neighbor_bfs.hpp

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////=======================================================================// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek//// This file is part of the Boost Graph Library//// You should have received a copy of the License Agreement for the// Boost Graph Library along with the software; see the file LICENSE.// If not, contact Office of Research, University of Notre Dame, Notre// Dame, IN 46556.//// Permission to modify the code and to distribute modified code is// granted, provided the text of this NOTICE is retained, a notice that// the code was modified is included with the above COPYRIGHT NOTICE and// with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE// file is distributed with the modified code.//// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.// By way of example, but not limitation, Licensor MAKES NO// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS// OR OTHER RIGHTS.//=======================================================================//#ifndef BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP#define BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP/*  Neighbor Breadth First Search  Like BFS, but traverses in-edges as well as out-edges.  (for directed graphs only. use normal BFS for undirected graphs)*/#include <boost/config.hpp>#include <vector>#include <boost/pending/queue.hpp>#include <boost/graph/graph_traits.hpp>#include <boost/graph/graph_concepts.hpp>#include <boost/graph/visitors.hpp>#include <boost/graph/named_function_params.hpp>namespace boost {  template <class Visitor, class Graph>  struct NeighborBFSVisitorConcept {    void constraints() {      function_requires< CopyConstructibleConcept<Visitor> >();      vis.initialize_vertex(u, g);      vis.discover_vertex(u, g);      vis.examine_vertex(u, g);      vis.examine_out_edge(e, g);      vis.examine_in_edge(e, g);      vis.tree_out_edge(e, g);      vis.tree_in_edge(e, g);      vis.non_tree_out_edge(e, g);      vis.non_tree_in_edge(e, g);      vis.gray_target(e, g);      vis.black_target(e, g);      vis.gray_source(e, g);      vis.black_source(e, g);      vis.finish_vertex(u, g);    }    Visitor vis;    Graph g;    typename graph_traits<Graph>::vertex_descriptor u;    typename graph_traits<Graph>::edge_descriptor e;  };  template <class Visitors = null_visitor>  class neighbor_bfs_visitor {  public:    neighbor_bfs_visitor(Visitors vis = Visitors()) : m_vis(vis) { }    template <class Vertex, class Graph>    void initialize_vertex(Vertex u, Graph& g) {      invoke_visitors(m_vis, u, g, on_initialize_vertex());          }    template <class Vertex, class Graph>    void discover_vertex(Vertex u, Graph& g) {      invoke_visitors(m_vis, u, g, on_discover_vertex());          }    template <class Vertex, class Graph>    void examine_vertex(Vertex u, Graph& g) {      invoke_visitors(m_vis, u, g, on_examine_vertex());    }    template <class Edge, class Graph>    void examine_out_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_examine_edge());    }    template <class Edge, class Graph>    void tree_out_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_tree_edge());          }    template <class Edge, class Graph>    void non_tree_out_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_non_tree_edge());    }    template <class Edge, class Graph>    void gray_target(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_gray_target());    }    template <class Edge, class Graph>    void black_target(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_black_target());    }    template <class Edge, class Graph>    void examine_in_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_examine_edge());    }    template <class Edge, class Graph>    void tree_in_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_tree_edge());          }    template <class Edge, class Graph>    void non_tree_in_edge(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_non_tree_edge());    }    template <class Edge, class Graph>    void gray_source(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_gray_target());    }    template <class Edge, class Graph>    void black_source(Edge e, Graph& g) {      invoke_visitors(m_vis, e, g, on_black_target());    }    template <class Vertex, class Graph>    void finish_vertex(Vertex u, Graph& g) {      invoke_visitors(m_vis, u, g, on_finish_vertex());          }  protected:    Visitors m_vis;  };  template <class Visitors>  neighbor_bfs_visitor<Visitors>  make_neighbor_bfs_visitor(Visitors vis) {    return neighbor_bfs_visitor<Visitors>(vis);  }  namespace detail {    template <class BidirectionalGraph, class Buffer, class BFSVisitor,               class ColorMap>    void neighbor_bfs_impl      (const BidirectionalGraph& g,        typename graph_traits<BidirectionalGraph>::vertex_descriptor s,        Buffer& Q, BFSVisitor vis, ColorMap color)    {      function_requires< BidirectionalGraphConcept<BidirectionalGraph> >();      typedef graph_traits<BidirectionalGraph> GTraits;      typedef typename GTraits::vertex_descriptor Vertex;      typedef typename GTraits::edge_descriptor Edge;      function_requires<         NeighborBFSVisitorConcept<BFSVisitor, BidirectionalGraph> >();      function_requires< ReadWritePropertyMapConcept<ColorMap, Vertex> >();      typedef typename property_traits<ColorMap>::value_type ColorValue;      typedef color_traits<ColorValue> Color;            put(color, s, Color::gray());      vis.discover_vertex(s, g);      Q.push(s);      while (! Q.empty()) {        Vertex u = Q.top();        Q.pop(); // pop before push to avoid problem if Q is priority_queue.        vis.examine_vertex(u, g);        typename GTraits::out_edge_iterator ei, ei_end;        for (tie(ei, ei_end) = out_edges(u, g); ei != ei_end; ++ei) {          Edge e = *ei;          vis.examine_out_edge(e, g);          Vertex v = target(e, g);          ColorValue v_color = get(color, v);          if (v_color == Color::white()) {            vis.tree_out_edge(e, g);            put(color, v, Color::gray());            vis.discover_vertex(v, g);            Q.push(v);          } else {            vis.non_tree_out_edge(e, g);            if (v_color == Color::gray())              vis.gray_target(e, g);            else              vis.black_target(e, g);          }        } // for out-edges        typename GTraits::in_edge_iterator in_ei, in_ei_end;        for (tie(in_ei, in_ei_end) = in_edges(u, g);              in_ei != in_ei_end; ++in_ei) {          Edge e = *in_ei;          vis.examine_in_edge(e, g);          Vertex v = source(e, g);          ColorValue v_color = get(color, v);          if (v_color == Color::white()) {            vis.tree_in_edge(e, g);            put(color, v, Color::gray());            vis.discover_vertex(v, g);            Q.push(v);          } else {            vis.non_tree_in_edge(e, g);            if (v_color == Color::gray())              vis.gray_source(e, g);            else              vis.black_source(e, g);          }        } // for in-edges        put(color, u, Color::black());        vis.finish_vertex(u, g);      } // while    }        template <class VertexListGraph, class ColorMap, class BFSVisitor,      class P, class T, class R>    void neighbor_bfs_helper      (VertexListGraph& g,       typename graph_traits<VertexListGraph>::vertex_descriptor s,       ColorMap color,        BFSVisitor vis,       const bgl_named_params<P, T, R>& params)    {      typedef graph_traits<VertexListGraph> Traits;      // Buffer default      typedef typename Traits::vertex_descriptor Vertex;      typedef boost::queue<Vertex> queue_t;      queue_t Q;      detail::wrap_ref<queue_t> Qref(Q);      // Initialization      typedef typename property_traits<ColorMap>::value_type ColorValue;      typedef color_traits<ColorValue> Color;      typename boost::graph_traits<VertexListGraph>::vertex_iterator i, i_end;      for (tie(i, i_end) = vertices(g); i != i_end; ++i) {        put(color, *i, Color::white());        vis.initialize_vertex(*i, g);      }      neighbor_bfs_impl        (g, s,          choose_param(get_param(params, buffer_param_t()), Qref).ref,         vis, color);    }    //-------------------------------------------------------------------------    // Choose between default color and color parameters. Using    // function dispatching so that we don't require vertex index if    // the color default is not being used.    template <class ColorMap>    struct neighbor_bfs_dispatch {      template <class VertexListGraph, class P, class T, class R>      static void apply      (VertexListGraph& g,       typename graph_traits<VertexListGraph>::vertex_descriptor s,       const bgl_named_params<P, T, R>& params,       ColorMap color)      {        neighbor_bfs_helper          (g, s, color,           choose_param(get_param(params, graph_visitor),                        make_neighbor_bfs_visitor(null_visitor())),           params);      }    };    template <>    struct neighbor_bfs_dispatch<detail::error_property_not_found> {      template <class VertexListGraph, class P, class T, class R>      static void apply      (VertexListGraph& g,       typename graph_traits<VertexListGraph>::vertex_descriptor s,       const bgl_named_params<P, T, R>& params,       detail::error_property_not_found)      {        std::vector<default_color_type> color_vec(num_vertices(g));        null_visitor null_vis;                neighbor_bfs_helper          (g, s,            make_iterator_property_map           (color_vec.begin(),             choose_const_pmap(get_param(params, vertex_index),                               g, vertex_index), color_vec[0]),           choose_param(get_param(params, graph_visitor),                        make_neighbor_bfs_visitor(null_vis)),           params);      }    };  } // namespace detail  // Named Parameter Variant  template <class VertexListGraph, class P, class T, class R>  void neighbor_breadth_first_search    (const VertexListGraph& g,     typename graph_traits<VertexListGraph>::vertex_descriptor s,     const bgl_named_params<P, T, R>& params)  {    // The graph is passed by *const* reference so that graph adaptors    // (temporaries) can be passed into this function. However, the    // graph is not really const since we may write to property maps    // of the graph.    VertexListGraph& ng = const_cast<VertexListGraph&>(g);    typedef typename property_value< bgl_named_params<P,T,R>,       vertex_color_t>::type C;    detail::neighbor_bfs_dispatch<C>::apply(ng, s, params,                                             get_param(params, vertex_color));  }  // This version does not initialize colors, user has to.  template <class IncidenceGraph, class P, class T, class R>  void neighbor_breadth_first_visit    (IncidenceGraph& g,     typename graph_traits<IncidenceGraph>::vertex_descriptor s,     const bgl_named_params<P, T, R>& params)  {    typedef graph_traits<IncidenceGraph> Traits;    // Buffer default    typedef boost::queue<typename Traits::vertex_descriptor> queue_t;    queue_t Q;    detail::wrap_ref<queue_t> Qref(Q);    detail::neighbor_bfs_impl      (g, s,       choose_param(get_param(params, buffer_param_t()), Qref).ref,       choose_param(get_param(params, graph_visitor),                    make_neighbor_bfs_visitor(null_visitor())),       choose_pmap(get_param(params, vertex_color), g, vertex_color)       );  }} // namespace boost#endif // BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP

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