioAdapter
{
public:
/*!
@function PlayL
@discussion Play the audio utility.
*/
virtual void PlayL() = 0;
/*!
@function StopL
@discussion Stop the audio utility.
*/
virtual void StopL() = 0;
/*!
@function RecordL
@discussion Record using the audio utility (if supported).
*/
virtual void RecordL() = 0;
/*!
@function UpdateMenuL
@discussion Update the menu aMenuPane to reflect the current state of the audio utility.
@param aMenuPane the menu pane to update
*/
virtual void UpdateMenuL(CEikMenuPane* aMenuPane) = 0;
/*!
@function Identify
@discussion Return an identifying string
@result an identifier
*/
virtual const TDesC& Identify() = 0;
};
#endif // __MAUDIOADAPTER__
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