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📄 mp4player.h

📁 DVR-MPEG4编码播放器
💻 H
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// Mp4Player.h : main header file for the MP4PLAYER application
//

#if !defined(AFX_MP4PLAYER_H__D5510034_ED2A_4D98_8599_68FE1F29124D__INCLUDED_)
#define AFX_MP4PLAYER_H__D5510034_ED2A_4D98_8599_68FE1F29124D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

#include "STiLink.h"
#include "VRT.h"
/////////////////////////////////////////////////////////////////////////////
// CMp4PlayerApp:
// See Mp4Player.cpp for the implementation of this class
//

class CMp4PlayerApp : public CWinApp
{
private:
	char ConnectIpAddress[64];
	int  ConnectIpPort;
	bool PlayStatus;
public:
	void GetConnectIPAddress(char *IpAddr,int *Port);
	void SetConnectIPAddress(char *IpAddr,int Port);
	bool GetPlayStatus();
	void SetPlayStatus(bool Status);

	CMp4PlayerApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMp4PlayerApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CMp4PlayerApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MP4PLAYER_H__D5510034_ED2A_4D98_8599_68FE1F29124D__INCLUDED_)

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