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📄 histdlg.cpp

📁 本压缩软件有vc++图象处理编程的源代码
💻 CPP
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// HistDlg.cpp : implementation file
//

#include "stdafx.h"
#include "cvc.h"
#include "HistDlg.h"
#include "windowsx.h"
const int x=50;
const int y=265;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// HistDlg dialog


HistDlg::HistDlg(CWnd* pParent /*=NULL*/)
	: CDialog(HistDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(HistDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void HistDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(HistDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(HistDlg, CDialog)
	//{{AFX_MSG_MAP(HistDlg)
	ON_BN_CLICKED(IDC_BLUEBUT, OnBluebut)
	ON_WM_PAINT()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// HistDlg message handlers

void HistDlg::OnBluebut() 
{
	// TODO: Add your control notification handler code here
	CPen *pPen=new CPen;
	pPen->CreatePen(PS_SOLID,0,RGB(0,0,255));
	CClientDC dc(this);
	dc.Rectangle(45,5,320,270);
	DrawAxs();
	CPen *pOldPen=dc.SelectObject(pPen);
	for(int i=0;i<256;i++)
	{
		dc.MoveTo(x+i,y);
		dc.LineTo(x+i,y-bhist[i]);

	}
	delete dc.SelectObject(pOldPen);
	color=3;
	
}

BOOL HistDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	MoveWindow(100,100,475,425,TRUE);
	color=1;

	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void HistDlg::DrawAxs()
{
	CClientDC dc(this);
	dc.MoveTo(x,y);
	dc.LineTo(x+260,y);
	dc.MoveTo(x,y);
	dc.LineTo(x,y-260);
	dc.LineTo(x-3,y-260+5);
	dc.MoveTo(x,y-260);
	dc.LineTo(x+3,y-260+5);
	dc.MoveTo(x+260,y);
	dc.LineTo(x+260-5,y-3);
	dc.MoveTo(x+260,y);
	dc.LineTo(x+260-5,y+3);


}

void HistDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	if (color==3) OnBluebut();

	
	// Do not call CDialog::OnPaint() for painting messages
}

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