stanford_graph.hpp

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//=======================================================================// Copyright 1997-2001 University of Notre Dame.// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek//// This file is part of the Boost Graph Library//// You should have received a copy of the License Agreement for the// Boost Graph Library along with the software; see the file LICENSE.// If not, contact Office of Research, University of Notre Dame, Notre// Dame, IN 46556.//// Permission to modify the code and to distribute modified code is// granted, provided the text of this NOTICE is retained, a notice that// the code was modified is included with the above COPYRIGHT NOTICE and// with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE// file is distributed with the modified code.//// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.// By way of example, but not limitation, Licensor MAKES NO// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS// OR OTHER RIGHTS.//=======================================================================#ifndef BOOST_GRAPH_SGB_GRAPH_HPP#define BOOST_GRAPH_SGB_GRAPH_HPP#include <boost/config.hpp>#include <boost/iterator.hpp>#include <boost/operators.hpp>#include <boost/property_map.hpp>#include <boost/graph/graph_traits.hpp>#include <boost/graph/properties.hpp>// Thanks to Andreas Scherer for numerous suggestions and fixes!// This file adapts a Stanford GraphBase (SGB) Graph pointer into a// VertexListGraph. Note that a graph adaptor class is not needed, // SGB's Graph* is used as is. The VertexListGraph concept is fulfilled by// defining the appropriate non-member functions for Graph*.//// The PROTOTYPES change file extensions to SGB must be applied so// that the SGB functions have real prototypes which are necessary for// the C++ compiler. To apply the PROTOTYPES extensions, before you do// "make tests install" for SGB do "ln -s PROTOTYPES/* ." to the SGB// root directory (or just copy all the files from the PROTOTYPES// directory to the SGB root directory).//extern "C" {        // We include all global definitions for the general stuff        // of The Stanford GraphBase and its various graph generator        // functions by reading all SGB headerfiles as in section 2 of        // the "test_sample" program.#include <gb_graph.h> /* SGB data structures */#include <gb_io.h> /* SGB input/output routines */#include <gb_flip.h> /* random number generator */#include <gb_dijk.h> /* routines for shortest paths */#include <gb_basic.h> /* the basic graph operations */#undef empty /* avoid name clash with C++ standard library */        inline Graph* empty( long n ) /* and provide workaround */        { return board(n,0L,0L,0L,2L,0L,0L); }#include <gb_books.h> /* graphs based on literature */#include <gb_econ.h> /* graphs based on economic data */#include <gb_games.h> /* graphs based on football scores */#include <gb_gates.h> /* graphs based on logic circuits */#undef val /* avoid name clash with g++ headerfile stl_tempbuf.h */        // val ==> Vertex::x.I#include <gb_lisa.h> /* graphs based on Mona Lisa */#include <gb_miles.h> /* graphs based on mileage data */#include <gb_plane.h> /* planar graphs */#include <gb_raman.h> /* Ramanujan graphs */#include <gb_rand.h> /* random graphs */#include <gb_roget.h> /* graphs based on Roget's Thesaurus */#include <gb_save.h> /* we save results in ASCII format */#include <gb_words.h> /* five-letter-word graphs */#undef weight /* avoid name clash with BGL parameter */        // weight ==> Vertex::u.I}namespace boost {  class sgb_edge;}class sgb_out_edge_iterator;class sgb_adj_iterator;class sgb_vertex_iterator;namespace boost {  typedef Graph* sgb_graph_ptr;  typedef const Graph* sgb_const_graph_ptr;  struct sgb_traversal_tag :    public virtual vertex_list_graph_tag,    public virtual incidence_graph_tag,    public virtual adjacency_graph_tag { };  template <> struct graph_traits<sgb_graph_ptr> {    typedef Vertex* vertex_descriptor;    typedef boost::sgb_edge edge_descriptor;    typedef sgb_out_edge_iterator out_edge_iterator;    typedef void in_edge_iterator;    typedef sgb_adj_iterator adjacency_iterator;    typedef sgb_vertex_iterator vertex_iterator;    typedef void edge_iterator;    typedef long vertices_size_type;    typedef long edge_size_type;    typedef long degree_size_type;    typedef directed_tag directed_category;    typedef sgb_traversal_tag traversal_category;    typedef allow_parallel_edge_tag edge_parallel_category;  };  template <> struct graph_traits<sgb_const_graph_ptr> {    typedef Vertex* vertex_descriptor;    typedef boost::sgb_edge edge_descriptor;    typedef sgb_out_edge_iterator out_edge_iterator;    typedef void in_edge_iterator;    typedef sgb_adj_iterator adjacency_iterator;    typedef sgb_vertex_iterator vertex_iterator;    typedef void edge_iterator;    typedef long vertices_size_type;    typedef long edge_size_type;    typedef long degree_size_type;    typedef directed_tag directed_category;    typedef sgb_traversal_tag traversal_category;    typedef allow_parallel_edge_tag edge_parallel_category;  };}namespace boost {  struct edge_length_t {    typedef edge_property_tag kind;  };  // We could just use Arc* as the edge descriptor type, but  // we want to add the source(e,g) function which requires  // that we carry along a pointer to the source vertex.  class sgb_edge {    typedef sgb_edge self;  public:    sgb_edge() : _arc(0), _src(0) { }    sgb_edge(Arc* a, Vertex* s) : _arc(a), _src(s) { }    friend Vertex* source(self e, sgb_const_graph_ptr) { return e._src; }    friend Vertex* target(self e, sgb_const_graph_ptr) { return e._arc->tip; }    friend bool operator==(const self& a, const self& b) {      return a._arc == b._arc; }    friend bool operator!=(const self& a, const self& b) {      return a._arc != b._arc; }#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)    template <class Ref> friend class sgb_edge_length_map;    template <class Tag, class Ref> friend class sgb_edge_util_map;    friend long get(edge_length_t, const sgb_graph_ptr&, const sgb_edge& key);    friend long get(edge_length_t, const sgb_const_graph_ptr&, const sgb_edge& key);    friend void put(edge_length_t, sgb_graph_ptr&, const sgb_edge& key, long value);  protected:#endif    Arc* _arc;    Vertex* _src;  };} // namespace boost  class sgb_out_edge_iterator    : public boost::forward_iterator_helper<        sgb_out_edge_iterator, boost::sgb_edge,         std::ptrdiff_t, boost::sgb_edge*, boost::sgb_edge>  {    typedef sgb_out_edge_iterator self;  public:    sgb_out_edge_iterator() : _src(0), _arc(0) {}    sgb_out_edge_iterator(Vertex* s, Arc* d) : _src(s), _arc(d) {}    boost::sgb_edge operator*() { return boost::sgb_edge(_arc, _src); }    self& operator++() { _arc = _arc->next; return *this; }    friend bool operator==(const self& x, const self& y) {      return x._arc == y._arc; }  protected:    Vertex* _src;    Arc* _arc;  };  class sgb_adj_iterator    : public boost::forward_iterator_helper<        sgb_adj_iterator, Vertex*, std::ptrdiff_t, Vertex**,Vertex*>  {    typedef sgb_adj_iterator self;  public:    sgb_adj_iterator() : _arc(0) {}    sgb_adj_iterator(Arc* d) : _arc(d) {}    Vertex* operator*() { return _arc->tip; }    self& operator++() { _arc = _arc->next; return *this; }    friend bool operator==(const self& x, const self& y) {      return x._arc == y._arc; }  protected:    Arc* _arc;  };  // The reason we have this instead of just using Vertex* is that we  // want to use Vertex* as the vertex_descriptor instead of just  // Vertex, which avoids problems with boost passing vertex descriptors  // by value and how that interacts with the sgb_vertex_id_map.  class sgb_vertex_iterator    : public boost::forward_iterator_helper<        sgb_vertex_iterator, Vertex*, std::ptrdiff_t, Vertex**, Vertex*>  {    typedef sgb_vertex_iterator self;  public:    sgb_vertex_iterator() : _v(0) { }    sgb_vertex_iterator(Vertex* v) : _v(v) { }    Vertex* operator*() { return _v; }    self& operator++() { ++_v; return *this; }    friend bool operator==(const self& x, const self& y) {      return x._v == y._v; }  protected:    Vertex* _v;  };namespace boost {  inline std::pair<sgb_vertex_iterator,sgb_vertex_iterator>  vertices(sgb_const_graph_ptr g)  {    return std::make_pair(sgb_vertex_iterator(g->vertices),                          sgb_vertex_iterator(g->vertices + g->n));  }  inline std::pair<sgb_out_edge_iterator,sgb_out_edge_iterator>  out_edges(Vertex* u, sgb_const_graph_ptr)  {    return std::make_pair( sgb_out_edge_iterator(u, u->arcs),                           sgb_out_edge_iterator(u, 0) );  }  inline boost::graph_traits<sgb_graph_ptr>::degree_size_type  out_degree(Vertex* u, sgb_const_graph_ptr g)  {    boost::graph_traits<sgb_graph_ptr>::out_edge_iterator i, i_end;    boost::tie(i, i_end) = out_edges(u, g);    return std::distance(i, i_end);  }  // in_edges?  inline std::pair<sgb_adj_iterator,sgb_adj_iterator>  adjacent_vertices(Vertex* u, sgb_const_graph_ptr)  {    return std::make_pair( sgb_adj_iterator(u->arcs),                           sgb_adj_iterator(0) );  }  inline long num_vertices(sgb_const_graph_ptr g) { return g->n; }  inline long num_edges(sgb_const_graph_ptr g) { return g->m; }  inline Vertex* vertex(long v, sgb_const_graph_ptr g)    { return g->vertices + v; }  // Various Property Maps  // Vertex ID  class sgb_vertex_id_map    : public boost::put_get_helper<long, sgb_vertex_id_map>  {  public:    typedef boost::readable_property_map_tag category;    typedef long value_type;    typedef long reference;    typedef Vertex* key_type;    sgb_vertex_id_map() : _g(0) { }    sgb_vertex_id_map(sgb_graph_ptr g) : _g(g) { }    long operator[](Vertex* v) const { return v - _g->vertices; }  protected:    sgb_graph_ptr _g;  };  inline sgb_vertex_id_map get(vertex_index_t, sgb_graph_ptr g) {    return sgb_vertex_id_map(g);  }  // Vertex Name    class sgb_vertex_name_map    : public boost::put_get_helper<char*, sgb_vertex_name_map>  {  public:    typedef boost::readable_property_map_tag category;    typedef char* value_type;    typedef char* reference;    typedef Vertex* key_type;    char* operator[](Vertex* v) const { return v->name; }  };  inline sgb_vertex_name_map get(vertex_name_t, sgb_graph_ptr) {    return sgb_vertex_name_map();  }  // Vertex Property Tags

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