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📄 metmacs3.h

📁 nucleus 文件系统,内核和彩色图形系统,在小系统上非常好用
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/*************************************************************************/
/*                                                                       */
/*         Copyright (c) 1997 - 1999 Accelerated Technology, Inc.        */
/*                                                                       */
/* PROPRIETARY RIGHTS of Accelerated Technology are involved in the      */
/* subject matter of this material.  All manufacturing, reproduction,    */
/* use, and sales rights pertaining to this subject matter are governed  */
/* by the license agreement.  The recipient of this software implicitly  */
/* accepts the terms of the license.                                     */
/*                                                                       */
/*************************************************************************/

/*************************************************************************/
/*                                                                       */
/* FILE NAME                                            VERSION          */
/*                                                                       */
/*      metmacs3.h                                       1.9             */
/*                                                                       */
/* COMPONENT                                                             */
/*                                                                       */
/*      All                                                              */
/*                                                                       */
/* DESCRIPTION                                                           */
/*                                                                       */
/*      Various macros.  Not sure that this is even needed at this time. */
/*                                                                       */
/* AUTHOR                                                                */
/*                                                                       */
/*      Robert G. Burrill, Accelerated Technology, Inc.                  */
/*                                                                       */
/* DATA STRUCTURES                                                       */
/*                                                                       */
/*      None                                                             */
/*                                                                       */
/* FUNCTIONS                                                             */
/*                                                                       */
/*      None                                                             */
/*                                                                       */
/* DEPENDENCIES                                                          */
/*                                                                       */
/*      None                                                             */
/*                                                                       */
/* HISTORY                                                               */
/*                                                                       */
/*         NAME            DATE                    REMARKS               */
/*                                                                       */
/*                                                                       */
/*************************************************************************/

/* U2GP User To Global point */
void U2GP(int UserX, int UserY, short *RtnX, short *RtnY, short frame);

/* G2UP Global to User point */
void G2UP(int GloblX, int GloblY, short *RtnX, short *RtnY);

/* U2GR User To Global rectangle */
void U2GR(rect UserRect, rect *RtnRect, short frame);

/* G2UR Global To User rectangle */
void G2UR(rect UserRect, rect *RtnRect);

/* V2GSIZE Virtual To Global size */
void V2GSIZE(int UserX, int UserY, short *RtnX, short *RtnY);

/* CallM_RESUME - do a sync */
void CallM_RESUME(grafMap *gmapptr);

/* Temporary call to mrInputMgr */
short CallmrInputMgr(mouseRcd *cursInput, short tmpIMPOSN);

/* Temporary call to lock memory */
void CallmwLockMem(long memPntr, long memLength);

/* Temporary call to mwGetVect */
void CallmwGetVect(short intNmbr, byte *OldVect, byte *OldSeg, byte *OldxVect);

/* Temporary call to mwSetVect */
void CallmwSetVect(short intNmbr, long NewVect);

/* Temporary call to mwRestoreVect */
void CallmwRestVect(short intNmbr, byte *OldVect, byte *OldSeg, byte *OldxVect);

/* Temporary call to mwSegInfo */
void NU_SegInfo(short *aePtr, short *bePtr, short *dsPtr);

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