📄 pool_construct_simple.inc
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// Copyright (C) 2000 Stephen Cleary//// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//// See http://www.boost.org for updates, documentation, and revision history.// This file was AUTOMATICALLY GENERATED from "stdin"// Do NOT include directly!// Do NOT edit!template <typename T0>element_type * construct(const T0 & a0){ element_type * const ret = malloc(); if (ret == 0) return ret; try { new (ret) element_type(a0); } catch (...) { free(ret); throw; } return ret;}template <typename T0, typename T1>element_type * construct(const T0 & a0, const T1 & a1){ element_type * const ret = malloc(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { free(ret); throw; } return ret;}template <typename T0, typename T1, typename T2>element_type * construct(const T0 & a0, const T1 & a1, const T2 & a2){ element_type * const ret = malloc(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { free(ret); throw; } return ret;}
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