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📄 clientsocket.h

📁 一个采用C/S结构的信息发布接收管理程序
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#if !defined(AFX_CLIENTSOCKET_H__581B6889_908E_40C8_9B77_21C215488DED__INCLUDED_)
#define AFX_CLIENTSOCKET_H__581B6889_908E_40C8_9B77_21C215488DED__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target
struct MsgInfo
{
	CTime		ctAddTime;
	int			iMsgSize;
	char		strMsg[400];
};

struct SentInfo
{
	int			iCurrentMsgCount;
	MsgInfo		MsgList[10];
};

class CMsgClientDlg;

class CClientSocket : public CSocket
{

public:
// Attributes
public:
	CMsgClientDlg  *m_MsgClientDlg;
// Operations
public:
	CClientSocket( CMsgClientDlg  *CMsgClientDlg );
	virtual ~CClientSocket();

// Overrides
public:
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CClientSocket)
	public:
	virtual void OnReceive(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CClientSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CLIENTSOCKET_H__581B6889_908E_40C8_9B77_21C215488DED__INCLUDED_)

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