uniform_01.hpp

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/* boost random/uniform_01.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: uniform_01.hpp,v 1.1.1.2 2004/11/20 10:49:21 spion Exp $ * * Revision history *  2001-02-18  moved to individual header files */#ifndef BOOST_RANDOM_UNIFORM_01_HPP#define BOOST_RANDOM_UNIFORM_01_HPP#include <iostream>#include <boost/config.hpp>#include <boost/limits.hpp>#include <boost/static_assert.hpp>namespace boost {// Because it is so commonly used: uniform distribution on the real [0..1)// range.  This allows for specializations to avoid a costly int -> float// conversion plus float multiplicationtemplate<class UniformRandomNumberGenerator, class RealType = double>class uniform_01{public:  typedef UniformRandomNumberGenerator base_type;  typedef RealType result_type;  BOOST_STATIC_CONSTANT(bool, has_fixed_range = false);#if !defined(BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS) && !(defined(BOOST_MSVC) && BOOST_MSVC <= 1300)  BOOST_STATIC_ASSERT(!std::numeric_limits<RealType>::is_integer);#endif  explicit uniform_01(base_type rng)    : _rng(rng),      _factor(result_type(1) /              (result_type((_rng.max)()-(_rng.min)()) +               result_type(std::numeric_limits<base_result>::is_integer ? 1 : 0)))  {  }  // compiler-generated copy ctor and copy assignment are fine  result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return result_type(0); }  result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return result_type(1); }  base_type& base() { return _rng; }  const base_type& base() const { return _rng; }  void reset() { }  result_type operator()() {    return result_type(_rng() - (_rng.min)()) * _factor;  }#if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)  template<class CharT, class Traits>  friend std::basic_ostream<CharT,Traits>&  operator<<(std::basic_ostream<CharT,Traits>& os, const uniform_01& u)  {    os << u._rng;    return os;  }  template<class CharT, class Traits>  friend std::basic_istream<CharT,Traits>&  operator>>(std::basic_istream<CharT,Traits>& is, uniform_01& u)  {    is >> u._rng;    return is;  }#endifprivate:  typedef typename base_type::result_type base_result;  base_type _rng;  result_type _factor;};#ifndef BOOST_NO_INCLASS_MEMBER_INITIALIZATION//  A definition is required even for integral static constantstemplate<class UniformRandomNumberGenerator, class RealType>const bool uniform_01<UniformRandomNumberGenerator, RealType>::has_fixed_range;#endif} // namespace boost#endif // BOOST_RANDOM_UNIFORM_01_HPP

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