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📄 singleton.hpp

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// Copyright (C) 2000 Stephen Cleary//// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//// See http://www.boost.org for updates, documentation, and revision history.#ifndef BOOST_POOL_SINGLETON_HPP#define BOOST_POOL_SINGLETON_HPP// The following code might be put into some Boost.Config header in a later revision#ifdef __BORLANDC__# pragma option push -w-inl#endif//// The following helper classes are placeholders for a generic "singleton"//  class.  The classes below support usage of singletons, including use in//  program startup/shutdown code, AS LONG AS there is only one thread//  running before main() begins, and only one thread running after main()//  exits.//// This class is also limited in that it can only provide singleton usage for//  classes with default constructors.//// The design of this class is somewhat twisted, but can be followed by the//  calling inheritance.  Let us assume that there is some user code that//  calls "singleton_default<T>::instance()".  The following (convoluted)//  sequence ensures that the same function will be called before main()://    instance() contains a call to create_object.do_nothing()//    Thus, object_creator is implicitly instantiated, and create_object//      must exist.//    Since create_object is a static member, its constructor must be//      called before main().//    The constructor contains a call to instance(), thus ensuring that//      instance() will be called before main().//    The first time instance() is called (i.e., before main()) is the//      latest point in program execution where the object of type T//      can be created.//    Thus, any call to instance() will auto-magically result in a call to//      instance() before main(), unless already present.//  Furthermore, since the instance() function contains the object, instead//  of the singleton_default class containing a static instance of the//  object, that object is guaranteed to be constructed (at the latest) in//  the first call to instance().  This permits calls to instance() from//  static code, even if that code is called before the file-scope objects//  in this file have been initialized.namespace boost {namespace details {namespace pool {// T must be: no-throw default constructible and no-throw destructibletemplate <typename T>struct singleton_default{  private:    struct object_creator    {      // This constructor does nothing more than ensure that instance()      //  is called before main() begins, thus creating the static      //  T object before multithreading race issues can come up.      object_creator() { singleton_default<T>::instance(); }      inline void do_nothing() const { }    };    static object_creator create_object;    singleton_default();  public:    typedef T object_type;    // If, at any point (in user code), singleton_default<T>::instance()    //  is called, then the following function is instantiated.    static object_type & instance()    {      // This is the object that we return a reference to.      // It is guaranteed to be created before main() begins because of      //  the next line.      static object_type obj;      // The following line does nothing else than force the instantiation      //  of singleton_default<T>::create_object, whose constructor is      //  called before main() begins.      create_object.do_nothing();      return obj;    }};template <typename T>typename singleton_default<T>::object_creatorsingleton_default<T>::create_object;} // namespace pool} // namespace details} // namespace boost// The following code might be put into some Boost.Config header in a later revision#ifdef __BORLANDC__# pragma option pop#endif#endif

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