dynamic_bitset.hpp

来自「CGAL is a collaborative effort of severa」· HPP 代码 · 共 1,783 行 · 第 1/4 页

HPP
1,783
字号
// --------------------------------------------------//// (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002.// (C) Copyright Gennaro Prota                 2003 - 2004.//// Distributed under the Boost Software License, Version 1.0.//    (See accompanying file LICENSE_1_0.txt or copy at//          http://www.boost.org/LICENSE_1_0.txt)//// -----------------------------------------------------------//  See http://www.boost.org/libs/dynamic_bitset for documentation.#ifndef BOOST_DYNAMIC_BITSET_DYNAMIC_BITSET_HPP#define BOOST_DYNAMIC_BITSET_DYNAMIC_BITSET_HPP#include <cassert>#include <string>#include <stdexcept>           // for std::overflow_error#include <algorithm>           // for std::swap, std::min, std::copy, std::fill#include <vector>#include <climits>             // for CHAR_BIT#include "boost/dynamic_bitset/config.hpp"#ifndef BOOST_NO_STD_LOCALE# include <locale> // G.P.S#endif#if defined(BOOST_OLD_IOSTREAMS)#  include <iostream.h>#  include <ctype.h> // for isspace#else#  include <istream>#  include <ostream>#endif#include "boost/dynamic_bitset_fwd.hpp"#include "boost/detail/dynamic_bitset.hpp"#include "boost/detail/iterator.hpp" // used to implement append(Iter, Iter)#include "boost/static_assert.hpp"#include "boost/limits.hpp"#include "boost/pending/lowest_bit.hpp" // used by find_first/nextnamespace boost {template#if defined(BOOST_MSVC) && BOOST_WORKAROUND(BOOST_MSVC, <= 1300)  // 1300 == VC++ 7.0   // VC++ (up to 7.0) wants the default arguments again   <typename Block = unsigned long, typename Allocator = std::allocator<Block> ># else   <typename Block, typename Allocator># endifclass dynamic_bitset{  // Portability note: member function templates are defined inside  // this class definition to avoid problems with VC++. Similarly,  // with the member functions of nested classes.  BOOST_STATIC_ASSERT(detail::dynamic_bitset_allowed_block_type<Block>::value);public:    typedef Block block_type;    typedef Allocator allocator_type;    typedef std::size_t size_type;    typedef int block_width_type; // gps    BOOST_STATIC_CONSTANT(block_width_type, bits_per_block = (std::numeric_limits<Block>::digits));    BOOST_STATIC_CONSTANT(size_type, npos = static_cast<size_type>(-1));public:    // A proxy class to simulate lvalues of bit type.    // Shouldn't it be private? [gps]    //    class reference    {        friend class dynamic_bitset<Block, Allocator>;        // the one and only non-copy ctor        reference(block_type & b, int pos)            :m_block(b), m_mask(block_type(1) << pos)        {}        void operator&(); // left undefined    public:        // copy constructor: compiler generated        operator bool() const { return (m_block & m_mask) != 0; }        bool operator~() const { return (m_block & m_mask) == 0; }        reference& flip() { do_flip(); return *this; }        reference& operator=(bool x)               { do_assign(x);   return *this; } // for b[i] = x        reference& operator=(const reference& rhs) { do_assign(rhs); return *this; } // for b[i] = b[j]        reference& operator|=(bool x) { if  (x) do_set();   return *this; }        reference& operator&=(bool x) { if (!x) do_reset(); return *this; }        reference& operator^=(bool x) { if  (x) do_flip();  return *this; }        reference& operator-=(bool x) { if  (x) do_reset(); return *this; }     private:        block_type & m_block;        const block_type m_mask;        void do_set() { m_block |= m_mask; }        void do_reset() { m_block &= ~m_mask; }        void do_flip() { m_block ^= m_mask; }        void do_assign(bool x) { x? do_set() : do_reset(); }    };    typedef bool const_reference;    // constructors, etc.    explicit    dynamic_bitset(const Allocator& alloc = Allocator());    explicit    dynamic_bitset(size_type num_bits, unsigned long value = 0,               const Allocator& alloc = Allocator());    // The presence of this constructor is a concession to ease of    // use, especially for the novice user. A conversion from string    // is, in most cases, formatting, and should be done by the standard    // formatting convention: operator>>.    //    // NOTE:    // Leave the parentheses around std::basic_string<CharT, Traits, Alloc>::npos.    // g++ 3.2 requires them and probably the standard will - see core issue 325    // NOTE 2:     // split into two constructors because of bugs in MSVC 6.0sp5 with STLport    template <typename CharT, typename Traits, typename Alloc>    dynamic_bitset(const std::basic_string<CharT, Traits, Alloc>& s,        typename std::basic_string<CharT, Traits, Alloc>::size_type pos,        typename std::basic_string<CharT, Traits, Alloc>::size_type n,        size_type num_bits = npos,        const Allocator& alloc = Allocator())    :m_bits(alloc),     m_num_bits(0)    {      init_from_string(s, pos, n, num_bits, alloc);    }    template <typename CharT, typename Traits, typename Alloc>    explicit    dynamic_bitset(const std::basic_string<CharT, Traits, Alloc>& s,      typename std::basic_string<CharT, Traits, Alloc>::size_type pos = 0)    :m_bits(Allocator()),     m_num_bits(0)    {      init_from_string(s, pos, (std::basic_string<CharT, Traits, Alloc>::npos),                       npos, Allocator());    }    // The first bit in *first is the least significant bit, and the    // last bit in the block just before *last is the most significant bit.    template <typename BlockInputIterator>    dynamic_bitset(BlockInputIterator first, BlockInputIterator last,                   const Allocator& alloc = Allocator())    :m_bits(first, last, alloc),     m_num_bits(m_bits.size() * bits_per_block)    {}    // copy constructor    dynamic_bitset(const dynamic_bitset& b);    ~dynamic_bitset();    void swap(dynamic_bitset& b);    dynamic_bitset& operator=(const dynamic_bitset& b);    allocator_type get_allocator() const;    // size changing operations    void resize(size_type num_bits, bool value = false);    void clear();    void push_back(bool bit);    void append(Block block);    template <typename BlockInputIterator>    void m_append(BlockInputIterator first, BlockInputIterator last, std::input_iterator_tag)    {        std::vector<Block, Allocator> v(first, last);        m_append(v.begin(), v.end(), std::random_access_iterator_tag());    }    template <typename BlockInputIterator>    void m_append(BlockInputIterator first, BlockInputIterator last, std::forward_iterator_tag)    {        assert(first != last);        block_width_type r = count_extra_bits();        std::size_t d = boost::detail::distance(first, last);        m_bits.reserve(num_blocks() + d);        if (r == 0) {            for( ; first != last; ++first)                m_bits.push_back(*first); // could use vector<>::insert()        }        else {            m_highest_block() |= (*first << r);            do {                Block b = *first >> (bits_per_block - r);                ++first;                m_bits.push_back(b | (first==last? 0 : *first << r));            } while (first != last);        }        m_num_bits += bits_per_block * d;    }    template <typename BlockInputIterator>    void append(BlockInputIterator first, BlockInputIterator last) // strong guarantee    {        if (first != last) {            typename detail::iterator_traits<BlockInputIterator>::iterator_category cat;            m_append(first, last, cat);        }    }    // bitset operations    dynamic_bitset& operator&=(const dynamic_bitset& b);    dynamic_bitset& operator|=(const dynamic_bitset& b);    dynamic_bitset& operator^=(const dynamic_bitset& b);    dynamic_bitset& operator-=(const dynamic_bitset& b);    dynamic_bitset& operator<<=(size_type n);    dynamic_bitset& operator>>=(size_type n);    dynamic_bitset operator<<(size_type n) const;    dynamic_bitset operator>>(size_type n) const;    // basic bit operations    dynamic_bitset& set(size_type n, bool val = true);    dynamic_bitset& set();    dynamic_bitset& reset(size_type n);    dynamic_bitset& reset();    dynamic_bitset& flip(size_type n);    dynamic_bitset& flip();    bool test(size_type n) const;    bool any() const;    bool none() const;    dynamic_bitset operator~() const;    size_type count() const;    // subscript    reference operator[](size_type pos) {        return reference(m_bits[block_index(pos)], bit_index(pos));    }    bool operator[](size_type pos) const { return test(pos); }    unsigned long to_ulong() const;    size_type size() const;    size_type num_blocks() const;    size_type max_size() const;    bool empty() const;#if 0 // gps    void reserve(size_type n);    size_type capacity() const;#endif    bool is_subset_of(const dynamic_bitset& a) const;    bool is_proper_subset_of(const dynamic_bitset& a) const;    bool intersects(const dynamic_bitset & a) const;    // lookup    size_type find_first() const;    size_type find_next(size_type pos) const;#if !defined BOOST_DYNAMIC_BITSET_DONT_USE_FRIENDS    // lexicographical comparison    template <typename B, typename A>    friend bool operator==(const dynamic_bitset<B, A>& a,                           const dynamic_bitset<B, A>& b);    template <typename B, typename A>    friend bool operator<(const dynamic_bitset<B, A>& a,                          const dynamic_bitset<B, A>& b);    template <typename B, typename A, typename BlockOutputIterator>    friend void to_block_range(const dynamic_bitset<B, A>& b,                               BlockOutputIterator result);    template <typename BlockIterator, typename B, typename A>    friend void from_block_range(BlockIterator first, BlockIterator last,                                 dynamic_bitset<B, A>& result);    template <typename CharT, typename Traits, typename B, typename A>    friend std::basic_istream<CharT, Traits>& operator>>(std::basic_istream<CharT, Traits>& is,                                                         dynamic_bitset<B, A>& b);    template <typename B, typename A, typename stringT>    friend void to_string_helper(const dynamic_bitset<B, A> & b, stringT & s, bool dump_all);#endifprivate:    BOOST_STATIC_CONSTANT(block_width_type, ulong_width = std::numeric_limits<unsigned long>::digits);    typedef std::vector<block_type, allocator_type> buffer_type;    void m_zero_unused_bits();    bool m_check_invariants() const;    size_type m_do_find_from(size_type first_block) const;    block_width_type count_extra_bits() const { return bit_index(size()); }    static size_type block_index(size_type pos) { return pos / bits_per_block; }    static block_width_type bit_index(size_type pos) { return static_cast<int>(pos % bits_per_block); }    static Block bit_mask(size_type pos) { return Block(1) << bit_index(pos); }    template <typename CharT, typename Traits, typename Alloc>    void init_from_string(const std::basic_string<CharT, Traits, Alloc>& s,        typename std::basic_string<CharT, Traits, Alloc>::size_type pos,        typename std::basic_string<CharT, Traits, Alloc>::size_type n,        size_type num_bits,        const Allocator& alloc)    {        assert(pos <= s.size());        typedef typename std::basic_string<CharT, Traits, Alloc> StrT;        typedef typename StrT::traits_type Tr;        const typename StrT::size_type rlen = (std::min)(n, s.size() - pos); // gps        const size_type sz = ( num_bits != npos? num_bits : rlen);        m_bits.resize(calc_num_blocks(sz));        m_num_bits = sz;        BOOST_DYNAMIC_BITSET_CTYPE_FACET(CharT, fac, std::locale());        const CharT one = BOOST_DYNAMIC_BITSET_WIDEN_CHAR(fac, '1');        const size_type m = num_bits < rlen ? num_bits : rlen; // [gps]        typename StrT::size_type i = 0;        for( ; i < m; ++i) {            const CharT c = s[(pos + m - 1) - i];            assert( Tr::eq(c, one)                    || Tr::eq(c, BOOST_DYNAMIC_BITSET_WIDEN_CHAR(fac, '0')) );            if (Tr::eq(c, one))                set(i);        }    }BOOST_DYNAMIC_BITSET_PRIVATE:    bool m_unchecked_test(size_type pos) const;    static size_type calc_num_blocks(size_type num_bits);    Block&        m_highest_block();    const Block&  m_highest_block() const;    buffer_type m_bits; // [gps] to be renamed    size_type   m_num_bits;    class bit_appender;    friend class bit_appender;    class bit_appender {      // helper for stream >>      // Supplies to the lack of an efficient append at the less      // significant end: bits are actually appended "at left" but      // rearranged in the destructor. Everything works just as if      // dynamic_bitset<> had an append_at_right() function (which      // threw, in case, the same exceptions as push_back) except      // that the function is actually called bit_appender::do_append().      //      dynamic_bitset & bs;      size_type n;      Block mask;      Block * current;    public:        bit_appender(dynamic_bitset & r) : bs(r), n(0), mask(0), current(0) {}        ~bit_appender() {            // reverse the order of blocks, shift            // if needed, and then resize            //            std::reverse(bs.m_bits.begin(), bs.m_bits.end());            const block_width_type offs = bit_index(n);            if (offs)                bs >>= (bits_per_block - offs);            bs.resize(n); // doesn't enlarge, so can't throw            assert(bs.m_check_invariants());        }        inline void do_append(bool value) {            if (mask == 0) {                bs.append(Block(0));                current = &bs.m_highest_block();                mask = Block(1) << (bits_per_block - 1);            }            if(value)                *current |= mask;            mask /= 2;            ++n;        }        size_type get_count() const { return n; }    };};// Global Functions:// comparisontemplate <typename Block, typename Allocator>bool operator!=(const dynamic_bitset<Block, Allocator>& a,                const dynamic_bitset<Block, Allocator>& b);template <typename Block, typename Allocator>bool operator<=(const dynamic_bitset<Block, Allocator>& a,                const dynamic_bitset<Block, Allocator>& b);template <typename Block, typename Allocator>bool operator>(const dynamic_bitset<Block, Allocator>& a,               const dynamic_bitset<Block, Allocator>& b);template <typename Block, typename Allocator>bool operator>=(const dynamic_bitset<Block, Allocator>& a,                const dynamic_bitset<Block, Allocator>& b);// stream operators#ifdef BOOST_OLD_IOSTREAMStemplate <typename Block, typename Allocator>std::ostream& operator<<(std::ostream& os,                         const dynamic_bitset<Block, Allocator>& b);

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?