📄 alarm.java
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package nachos.threads;import nachos.machine.*;/** * Uses the hardware timer to provide preemption, and to allow threads to sleep * until a certain time. */public class Alarm { /** * Allocate a new Alarm. Set the machine's timer interrupt handler to this * alarm's callback. * * <p><b>Note</b>: Nachos will not function correctly with more than one * alarm. */ public Alarm() { Machine.timer().setInterruptHandler(new Runnable() { public void run() { timerInterrupt(); } }); } /** * The timer interrupt handler. This is called by the machine's timer * periodically (approximately every 500 clock ticks). Causes the current * thread to yield, forcing a context switch if there is another thread * that should be run. */ public void timerInterrupt() { KThread.currentThread().yield(); } /** * Put the current thread to sleep for at least <i>x</i> ticks, * waking it up in the timer interrupt handler. The thread must be * woken up (placed in the scheduler ready set) during the first timer * interrupt where * * <p><blockquote> * (current time) >= (WaitUntil called time)+(x) * </blockquote> * * @param x the minimum number of clock ticks to wait. * * @see nachos.machine.Timer#getTime() */ public void waitUntil(long x) { // for now, cheat just to get something working (busy waiting is bad) long wakeTime = Machine.timer().getTime() + x; while (wakeTime > Machine.timer().getTime()) KThread.yield(); }}
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