📄 raw.hpp
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BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::array_type::const_pointer data( const c_matrix<T, M, N> &m ) { return m.data() ; }#endif#if !(defined(BOOST_MSVC) && BOOST_MSVC <= 1300) // We need data_const() mostly due to MSVC // But how shall we write portable code otherwise? template < typename T, std::size_t M, std::size_t N > BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::array_type::const_pointer data_const( const c_matrix<T, M, N> &m ) { return m.data() ; } template < typename T, std::size_t M, std::size_t N > BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::pointer data( c_matrix<T, M, N> &m ) { return m.data() ; }#endif#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data( const matrix_row<M> &v ) { return data( v.data() ) + v.index() * stride1( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data( const matrix_column<M> &v ) { return data( v.data() ) + v.index() * stride2( v.data() ) ; }#endif // We need data_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data_const( const matrix_row<M> &v ) { return data_const( v.data() ) + v.index() * stride1( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data_const( const matrix_column<M> &v ) { return data_const( v.data() ) + v.index() * stride2( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer data( matrix_row<M> &v ) { return data( v.data() ) + v.index() * stride1( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer data( matrix_column<M> &v ) { return data( v.data() ) + v.index() * stride2( v.data() ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data( const matrix_range<M> &m ) { return data( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data( const matrix_slice<M> &m ) { return data( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; }#endif // We need data_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data_const( const matrix_range<M> &m ) { return data_const( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer data_const( const matrix_slice<M> &m ) { return data_const( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer data( matrix_range<M> &m ) { return data( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer data( matrix_slice<M> &m ) { return data( m.data() ) + m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename MV > BOOST_UBLAS_INLINE typename MV::array_type::const_pointer base( const MV &mv ) { return &mv.data().begin()[0] ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename MV > BOOST_UBLAS_INLINE typename MV::array_type::const_pointer base_const( const MV &mv ) { return &mv.data().begin()[0] ; } template < typename MV > BOOST_UBLAS_INLINE typename MV::array_type::pointer base( MV &mv ) { return &mv.data().begin()[0] ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base( const vector_reference<V> &v ) { return base( v.expression () ) ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base_const( const vector_reference<V> &v ) { return base_const( v.expression () ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::array_type::pointer base( vector_reference<V> &v ) { return base( v.expression () ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename T, std::size_t N > BOOST_UBLAS_INLINE typename c_vector<T, N>::array_type::const_pointer base( const c_vector<T, N> &v ) { return v.data() ; }#endif#if !(defined(BOOST_MSVC) && BOOST_MSVC <= 1300) // We need base_const() mostly due to MSVC // But how shall we write portable code otherwise? template < typename T, std::size_t N > BOOST_UBLAS_INLINE typename c_vector<T, N>::array_type::const_pointer base_const( const c_vector<T, N> &v ) { return v.data() ; } template < typename T, std::size_t N > BOOST_UBLAS_INLINE typename c_vector<T, N>::pointer base( c_vector<T, N> &v ) { return v.data() ; }#endif#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base( const vector_range<V> &v ) { return base( v.data() ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base( const vector_slice<V> &v ) { return base( v.data() ) ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base_const( const vector_range<V> &v ) { return base_const( v.data() ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::array_type::const_pointer base_const( const vector_slice<V> &v ) { return base_const( v.data() ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::array_type::pointer base( vector_range<V> &v ) { return base( v.data() ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::array_type::pointer base( vector_slice<V> &v ) { return base( v.data() ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base( const matrix_reference<M> &m ) { return base( m.expression () ) ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base_const( const matrix_reference<M> &m ) { return base_const( m.expression () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer base( matrix_reference<M> &m ) { return base( m.expression () ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename T, std::size_t M, std::size_t N > BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::array_type::const_pointer base( const c_matrix<T, M, N> &m ) { return m.data() ; }#endif#if !(defined(BOOST_MSVC) && BOOST_MSVC <= 1300) // We need base_const() mostly due to MSVC // But how shall we write portable code otherwise? template < typename T, std::size_t M, std::size_t N > BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::array_type::const_pointer base_const( const c_matrix<T, M, N> &m ) { return m.data() ; } template < typename T, std::size_t M, std::size_t N > BOOST_UBLAS_INLINE typename c_matrix<T, M, N>::pointer base( c_matrix<T, M, N> &m ) { return m.data() ; }#endif#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base( const matrix_row<M> &v ) { return base( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base( const matrix_column<M> &v ) { return base( v.data() ) ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base_const( const matrix_row<M> &v ) { return base_const( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base_const( const matrix_column<M> &v ) { return base_const( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer base( matrix_row<M> &v ) { return base( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer base( matrix_column<M> &v ) { return base( v.data() ) ; }#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base( const matrix_range<M> &m ) { return base( m.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base( const matrix_slice<M> &m ) { return base( m.data() ) ; }#endif // We need base_const() mostly due to MSVC 6.0. // But how shall we write portable code otherwise? template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base_const( const matrix_range<M> &m ) { return base_const( m.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::const_pointer base_const( const matrix_slice<M> &m ) { return base_const( m.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer base( matrix_range<M> &m ) { return base( m.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::array_type::pointer base( matrix_slice<M> &m ) { return base( m.data() ) ; } template < typename MV > BOOST_UBLAS_INLINE typename MV::size_type start( const MV &mv ) { return 0 ; } template < typename V > BOOST_UBLAS_INLINE typename V::size_type start( const vector_range<V> &v ) { return v.start() * stride (v.data() ) ; } template < typename V > BOOST_UBLAS_INLINE typename V::size_type start( const vector_slice<V> &v ) { return v.start() * stride (v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::size_type start( const matrix_row<M> &v ) { return v.index() * stride1( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::size_type start( const matrix_column<M> &v ) { return v.index() * stride2( v.data() ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::size_type start( const matrix_range<M> &m ) { return m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; } template < typename M > BOOST_UBLAS_INLINE typename M::size_type start( const matrix_slice<M> &m ) { return m.start1() * stride1( m.data () ) + m.start2() * stride2( m.data () ) ; }}}}}#endif
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