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📄 gslib help kb2d.htm

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<HTML><HEAD><TITLE>GSLIB Help: KB2D</TITLE>
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<H2>GSLIB Help Page: KB2D</H2></CENTER>
<DL>
  <DT><IMG height=14 alt=o src="GSLIB Help KB2D.files/ball.red.gif" width=14> 
  <STRONG>Description:</STRONG> 
  <UL>
    <LI>This is a straightforward 2-D simple and ordinary kriging subroutine 
    that can be used as is or as a basis for custom kriging programs. </LI></UL>
  <DT><IMG height=14 alt=o src="GSLIB Help KB2D.files/ball.red.gif" width=14> 
  <STRONG>Parameters:</STRONG> 
  <UL>
    <LI><B>datafl:</B> the input data in a simplified Geo-EAS formatted file. 
    <LI><B>icolx, icoly,</B> and <B>icolvr:</B> the columns for the <I>x</I> and 
    <I>y</I> coordinates, and the variable to be kriged. 
    <LI><B>tmin</B> and <B>tmax:</B> all values strictly less than <B>tmin</B> 
    and greater than or equal to <B>tmax</B> are ignored. 
    <LI><B>idbg:</B> an integer debugging level between 0 and 3. The higher the 
    debugging level the more output. Normally level 0 or 1 should be chosen. If 
    there are suspected problems, or if you would like to see the actual kriging 
    matrices, level 2 or 3 can be chosen. It is advisable to restrict the actual 
    number of points being estimated when the debugging level is high (the 
    debugging file can become extremely large). 
    <LI><B>dbgfl:</B> the debugging output is written to this file. 
    <LI><B>outfl:</B> the output grid is written to this file. The output file 
    will contain both the kriging estimate and the kriging variance for all 
    points/blocks. The output grid cycles fastest on <I>x</I> and then <I>y</I> 
    <LI><B>nx, xmn, xsiz:</B> definition of the grid system (<I>x</I> axis). 
    <LI><B>ny, ymn, ysiz:</B> definition of the grid system (<I>y</I> axis). 
    <LI><B>nxdis</B> and <B>nydis:</B> the number of discretization points for a 
    block. If both <B>nxdis</B> and <B>nydis</B> are set to 1 then point kriging 
    is performed. 
    <LI><B>ndmin</B> and <B>ndmax:</B> the minimum and maximum number of data 
    points to use for kriging a block. 
    <LI><B>radius:</B> the maximum isotropic search radius. 
    <LI><B>isk</B> and <B>skmean:</B> if <B>isk</B>0 then simple kriging will be 
    performed with a mean of <B>skmean</B> 
    <LI><B>nst</B> and <B>c0:</B> the number of variogram structures and the 
    isotropic nugget constant. The nugget constant does not count as a 
    structure. 
    <LI>For each of the <B>nst</B> nested structures one must define <B>it</B>, 
    the type of structure; <B>cc</B>, the <I>c</I> parameter; <B>ang1</B>, the 
    azimuth of the maximum range; <B>aa_hmax</B>, the maximum range; and 
    <B>aa_hmin</B>, the minimum range. A detailed description of these 
    parameters is given in section II.3. </LI></UL></DT></DL><IMG height=8 alt=--- 
src="GSLIB Help KB2D.files/line.blue.gif" width=652>
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