neighbor_bfs.hpp
来自「CGAL is a collaborative effort of severa」· HPP 代码 · 共 340 行
HPP
340 行
////=======================================================================// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek//// This file is part of the Boost Graph Library//// You should have received a copy of the License Agreement for the// Boost Graph Library along with the software; see the file LICENSE.// If not, contact Office of Research, University of Notre Dame, Notre// Dame, IN 46556.//// Permission to modify the code and to distribute modified code is// granted, provided the text of this NOTICE is retained, a notice that// the code was modified is included with the above COPYRIGHT NOTICE and// with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE// file is distributed with the modified code.//// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.// By way of example, but not limitation, Licensor MAKES NO// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS// OR OTHER RIGHTS.//=======================================================================//#ifndef BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP#define BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP/* Neighbor Breadth First Search Like BFS, but traverses in-edges as well as out-edges. (for directed graphs only. use normal BFS for undirected graphs)*/#include <boost/config.hpp>#include <vector>#include <boost/pending/queue.hpp>#include <boost/graph/graph_traits.hpp>#include <boost/graph/graph_concepts.hpp>#include <boost/graph/visitors.hpp>#include <boost/graph/named_function_params.hpp>namespace boost { template <class Visitor, class Graph> struct NeighborBFSVisitorConcept { void constraints() { function_requires< CopyConstructibleConcept<Visitor> >(); vis.initialize_vertex(u, g); vis.discover_vertex(u, g); vis.examine_vertex(u, g); vis.examine_out_edge(e, g); vis.examine_in_edge(e, g); vis.tree_out_edge(e, g); vis.tree_in_edge(e, g); vis.non_tree_out_edge(e, g); vis.non_tree_in_edge(e, g); vis.gray_target(e, g); vis.black_target(e, g); vis.gray_source(e, g); vis.black_source(e, g); vis.finish_vertex(u, g); } Visitor vis; Graph g; typename graph_traits<Graph>::vertex_descriptor u; typename graph_traits<Graph>::edge_descriptor e; }; template <class Visitors = null_visitor> class neighbor_bfs_visitor { public: neighbor_bfs_visitor(Visitors vis = Visitors()) : m_vis(vis) { } template <class Vertex, class Graph> void initialize_vertex(Vertex u, Graph& g) { invoke_visitors(m_vis, u, g, on_initialize_vertex()); } template <class Vertex, class Graph> void discover_vertex(Vertex u, Graph& g) { invoke_visitors(m_vis, u, g, on_discover_vertex()); } template <class Vertex, class Graph> void examine_vertex(Vertex u, Graph& g) { invoke_visitors(m_vis, u, g, on_examine_vertex()); } template <class Edge, class Graph> void examine_out_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_examine_edge()); } template <class Edge, class Graph> void tree_out_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_tree_edge()); } template <class Edge, class Graph> void non_tree_out_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_non_tree_edge()); } template <class Edge, class Graph> void gray_target(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_gray_target()); } template <class Edge, class Graph> void black_target(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_black_target()); } template <class Edge, class Graph> void examine_in_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_examine_edge()); } template <class Edge, class Graph> void tree_in_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_tree_edge()); } template <class Edge, class Graph> void non_tree_in_edge(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_non_tree_edge()); } template <class Edge, class Graph> void gray_source(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_gray_target()); } template <class Edge, class Graph> void black_source(Edge e, Graph& g) { invoke_visitors(m_vis, e, g, on_black_target()); } template <class Vertex, class Graph> void finish_vertex(Vertex u, Graph& g) { invoke_visitors(m_vis, u, g, on_finish_vertex()); } protected: Visitors m_vis; }; template <class Visitors> neighbor_bfs_visitor<Visitors> make_neighbor_bfs_visitor(Visitors vis) { return neighbor_bfs_visitor<Visitors>(vis); } namespace detail { template <class BidirectionalGraph, class Buffer, class BFSVisitor, class ColorMap> void neighbor_bfs_impl (const BidirectionalGraph& g, typename graph_traits<BidirectionalGraph>::vertex_descriptor s, Buffer& Q, BFSVisitor vis, ColorMap color) { function_requires< BidirectionalGraphConcept<BidirectionalGraph> >(); typedef graph_traits<BidirectionalGraph> GTraits; typedef typename GTraits::vertex_descriptor Vertex; typedef typename GTraits::edge_descriptor Edge; function_requires< NeighborBFSVisitorConcept<BFSVisitor, BidirectionalGraph> >(); function_requires< ReadWritePropertyMapConcept<ColorMap, Vertex> >(); typedef typename property_traits<ColorMap>::value_type ColorValue; typedef color_traits<ColorValue> Color; put(color, s, Color::gray()); vis.discover_vertex(s, g); Q.push(s); while (! Q.empty()) { Vertex u = Q.top(); Q.pop(); // pop before push to avoid problem if Q is priority_queue. vis.examine_vertex(u, g); typename GTraits::out_edge_iterator ei, ei_end; for (tie(ei, ei_end) = out_edges(u, g); ei != ei_end; ++ei) { Edge e = *ei; vis.examine_out_edge(e, g); Vertex v = target(e, g); ColorValue v_color = get(color, v); if (v_color == Color::white()) { vis.tree_out_edge(e, g); put(color, v, Color::gray()); vis.discover_vertex(v, g); Q.push(v); } else { vis.non_tree_out_edge(e, g); if (v_color == Color::gray()) vis.gray_target(e, g); else vis.black_target(e, g); } } // for out-edges typename GTraits::in_edge_iterator in_ei, in_ei_end; for (tie(in_ei, in_ei_end) = in_edges(u, g); in_ei != in_ei_end; ++in_ei) { Edge e = *in_ei; vis.examine_in_edge(e, g); Vertex v = source(e, g); ColorValue v_color = get(color, v); if (v_color == Color::white()) { vis.tree_in_edge(e, g); put(color, v, Color::gray()); vis.discover_vertex(v, g); Q.push(v); } else { vis.non_tree_in_edge(e, g); if (v_color == Color::gray()) vis.gray_source(e, g); else vis.black_source(e, g); } } // for in-edges put(color, u, Color::black()); vis.finish_vertex(u, g); } // while } template <class VertexListGraph, class ColorMap, class BFSVisitor, class P, class T, class R> void neighbor_bfs_helper (VertexListGraph& g, typename graph_traits<VertexListGraph>::vertex_descriptor s, ColorMap color, BFSVisitor vis, const bgl_named_params<P, T, R>& params) { typedef graph_traits<VertexListGraph> Traits; // Buffer default typedef typename Traits::vertex_descriptor Vertex; typedef boost::queue<Vertex> queue_t; queue_t Q; detail::wrap_ref<queue_t> Qref(Q); // Initialization typedef typename property_traits<ColorMap>::value_type ColorValue; typedef color_traits<ColorValue> Color; typename boost::graph_traits<VertexListGraph>::vertex_iterator i, i_end; for (tie(i, i_end) = vertices(g); i != i_end; ++i) { put(color, *i, Color::white()); vis.initialize_vertex(*i, g); } neighbor_bfs_impl (g, s, choose_param(get_param(params, buffer_param_t()), Qref).ref, vis, color); } //------------------------------------------------------------------------- // Choose between default color and color parameters. Using // function dispatching so that we don't require vertex index if // the color default is not being used. template <class ColorMap> struct neighbor_bfs_dispatch { template <class VertexListGraph, class P, class T, class R> static void apply (VertexListGraph& g, typename graph_traits<VertexListGraph>::vertex_descriptor s, const bgl_named_params<P, T, R>& params, ColorMap color) { neighbor_bfs_helper (g, s, color, choose_param(get_param(params, graph_visitor), make_neighbor_bfs_visitor(null_visitor())), params); } }; template <> struct neighbor_bfs_dispatch<detail::error_property_not_found> { template <class VertexListGraph, class P, class T, class R> static void apply (VertexListGraph& g, typename graph_traits<VertexListGraph>::vertex_descriptor s, const bgl_named_params<P, T, R>& params, detail::error_property_not_found) { std::vector<default_color_type> color_vec(num_vertices(g)); null_visitor null_vis; neighbor_bfs_helper (g, s, make_iterator_property_map (color_vec.begin(), choose_const_pmap(get_param(params, vertex_index), g, vertex_index), color_vec[0]), choose_param(get_param(params, graph_visitor), make_neighbor_bfs_visitor(null_vis)), params); } }; } // namespace detail // Named Parameter Variant template <class VertexListGraph, class P, class T, class R> void neighbor_breadth_first_search (const VertexListGraph& g, typename graph_traits<VertexListGraph>::vertex_descriptor s, const bgl_named_params<P, T, R>& params) { // The graph is passed by *const* reference so that graph adaptors // (temporaries) can be passed into this function. However, the // graph is not really const since we may write to property maps // of the graph. VertexListGraph& ng = const_cast<VertexListGraph&>(g); typedef typename property_value< bgl_named_params<P,T,R>, vertex_color_t>::type C; detail::neighbor_bfs_dispatch<C>::apply(ng, s, params, get_param(params, vertex_color)); } // This version does not initialize colors, user has to. template <class IncidenceGraph, class P, class T, class R> void neighbor_breadth_first_visit (IncidenceGraph& g, typename graph_traits<IncidenceGraph>::vertex_descriptor s, const bgl_named_params<P, T, R>& params) { typedef graph_traits<IncidenceGraph> Traits; // Buffer default typedef boost::queue<typename Traits::vertex_descriptor> queue_t; queue_t Q; detail::wrap_ref<queue_t> Qref(Q); detail::neighbor_bfs_impl (g, s, choose_param(get_param(params, buffer_param_t()), Qref).ref, choose_param(get_param(params, graph_visitor), make_neighbor_bfs_visitor(null_visitor())), choose_pmap(get_param(params, vertex_color), g, vertex_color) ); }} // namespace boost#endif // BOOST_GRAPH_NEIGHBOR_BREADTH_FIRST_SEARCH_HPP
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