📄 singleton.hpp
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// Copyright (C) 2000 Stephen Cleary//// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//// See http://www.boost.org for updates, documentation, and revision history.#ifndef BOOST_POOL_SINGLETON_HPP#define BOOST_POOL_SINGLETON_HPP// The following code might be put into some Boost.Config header in a later revision#ifdef __BORLANDC__# pragma option push -w-inl#endif//// The following helper classes are placeholders for a generic "singleton"// class. The classes below support usage of singletons, including use in// program startup/shutdown code, AS LONG AS there is only one thread// running before main() begins, and only one thread running after main()// exits.//// This class is also limited in that it can only provide singleton usage for// classes with default constructors.//// The design of this class is somewhat twisted, but can be followed by the// calling inheritance. Let us assume that there is some user code that// calls "singleton_default<T>::instance()". The following (convoluted)// sequence ensures that the same function will be called before main():// instance() contains a call to create_object.do_nothing()// Thus, object_creator is implicitly instantiated, and create_object// must exist.// Since create_object is a static member, its constructor must be// called before main().// The constructor contains a call to instance(), thus ensuring that// instance() will be called before main().// The first time instance() is called (i.e., before main()) is the// latest point in program execution where the object of type T// can be created.// Thus, any call to instance() will auto-magically result in a call to// instance() before main(), unless already present.// Furthermore, since the instance() function contains the object, instead// of the singleton_default class containing a static instance of the// object, that object is guaranteed to be constructed (at the latest) in// the first call to instance(). This permits calls to instance() from// static code, even if that code is called before the file-scope objects// in this file have been initialized.namespace boost {namespace details {namespace pool {// T must be: no-throw default constructible and no-throw destructibletemplate <typename T>struct singleton_default{ private: struct object_creator { // This constructor does nothing more than ensure that instance() // is called before main() begins, thus creating the static // T object before multithreading race issues can come up. object_creator() { singleton_default<T>::instance(); } inline void do_nothing() const { } }; static object_creator create_object; singleton_default(); public: typedef T object_type; // If, at any point (in user code), singleton_default<T>::instance() // is called, then the following function is instantiated. static object_type & instance() { // This is the object that we return a reference to. // It is guaranteed to be created before main() begins because of // the next line. static object_type obj; // The following line does nothing else than force the instantiation // of singleton_default<T>::create_object, whose constructor is // called before main() begins. create_object.do_nothing(); return obj; }};template <typename T>typename singleton_default<T>::object_creatorsingleton_default<T>::create_object;} // namespace pool} // namespace details} // namespace boost// The following code might be put into some Boost.Config header in a later revision#ifdef __BORLANDC__# pragma option pop#endif#endif
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