random.hpp

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////=======================================================================// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek//// This file is part of the Boost Graph Library//// You should have received a copy of the License Agreement for the// Boost Graph Library along with the software; see the file LICENSE.// If not, contact Office of Research, University of Notre Dame, Notre// Dame, IN 46556.//// Permission to modify the code and to distribute modified code is// granted, provided the text of this NOTICE is retained, a notice that// the code was modified is included with the above COPYRIGHT NOTICE and// with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE// file is distributed with the modified code.//// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.// By way of example, but not limitation, Licensor MAKES NO// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS// OR OTHER RIGHTS.//=======================================================================//// Copyright (C) Vladimir Prus 2003. Permission to copy, use,// modify, sell and distribute this software is granted provided this// copyright notice appears in all copies. This software is provided// "as is" without express or implied warranty, and with no claim as// to its suitability for any purpose.#ifndef BOOST_GRAPH_RANDOM_HPP#define BOOST_GRAPH_RANDOM_HPP#include <boost/graph/graph_traits.hpp>#include <boost/random/uniform_int.hpp>#include <boost/random/variate_generator.hpp>#include <boost/pending/property.hpp>#include <boost/graph/properties.hpp>#include <boost/graph/adjacency_list.hpp>#include <boost/graph/copy.hpp>#include <boost/mpl/if.hpp>#include <boost/type_traits/is_convertible.hpp>#include <iostream>namespace boost {  // grab a random vertex from the graph's vertex set  template <class Graph, class RandomNumGen>  typename graph_traits<Graph>::vertex_descriptor  random_vertex(Graph& g, RandomNumGen& gen)  {    if (num_vertices(g) > 1) {      uniform_int<> distrib(0, num_vertices(g)-1);      variate_generator<RandomNumGen&, uniform_int<> > rand_gen(gen, distrib);      std::size_t n = rand_gen();      typename graph_traits<Graph>::vertex_iterator        i = vertices(g).first;      while (n-- > 0) ++i; // std::advance not VC++ portable      return *i;    } else      return *vertices(g).first;  }  template <class Graph, class RandomNumGen>  typename graph_traits<Graph>::edge_descriptor  random_edge(Graph& g, RandomNumGen& gen) {    if (num_edges(g) > 1) {      uniform_int<> distrib(0, num_edges(g)-1);      variate_generator<RandomNumGen&, uniform_int<> > rand_gen(gen, distrib);      typename graph_traits<Graph>::edges_size_type         n = rand_gen();      typename graph_traits<Graph>::edge_iterator        i = edges(g).first;      while (n-- > 0) ++i; // std::advance not VC++ portable      return *i;    } else      return *edges(g).first;  }  namespace detail {    class dummy_property_copier {    public:      template<class V1, class V2>      void operator()(const V1&, const V2&) const {}    };  }  template <typename MutableGraph, class RandNumGen>  void generate_random_graph1    (MutableGraph& g,      typename graph_traits<MutableGraph>::vertices_size_type V,     typename graph_traits<MutableGraph>::vertices_size_type E,     RandNumGen& gen,     bool allow_parallel = true,     bool self_edges = false)  {    typedef graph_traits<MutableGraph> Traits;    typedef typename Traits::vertices_size_type v_size_t;    typedef typename Traits::edges_size_type e_size_t;    typedef typename Traits::vertex_descriptor vertex_descriptor;    // When parallel edges are not allowed, we create a new graph which    // does not allow parallel edges, construct it and copy back.    // This is not efficient if 'g' already disallow parallel edges,    // but that's task for later.    if (!allow_parallel) {      typedef typename boost::graph_traits<MutableGraph>::directed_category dir;            typedef typename mpl::if_<is_convertible<dir, directed_tag>,          directedS, undirectedS>::type select;      adjacency_list<setS, vecS, select> g2;      generate_random_graph1(g2, V, E, gen, true, self_edges);      copy_graph(g2, g, vertex_copy(detail::dummy_property_copier()).                        edge_copy(detail::dummy_property_copier()));    } else {      for (v_size_t i = 0; i < V; ++i)        add_vertex(g);            for (e_size_t j = 0; j < E; ++j) {        vertex_descriptor a = random_vertex(g, gen), b;        do {          b = random_vertex(g, gen);        } while (self_edges == false && a == b);        add_edge(a, b, g);      }    }  }  template <typename MutableGraph, class RandNumGen>  void generate_random_graph    (MutableGraph& g,      typename graph_traits<MutableGraph>::vertices_size_type V,     typename graph_traits<MutableGraph>::vertices_size_type E,     RandNumGen& gen,     bool allow_parallel = true,     bool self_edges = false)  {      generate_random_graph1(g, V, E, gen, allow_parallel, self_edges);  }  template <typename MutableGraph, typename RandNumGen,            typename VertexOutputIterator, typename EdgeOutputIterator>  void generate_random_graph    (MutableGraph& g,      typename graph_traits<MutableGraph>::vertices_size_type V,     typename graph_traits<MutableGraph>::vertices_size_type E,     RandNumGen& gen,     VertexOutputIterator vertex_out,     EdgeOutputIterator edge_out,     bool self_edges = false)  {    typedef graph_traits<MutableGraph> Traits;    typedef typename Traits::vertices_size_type v_size_t;    typedef typename Traits::edges_size_type e_size_t;    typedef typename Traits::vertex_descriptor vertex_t;    typedef typename Traits::edge_descriptor edge_t;    for (v_size_t i = 0; i < V; ++i)      *vertex_out++ = add_vertex(g);    for (e_size_t j = 0; j < E; ++j) {      vertex_t a = random_vertex(g, gen), b;      do {        b = random_vertex(g, gen);      } while (self_edges == false && a == b);      edge_t e; bool inserted;      tie(e, inserted) = add_edge(a, b, g);      if (inserted)        *edge_out++ = std::make_pair(source(e, g), target(e, g));    }  }  namespace detail {    template<class Property, class G, class RandomGenerator>    void randomize_property(G& g, RandomGenerator& rg,                             Property, vertex_property_tag)    {      typename property_map<G, Property>::type pm = get(Property(), g);      typename graph_traits<G>::vertex_iterator vi, ve;      for (tie(vi, ve) = vertices(g); vi != ve; ++vi) {        pm[*vi] = rg();      }    }    template<class Property, class G, class RandomGenerator>    void randomize_property(G& g, RandomGenerator& rg,                             Property, edge_property_tag)    {      typename property_map<G, Property>::type pm = get(Property(), g);      typename graph_traits<G>::edge_iterator ei, ee;      for (tie(ei, ee) = edges(g); ei != ee; ++ei) {        pm[*ei] = rg();      }    }  }  template<class Property, class G, class RandomGenerator>  void randomize_property(G& g, RandomGenerator& rg)  {    detail::randomize_property        (g, rg, Property(), typename property_kind<Property>::type());  }  }#endif

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