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📄 keyboard.c

📁 This document describes how to complie keyboard and mouse driver. 键盘驱动
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/* * linux/drivers/char/keyboard.c * * Written for linux by Johan Myreen as a translation from * the assembly version by Linus (with diacriticals added) * * Some additional features added by Christoph Niemann (ChN), March 1993 * * Loadable keymaps by Risto Kankkunen, May 1993 * * Diacriticals redone & other small changes, aeb@cwi.nl, June 1993 * Added decr/incr_console, dynamic keymaps, Unicode support, * dynamic function/string keys, led setting,  Sept 1994 * `Sticky' modifier keys, 951006. * * 11-11-96: SAK should now work in the raw mode (Martin Mares) *  * Modified to provide 'generic' keyboard support by Hamish Macdonald * Merge with the m68k keyboard driver and split-off of the PC low-level * parts by Geert Uytterhoeven, May 1997 * * 27-05-97: Added support for the Magic SysRq Key (Martin Mares) * 30-07-98: Dead keys redone, aeb@cwi.nl. * * 04-04-1998: Added keyboard autorepeat support (some keyboards don't *   autorepeat, and some keyboard changers interfere with keyboard *   autorepeat settings).     - Russell King (rmk@arm.linux.org.uk) */#include <linux/config.h>#include <linux/module.h>#include <linux/sched.h>#include <linux/tty.h>#include <linux/tty_flip.h>#include <linux/mm.h>#include <linux/string.h>#include <linux/timer.h>#include <linux/random.h>#include <linux/init.h>#include <asm/keyboard.h>#include <asm/bitops.h>#include <linux/kbd_kern.h>#include <linux/kbd_diacr.h>#include <linux/vt_kern.h>#include <linux/kbd_ll.h>#include <linux/sysrq.h>#include <linux/pm.h>#define SIZE(x) (sizeof(x)/sizeof((x)[0]))#ifndef KBD_DEFMODE#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))#endif#ifndef KBD_DEFLEDS/* * Some laptops take the 789uiojklm,. keys as number pad when NumLock * is on. This seems a good reason to start with NumLock off. */#define KBD_DEFLEDS 0#endif#ifndef KBD_DEFLOCK#define KBD_DEFLOCK 0#endif/* * Default autorepeat settings. *  DEFAULT_REPEAT_TIMEOUT is the timeout from the keypress to the first repeat *  DEFAULT_REPEAT_INTERVAL is the timeout between successive repeats */#define DEFAULT_REPEAT_TIMEOUT	HZ*300/1000#define DEFAULT_REPEAT_INTERVAL	HZ*30/1000void (*kbd_ledfunc)(unsigned int led);EXPORT_SYMBOL(handle_scancode);EXPORT_SYMBOL(kbd_ledfunc);extern void ctrl_alt_del(void);DECLARE_WAIT_QUEUE_HEAD(keypress_wait);struct console;int keyboard_wait_for_keypress(struct console *co){	sleep_on(&keypress_wait);	return 0;}/* * global state includes the following, and various static variables * in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next. * (last_console is now a global variable) *//* shift state counters.. */static unsigned char k_down[NR_SHIFT];/* keyboard key bitmap */static unsigned long key_down[256/BITS_PER_LONG];static int dead_key_next;/*  * In order to retrieve the shift_state (for the mouse server), either * the variable must be global, or a new procedure must be created to  * return the value. I chose the former way. */int shift_state;static int npadch = -1;			/* -1 or number assembled on pad */static unsigned char diacr;static char rep;			/* flag telling character repeat */static int kbd_repeatkeycode= -1;static int kbd_repeattimeout = DEFAULT_REPEAT_TIMEOUT;static int kbd_repeatinterval= DEFAULT_REPEAT_INTERVAL;struct kbd_struct kbd_table[MAX_NR_CONSOLES];static struct tty_struct **ttytab;static struct kbd_struct * kbd = kbd_table;static struct tty_struct * tty;static void kbd_processkeycode(unsigned char scancode, char up_flag, int autorepeat);void compute_shiftstate(void);typedef void (*k_hand)(unsigned char value, char up_flag);typedef void (k_handfn)(unsigned char value, char up_flag);static k_handfn	do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,	do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,	do_ignore;static k_hand key_handler[16] = {	do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,	do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2,	do_ignore, do_ignore};/* Key types processed even in raw modes */#define TYPES_ALLOWED_IN_RAW_MODE ((1 << KT_SPEC) | (1 << KT_SHIFT))typedef void (*void_fnp)(void);typedef void (void_fn)(void);static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle,	num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose,	SAK, decr_console, incr_console, spawn_console, bare_num;static void_fnp spec_fn_table[] = {	do_null,	enter,		show_ptregs,	show_mem,	show_state,	send_intr,	lastcons,	caps_toggle,	num,		hold,		scroll_forw,	scroll_back,	boot_it,	caps_on,	compose,	SAK,	decr_console,	incr_console,	spawn_console,	bare_num};#define SPECIALS_ALLOWED_IN_RAW_MODE (1 << KVAL(K_SAK))/* maximum values each key_handler can handle */const int max_vals[] = {	255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1,	NR_DEAD - 1, 255, 3, NR_SHIFT - 1,	255, NR_ASCII - 1, NR_LOCK - 1, 255,	NR_LOCK - 1, 255};const int NR_TYPES = SIZE(max_vals);/* N.B. drivers/macintosh/mac_keyb.c needs to call put_queue */void put_queue(int);static unsigned char handle_diacr(unsigned char);/* kbd_pt_regs - set by keyboard_interrupt(), used by show_ptregs() */struct pt_regs * kbd_pt_regs;#ifdef CONFIG_MAGIC_SYSRQstatic int sysrq_pressed;#endifstatic struct pm_dev *pm_kbd;/* * Many other routines do put_queue, but I think either * they produce ASCII, or they produce some user-assigned * string, and in both cases we might assume that it is * in utf-8 already. */void to_utf8(ushort c){    if (c < 0x80)	put_queue(c);			/*  0*******  */    else if (c < 0x800) {	put_queue(0xc0 | (c >> 6)); 	/*  110***** 10******  */	put_queue(0x80 | (c & 0x3f));    } else {	put_queue(0xe0 | (c >> 12)); 	/*  1110**** 10****** 10******  */	put_queue(0x80 | ((c >> 6) & 0x3f));	put_queue(0x80 | (c & 0x3f));    }    /* UTF-8 is defined for words of up to 31 bits,       but we need only 16 bits here */}/* * Translation of escaped scancodes to keycodes. * This is now user-settable (for machines were it makes sense). */int setkeycode(unsigned int scancode, unsigned int keycode){	return kbd_setkeycode(scancode, keycode);}int getkeycode(unsigned int scancode){	return kbd_getkeycode(scancode);}static void key_callback(unsigned long nr);static struct timer_list key_autorepeat_timer ={	function: key_callback};void handle_scancode(unsigned char scancode, int down){	unsigned char keycode;	char up_flag = down ? 0 : 0200;	char raw_mode;	pm_access(pm_kbd);	add_keyboard_randomness(scancode | up_flag);	tty = ttytab? ttytab[fg_console]: NULL;	if (tty && (!tty->driver_data)) {		/*		 * We touch the tty structure via the ttytab array		 * without knowing whether or not tty is open, which		 * is inherently dangerous.  We currently rely on that		 * fact that console_open sets tty->driver_data when		 * it opens it, and clears it when it closes it.		 */		tty = NULL;	}	kbd = kbd_table + fg_console;			put_queue(scancode);		/* we do not return yet, because we want to maintain		   the key_down array, so that we have the correct		   values when finishing RAW mode or when changing VT's */		/*	 *  Convert scancode to keycode	 */	/*		if (!kbd_translate(scancode, &keycode, raw_mode))		goto out;	*/	/*	 * At this point the variable `keycode' contains the keycode.	 * Note: the keycode must not be 0 (++Geert: on m68k 0 is valid).	 * We keep track of the up/down status of the key, and	 * return the keycode if in MEDIUMRAW mode.	 */        /*	kbd_processkeycode(keycode, up_flag, 0);        */out:	do_poke_blanked_console = 1;	schedule_console_callback();}static voidkbd_processkeycode(unsigned char keycode, char up_flag, int autorepeat){	char raw_mode = (kbd->kbdmode == VC_RAW);	if (up_flag) {		rep = 0;		if(!test_and_clear_bit(keycode, key_down))		    up_flag = kbd_unexpected_up(keycode);	} else {		rep = test_and_set_bit(keycode, key_down);		/* If the keyboard autorepeated for us, ignore it.		 * We do our own autorepeat processing.		 */		if (rep && !autorepeat)			return;	}	if (kbd_repeatkeycode == keycode || !up_flag || raw_mode) {		kbd_repeatkeycode = -1;		del_timer(&key_autorepeat_timer);	}#ifdef CONFIG_MAGIC_SYSRQ		/* Handle the SysRq Hack */	if (keycode == SYSRQ_KEY) {		sysrq_pressed = !up_flag;		goto out;	} else if (sysrq_pressed) {		if (!up_flag) {			handle_sysrq(kbd_sysrq_xlate[keycode], kbd_pt_regs, kbd, tty);			goto out;		}	}#endif	/*	 * Calculate the next time when we have to do some autorepeat	 * processing.  Note that we do not do autorepeat processing	 * while in raw mode but we do do autorepeat processing in	 * medium raw mode.	 */	if (!up_flag && !raw_mode) {		kbd_repeatkeycode = keycode;		if (vc_kbd_mode(kbd, VC_REPEAT)) {			if (rep)				key_autorepeat_timer.expires = jiffies + kbd_repeatinterval;			else				key_autorepeat_timer.expires = jiffies + kbd_repeattimeout;			add_timer(&key_autorepeat_timer);		}	}	if (kbd->kbdmode == VC_MEDIUMRAW) {		/* soon keycodes will require more than one byte */		put_queue(keycode + up_flag);		raw_mode = 1;	/* Most key classes will be ignored */	}	/*	 * Small change in philosophy: earlier we defined repetition by	 *	 rep = keycode == prev_keycode;	 *	 prev_keycode = keycode;	 * but now by the fact that the depressed key was down already.	 * Does this ever make a difference? Yes.	 */	/*	 *  Repeat a key only if the input buffers are empty or the	 *  characters get echoed locally. This makes key repeat usable	 *  with slow applications and under heavy loads.	 */	if (!rep ||	    (vc_kbd_mode(kbd,VC_REPEAT) && tty &&	     (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {		u_short keysym;		u_char type;		/* the XOR below used to be an OR */		int shift_final = (shift_state | kbd->slockstate) ^		    kbd->lockstate;		ushort *key_map = key_maps[shift_final];		if (key_map != NULL) {			keysym = key_map[keycode];			type = KTYP(keysym);			if (type >= 0xf0) {			    type -= 0xf0;			    if (raw_mode && ! (TYPES_ALLOWED_IN_RAW_MODE & (1 << type)))				goto out;			    if (type == KT_LETTER) {				type = KT_LATIN;				if (vc_kbd_led(kbd, VC_CAPSLOCK)) {				    key_map = key_maps[shift_final ^ (1<<KG_SHIFT)];				    if (key_map)				      keysym = key_map[keycode];				}			    }			    (*key_handler[type])(keysym & 0xff, up_flag);			    if (type != KT_SLOCK)			      kbd->slockstate = 0;			} else {			    /* maybe only if (kbd->kbdmode == VC_UNICODE) ? */			    if (!up_flag && !raw_mode)			      to_utf8(keysym);			}		} else {			/* maybe beep? */			/* we have at least to update shift_state */#if 1			/* how? two almost equivalent choices follow */			compute_shiftstate();			kbd->slockstate = 0; /* play it safe */#else			keysym = U(key_maps[0][keycode]);			type = KTYP(keysym);			if (type == KT_SHIFT)			  (*key_handler[type])(keysym & 0xff, up_flag);#endif		}	}	rep = 0;out:}/* * This clears the key down arrays when the keyboard is reset.  On * keyboard reset, this must be called before any keycodes are * received. */void kbd_reset_kdown(void){	int i;	for (i = 0; i < NR_SHIFT; i++)		k_down[i] = 0;	for (i = 0; i < SIZE(key_down); i++)		key_down[i] = 0;	shift_state = 0;}void put_queue(int ch){	wake_up(&keypress_wait);	if (tty) {		tty_insert_flip_char(tty, ch, 0);		con_schedule_flip(tty);	}}static void puts_queue(char *cp){	wake_up(&keypress_wait);	if (!tty)		return;	while (*cp) {		tty_insert_flip_char(tty, *cp, 0);		cp++;	}	con_schedule_flip(tty);}static void applkey(int key, char mode){	static char buf[] = { 0x1b, 'O', 0x00, 0x00 };	buf[1] = (mode ? 'O' : '[');	buf[2] = key;	puts_queue(buf);}static void enter(void){	if (diacr) {		put_queue(diacr);		diacr = 0;	}	put_queue(13);	if (vc_kbd_mode(kbd,VC_CRLF))		put_queue(10);}static void caps_toggle(void){	if (rep)		return;	chg_vc_kbd_led(kbd, VC_CAPSLOCK);}static void caps_on(void){	if (rep)		return;	set_vc_kbd_led(kbd, VC_CAPSLOCK);}static void show_ptregs(void){	if (kbd_pt_regs)		show_regs(kbd_pt_regs);}static void hold(void){	if (rep || !tty)		return;	/*	 * Note: SCROLLOCK will be set (cleared) by stop_tty (start_tty);	 * these routines are also activated by ^S/^Q.	 * (And SCROLLOCK can also be set by the ioctl KDSKBLED.)	 */	if (tty->stopped)		start_tty(tty);	else		stop_tty(tty);}static void num(void){	if (vc_kbd_mode(kbd,VC_APPLIC))		applkey('P', 1);	else		bare_num();}/* * Bind this to Shift-NumLock if you work in application keypad mode * but want to be able to change the NumLock flag. * Bind this to NumLock if you prefer that the NumLock key always * changes the NumLock flag. */static void bare_num(void){	if (!rep)		chg_vc_kbd_led(kbd,VC_NUMLOCK);}static void lastcons(void){	/* switch to the last used console, ChN */	set_console(last_console);}static void decr_console(void){	int i; 	for (i = fg_console-1; i != fg_console; i--) {		if (i == -1)

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