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📄 connection.c

📁 Apache HTTP Server 是一个功能强大的灵活的与HTTP/1.1相兼容的web服务器.这里给出的是Apache HTTP服务器的源码。
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/* Copyright 1999-2005 The Apache Software Foundation or its licensors, as * applicable. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */#include "apr.h"#include "apr_strings.h"#define CORE_PRIVATE#include "ap_config.h"#include "httpd.h"#include "http_connection.h"#include "http_request.h"#include "http_protocol.h"#include "ap_mpm.h"#include "mpm_default.h"#include "http_config.h"#include "http_core.h"#include "http_vhost.h"#include "scoreboard.h"#include "http_log.h"#include "util_filter.h"APR_HOOK_STRUCT(            APR_HOOK_LINK(create_connection)	    APR_HOOK_LINK(process_connection)	    APR_HOOK_LINK(pre_connection))AP_IMPLEMENT_HOOK_RUN_FIRST(conn_rec *,create_connection,                            (apr_pool_t *p, server_rec *server, apr_socket_t *csd, long conn_id, void *sbh, apr_bucket_alloc_t *alloc),                            (p, server, csd, conn_id, sbh, alloc), NULL)AP_IMPLEMENT_HOOK_RUN_FIRST(int,process_connection,(conn_rec *c),(c),DECLINED)AP_IMPLEMENT_HOOK_RUN_ALL(int,pre_connection,(conn_rec *c, void *csd),(c, csd),OK,DECLINED)/* * More machine-dependent networking gooo... on some systems, * you've got to be *really* sure that all the packets are acknowledged * before closing the connection, since the client will not be able * to see the last response if their TCP buffer is flushed by a RST * packet from us, which is what the server's TCP stack will send * if it receives any request data after closing the connection. * * In an ideal world, this function would be accomplished by simply * setting the socket option SO_LINGER and handling it within the * server's TCP stack while the process continues on to the next request. * Unfortunately, it seems that most (if not all) operating systems * block the server process on close() when SO_LINGER is used. * For those that don't, see USE_SO_LINGER below.  For the rest, * we have created a home-brew lingering_close. * * Many operating systems tend to block, puke, or otherwise mishandle * calls to shutdown only half of the connection.  You should define * NO_LINGCLOSE in ap_config.h if such is the case for your system. */#ifndef MAX_SECS_TO_LINGER#define MAX_SECS_TO_LINGER 30#endifAP_CORE_DECLARE(void) ap_flush_conn(conn_rec *c){    apr_bucket_brigade *bb;    apr_bucket *b;    bb = apr_brigade_create(c->pool, c->bucket_alloc);    /* FLUSH bucket */    b = apr_bucket_flush_create(c->bucket_alloc);    APR_BRIGADE_INSERT_TAIL(bb, b);    /* End Of Connection bucket */    b = ap_bucket_eoc_create(c->bucket_alloc);    APR_BRIGADE_INSERT_TAIL(bb, b);    ap_pass_brigade(c->output_filters, bb);}/* we now proceed to read from the client until we get EOF, or until * MAX_SECS_TO_LINGER has passed.  the reasons for doing this are * documented in a draft: * * http://www.ics.uci.edu/pub/ietf/http/draft-ietf-http-connection-00.txt * * in a nutshell -- if we don't make this effort we risk causing * TCP RST packets to be sent which can tear down a connection before * all the response data has been sent to the client. */#define SECONDS_TO_LINGER  2AP_DECLARE(void) ap_lingering_close(conn_rec *c){    char dummybuf[512];    apr_size_t nbytes = sizeof(dummybuf);    apr_status_t rc;    apr_int32_t timeout;    apr_int32_t total_linger_time = 0;    apr_socket_t *csd = ap_get_module_config(c->conn_config, &core_module);    if (!csd) {        return;    }    ap_update_child_status(c->sbh, SERVER_CLOSING, NULL);#ifdef NO_LINGCLOSE    ap_flush_conn(c); /* just close it */    apr_socket_close(csd);    return;#endif    /* Close the connection, being careful to send out whatever is still     * in our buffers.  If possible, try to avoid a hard close until the     * client has ACKed our FIN and/or has stopped sending us data.     */    /* Send any leftover data to the client, but never try to again */    ap_flush_conn(c);    if (c->aborted) {        apr_socket_close(csd);        return;    }    /* Shut down the socket for write, which will send a FIN     * to the peer.     */    if (apr_shutdown(csd, APR_SHUTDOWN_WRITE) != APR_SUCCESS        || c->aborted) {        apr_socket_close(csd);        return;    }    /* Read all data from the peer until we reach "end-of-file" (FIN     * from peer) or we've exceeded our overall timeout. If the client does     * not send us bytes within 2 seconds (a value pulled from Apache 1.3     * which seems to work well), close the connection.     */    timeout = apr_time_from_sec(SECONDS_TO_LINGER);    apr_socket_timeout_set(csd, timeout);    apr_socket_opt_set(csd, APR_INCOMPLETE_READ, 1);    while (1) {        nbytes = sizeof(dummybuf);        rc = apr_recv(csd, dummybuf, &nbytes);        if (rc != APR_SUCCESS || nbytes == 0)            break;        total_linger_time += SECONDS_TO_LINGER;        if (total_linger_time >= MAX_SECS_TO_LINGER) {            break;        }    }    apr_socket_close(csd);    return;}AP_CORE_DECLARE(void) ap_process_connection(conn_rec *c, void *csd){    int rc;    ap_update_vhost_given_ip(c);    rc = ap_run_pre_connection(c, csd);    if (rc != OK && rc != DONE) {        c->aborted = 1;    }        if (!c->aborted) {        ap_run_process_connection(c);    }}

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