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📄 medical1.cpp

📁 VTK是一个可视化工具包
💻 CPP
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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: Medical1.cxx,v $
  Language:  C++
  Date:      $Date: 2002/11/27 16:06:38 $
  Version:   $Revision: 1.2 $

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
//
// This example reads a volume dataset, extracts an isosurface that
// represents the skin and displays it.
//

#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkVolume16Reader.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkOutlineFilter.h"
#include "vtkPiecewiseFunction.h"
#include "vtkColorTransferFunction.h"
#include "vtkVolumeProperty.h"
#include "vtkVolumeRayCastCompositeFunction.h"
#include "vtkVolumeRayCastMIPFunction.h"
#include "vtkVolumeRayCastMapper.h"
#include "vtkVolume.h"
#include "vtkVolumeTextureMapper2D.h"


int main (int argc, char **argv)
{
  if (argc < 2)
    {
      cout << "Usage: " << argv[0] << " nero/raw" << endl;
    return 1;
    }

  // Create the renderer, the render window, and the interactor. The renderer
  // draws into the render window, the interactor enables mouse- and 
  // keyboard-based interaction with the data within the render window.
  //
  vtkRenderer *aRenderer = vtkRenderer::New();
  vtkRenderWindow *renWin = vtkRenderWindow::New();
    renWin->AddRenderer(aRenderer);
  vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
    iren->SetRenderWindow(renWin);

  // The following reader is used to read a series of 2D slices (images)
  // that compose the volume. The slice dimensions are set, and the
  // pixel spacing. The data Endianness must also be specified. The reader
  // usese the FilePrefix in combination with the slice number to construct
  // filenames using the format FilePrefix.%d. (In this case the FilePrefix
  // is the root name of the file: quarter.)
  vtkVolume16Reader *v16 = vtkVolume16Reader::New();
    v16->SetDataDimensions (125,155);
    v16->SetImageRange (0,39);
    v16->SetDataByteOrderToLittleEndian();
    v16->SetFilePrefix (argv[1]);
    v16->SetDataSpacing (3.2, 3.2, 1.5);

  vtkPiecewiseFunction *opacityTFunc=vtkPiecewiseFunction::New();

    opacityTFunc->AddPoint(0.0, 0.0);
    opacityTFunc->AddPoint(5000.0, 0.5);
    //opacityTFunc->AddPoint(60.0, 0.1);
    opacityTFunc->AddPoint(10000.0, 1.0);
   // opacityTFunc->AddPoint(225, .2);
   // opacityTFunc->AddPoint(430, .9);
   // opacityTFunc->AddPoint(500, .9);
   // opacityTFunc->AddPoint(4095.0, 1.0);


     
  //vtkColorTransferFunction *colorTFunc=vtkColorTransferFunction::New();
   // colorTFunc->AddRGBPoint(0.0, 0.0, 0.5, 0.0);
   // colorTFunc->AddRGBPoint(600.0, 0.5, 1.0, 0.5);
   // colorTFunc->AddRGBPoint(1280.0, 0.2, 0.9, 0.3);
   // colorTFunc->AddRGBPoint(1960.0, 0.27, 0.81, 0.1);
   // colorTFunc->AddRGBPoint(4095.0, 0.5, 0.5, 0.5);


  vtkVolumeProperty *volumeProperty=vtkVolumeProperty::New();
  //  volumeProperty->SetColor(colorTFunc);
    volumeProperty->SetScalarOpacity(opacityTFunc);
    volumeProperty->SetInterpolationTypeToLinear();
    volumeProperty->SetAmbient(0.2);
    volumeProperty->SetDiffuse(0.9);
    volumeProperty->SetSpecular(0.2);
    volumeProperty->SetSpecularPower(10);
    volumeProperty->ShadeOn();
    
//光线合成法
  vtkVolumeRayCastCompositeFunction 
      *compositeFunction=vtkVolumeRayCastCompositeFunction::New();
//最大值投射法
// vtkVolumeRayCastMIPFunction *compositeFunction=vtkVolumeRayCastMIPFunction::New();


vtkVolumeRayCastMapper *volumeMapper=vtkVolumeRayCastMapper::New();
    volumeMapper->SetInput(v16->GetOutput());
    volumeMapper->SetVolumeRayCastFunction(compositeFunction);
    volumeMapper->SetNumberOfThreads(3);
 //   cerr<GetNumberOfThreads();

//二维纹理映射
/*  vtkVolumeTextureMapper2D* volumeMapper=vtkVolumeTextureMapper2D::New();
  volumeMapper->SetInput(v16->GetOutput());
*/
    
  vtkVolume *volume=vtkVolume::New();
    volume->SetMapper(volumeMapper);
    volume->SetProperty(volumeProperty);

  vtkOutlineFilter *outline = vtkOutlineFilter::New();
    outline->SetInput((vtkDataSet *)v16->GetOutput());
  vtkPolyDataMapper *outlineMapper = vtkPolyDataMapper::New();
    outlineMapper->SetInput(outline->GetOutput());
  vtkActor *outlineActor = vtkActor::New();
    outlineActor->SetMapper(outlineMapper);

  aRenderer->AddActor(outlineActor);
  aRenderer->AddVolume(volume);
  
  aRenderer->SetBackground(0,0,0);
  renWin->SetSize(300, 300);

  iren->Initialize();
  renWin->Render();
  iren->Start(); 

  v16->Delete();
  opacityTFunc->Delete();
 // colorTFunc->Delete();
  volumeProperty->Delete();
  compositeFunction->Delete();
  volumeMapper->Delete();
  volume->Delete();
  outline->Delete();
  outlineMapper->Delete();
  outlineActor->Delete();
  aRenderer->Delete();
  renWin->Delete();
  iren->Delete();

  return 0;
}

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