📄 text9.c
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/*************************************************************************/
/* */
/* Copyright (c) 1997 - 1999 Accelerated Technology, Inc. */
/* */
/* PROPRIETARY RIGHTS of Accelerated Technology are involved in the */
/* subject matter of this material. All manufacturing, reproduction, */
/* use, and sales rights pertaining to this subject matter are governed */
/* by the license agreement. The recipient of this software implicitly */
/* accepts the terms of the license. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* FILE NAME VERSION */
/* */
/* TEXT9.c 1.9 */
/* */
/* COMPONENT */
/* */
/* All */
/* */
/* DESCRIPTION */
/* */
/* This file contains the TextAlign function. */
/* */
/* AUTHOR */
/* */
/* Giac Dinh, Accelerated Technology, Inc. */
/* */
/* DATA STRUCTURES */
/* */
/* None */
/* */
/* FUNCTIONS */
/* */
/* None */
/* */
/* DEPENDENCIES */
/* */
/* None */
/* */
/* HISTORY */
/* */
/* NAME DATE REMARKS */
/* */
/* BobB 11/16/99 Got rid of ANSI compiler warnings */
/* */
/*************************************************************************/
#include "meta_wnd.h"
#include "metconst.h" /* MetaWINDOW Constant & Stucture Definitions */
#include "metports.h" /* MetaWINDOW Port & Bitmap Definitions */
#include "grafdata.h"
#include "metmacs3.h"
#include "metfonts.h"
/* Function TEXTALIGN specifies the alignment positioning for drawing text
relative to the current pen position. The following alignments may be
set:
HORZ = 0 Align left side of string to the current X position.
= 1 Align center of string to the current X position.
= 2 Align right side of string to the current X position
VERT = 0 Align baseline of text to current Y position.
= 1 Align bottom of text to current Y position.
= 2 Align Middle of text to current Y position.
= 3 Align top of text to current Y position */
void TextAlign( int Horz, int Vert )
{
void mwTxtAlnH();
/* Smart link the text alignment pre porcessor */
txtAPPIDV = mwTxtAlnH ;
/* Limit both side from 0 - 3 */
Vert = Vert & 3;
Horz = Horz & 3;
if(Horz == 0 )
{
txtAlnIDV = txtDrwIDV;
}
else
{
txtAlnIDV = txtAPPIDV;
}
fntVertAln = fntVertTbl[Vert];
grafPort.txAlign.X = Horz;
grafPort.txAlign.Y = Vert;
thePort->txAlign.X = Horz;
thePort->txAlign.Y = Vert;
return;
}
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