📄 msgmanagerdlg.h
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// MsgManagerDlg.h : header file
//
#if !defined(AFX_MSGMANAGERDLG_H__FB21643B_F53A_41C4_BF50_38DFD5CBD9BF__INCLUDED_)
#define AFX_MSGMANAGERDLG_H__FB21643B_F53A_41C4_BF50_38DFD5CBD9BF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMsgManagerDlg dialog
struct SendInfo
{
CString strCMD;
char czMsg[200];
};
class CClientSocket;
class CMsgManagerDlg : public CDialog
{
// Construction
public:
CString m_strSerVerIP;
CClientSocket *m_pSocket;
UINT m_nPort;
BYTE tempMsg[200];
SendInfo *pSendBuff;
public:
CMsgManagerDlg(CWnd* pParent = NULL); // standard constructor
CClientSocket *ConnectServer();
void DisConnect();
void Connect();
void ReadIniFile();
// Dialog Data
//{{AFX_DATA(CMsgManagerDlg)
enum { IDD = IDD_MSGMANAGER_DIALOG };
CString m_strMsg;
CString m_strSysMsg;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMsgManagerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMsgManagerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnAddMsg();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSGMANAGERDLG_H__FB21643B_F53A_41C4_BF50_38DFD5CBD9BF__INCLUDED_)
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