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📄 m2b4_drv.c

📁 nucleus 文件系统,内核和彩色图形系统,在小系统上非常好用
💻 C
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/*************************************************************************/
/*                                                                       */
/*         Copyright (c) 1997 - 1999 Accelerated Technology, Inc.        */
/*                                                                       */
/* PROPRIETARY RIGHTS of Accelerated Technology are involved in the      */
/* subject matter of this material.  All manufacturing, reproduction,    */
/* use, and sales rights pertaining to this subject matter are governed  */
/* by the license agreement.  The recipient of this software implicitly  */
/* accepts the terms of the license.                                     */
/*                                                                       */
/*************************************************************************/

/*************************************************************************/
/*                                                                       */
/* FILE NAME                                            VERSION          */
/*                                                                       */
/*      m2b4_drv.c                                       1.9             */
/*                                                                       */
/* COMPONENT                                                             */
/*                                                                       */
/*      All                                                              */
/*                                                                       */
/* DESCRIPTION                                                           */
/*                                                                       */
/*      This file contains 2/4-bit memory primitve driver routines.      */
/*                                                                       */
/* AUTHOR                                                                */
/*                                                                       */
/*      Robert G. Burrill, Accelerated Technology, Inc.                  */
/*                                                                       */
/* DATA STRUCTURES                                                       */
/*                                                                       */
/*      None                                                             */
/*                                                                       */
/* FUNCTIONS                                                             */
/*                                                                       */
/*      None                                                             */
/*                                                                       */
/* DEPENDENCIES                                                          */
/*                                                                       */
/*		None                                                             */
/*                                                                       */
/* HISTORY                                                               */
/*                                                                       */
/*		   NAME            DATE                    REMARKS               */
/*                                                                       */
/*         BobB           12/29/98     Corrected set pixel               */
/*         BobB           1/15/99      Corrected image shifting          */
/*                                                                       */
/*************************************************************************/
#include "meta_wnd.h"
#include "metconst.h"    /* MetaWINDOW Constant & Stucture Definitions */
#include "metports.h"    /* MetaWINDOW Port & Bitmap Definitions */
#include "metaproc.h"
#include "grafdata.h"
#include "regclipv.h"
#include "blit_5.h"


/* Function mwPB1S2_4B is a special case optimization for monochrome
to memory, rectangular clipping with color translation. */
void mwPB1S2_4B(blitRcd *blitRec)
{
	int Check_YX_Band_Blit(rect *bandRect, rect *blitRectPtr,
		rect *clipR, int *rectCnt);
	void DrawRectEntryBlit1M2_4B(blitRcd *blitRec);
	int Set_Up_Clip(blitRcd *clipBlit, rect *clipR, int blitMayOverlap,
				int isLine);
	int Blit_Clip_Region(blitRcd *fcRec, rect *fillRect, rect *sRect);
	void nuResume(grafMap *srcBmap);
	void RepDest1M2_4B(void);
	void OXADest1M2_4B(void);
	void SetDestM2_4B(void);
	void NotDestSolid1M2_4B(void);
	void InvertDestM2_4B(void);
	void QuickEnd(void);
	void SetTrans1M2_4B(void);
	void InvertTrans1M2_4B(void);

	rect clipR;	/* Clip rect */
	rect *rListPtr;	/* list pointer */
	int blitMayOverlap = 0;	/* Set false for region clipping*/
	int isLine = 0;	/* Set false */

	rectCnt =  blitRec->blitCnt;
	rListPtr =  (rect *) blitRec->blitList;
	srcBmap =  blitRec->blitSmap;
	srcPixBytes = srcBmap->pixBytes;

	M_PAUSE(srcBmap);	/* pause the source */

	bkColr = (char) blitRec->blitBack;	/* background color */
	pnColr = (char) blitRec->blitFore;	/* foreground color */

	dstBmap =  blitRec->blitDmap;
	dstClass = blitRec->blitRop & 0x1f;

	M_PAUSE(dstBmap);

	switch (dstClass)
	{	/* look up the optimization routine */
	  			    /* Memory non-transparent */
	case 0:		/* zREPz   :           src			 */
	case 4:		/* zNREPz  :        (NOT src)		 */
		optPtr = &RepDest1M2_4B;
		break;
	case 1:		/* zORz    :       src OR  dst		 */
	case 2:		/* zXORz   :       src XOR dst		 */
	case 3:		/* zNANDz  :    (NOT src) AND dst	 */
	case 5:		/* zNORz   :    (NOT src) OR  dst	 */
	case 6:		/* zNXORz  :    (NOT src) XOR dst	 */
	case 7:		/* zANDz   :       src AND dst		 */
		optPtr = &OXADest1M2_4B;
		break;
	case 8:		/* zCLEARz :           0's			 */
	case 12:	/* zSETz   :           1's			 */
		optPtr = &SetDestM2_4B;
		break;
	case 9:		/* zORNz   :     src OR  (NOT dst)	 */
	case 11:	/* zANDNz  :     src AND (NOT dst)	 */
	case 13:	/* zNORNz  : (NOT src) OR  (NOT dst) */
	case 15:	/* zNANDNz : (NOT src) AND (NOT dst) */
		optPtr = &NotDestSolid1M2_4B;
		break;
	case 10:	/* zNOPz   :           dst <NOP>	 */
		optPtr = &QuickEnd;
		break;
	case 14:	/* zINVERTz:        (NOT dst)		 */
		optPtr = &InvertDestM2_4B;
		break;
	  			    /* Memory transparent */
	case 16:	/* xREPx   :           !0src		 */
	case 17:	/* xORx    :       !0src OR  dst	 */
	case 25:	/* xORNx   :     !0src OR  (NOT dst) */
	case 28:	/* xSETx   :           1's			 */
		optPtr = &SetTrans1M2_4B;
		break;
	case 18:	/* xXORx   :       !0src XOR dst	 */
	case 27:	/* xANDNx  :     !0src AND (NOT dst) */
	case 30:	/* xINVERTx:        (NOT dst)		 */
		optPtr = &InvertTrans1M2_4B;
		break;
	case 19:	/* xNANDx  :    (NOT !0src) AND dst	 */
	case 20:	/* xNREPx  :        (NOT !0src)		 */
	case 21:	/* xNORx   :    (NOT !0src) OR  dst	 */
	case 22:	/* xNXORx  :    (NOT !0src) XOR dst	 */
	case 23:	/* xANDx   :       !0src AND dst	 */
	case 24:	/* xCLEARx :           0's			 */
	case 26:	/* xNOPx   :           dst <NOP>	 */
	case 29:	/* xNORNx  : (NOT !0src) OR  (NOT dst) */
	case 31:	/* xNANDNx : (NOT !0src) AND (NOT dst) */
		optPtr = &QuickEnd;
		break;
	}

	/* modify the pen color as necessary */
	switch (dstClass)
	{
	case 3:	/* zNANDz */
	case 4:	/* zNREPz */
	case 5:	/* zNORz */
	case 6:	/* zNXORz */
	case 13:	/* zNORNz */
	case 15:	/* zNANDNz */
		bkColr = ~bkColr;	/* this has the effect of notting the
					pen color for all operations during this call */
		pnColr = ~pnColr;
	case 0:	/* zREPz */
	case 1:	/* zORz */
	case 2:	/* zXORz */
	case 7:	/* zANDz */
	case 9:	/* zORNz */
	case 10:	/* zNOPz */
	case 11:	/* zANDNz */
		break;
	case 8:	/* zCLEARz */
		bkColr = 0;	/* sets all source bits to 0 */
		pnColr = 0;
		break;
	case 12:	/* zSETz */
	case 14:	/* zINVERTz */
		bkColr = (char)-1;	/* sets all source bits to 1 */
		pnColr = (char)-1;
		break;
	default:	/* all transparent cases */
		break;
	}

	dstWidth = dstBmap->pixBytes;
	shfCnt = dstBmap->pixBits;	/* determine number of bits per pixel */
	if (shfCnt == 2)
	{	/* 2 bpp */
		flipMask = 2;
		shiftMask = 0xc0;
		firstOffset = 0x03;
		pnColr = pnColr & 0x03;
		pnColr = pnColr | (pnColr << 2);
		pnColr = pnColr | (pnColr << 4);
		bkColr = bkColr & 0x03;
		bkColr = bkColr | (bkColr << 2);
		bkColr = bkColr | (bkColr << 4);
	}
	else
	{	/* 4 bpp */
		flipMask = 1;
		shiftMask = 0xf0;
		firstOffset = 0x01;
		pnColr = pnColr & 0x0f;
		pnColr = pnColr | (pnColr << 4);
		bkColr = bkColr & 0x0f;
		bkColr = bkColr | (bkColr << 4);
	}

	/* set up clipping */
	if (Set_Up_Clip(blitRec, &clipR, blitMayOverlap, isLine))
		goto PB_RTN;

	while (--rectCnt >= 0 )
	{
		sRect = *rListPtr++;
		dRect = *rListPtr++;
		if (clipToRectFlag != 0)	/* do we need to worry about clipping */
		{	/* yes, do trivial reject */
			if (dRect.Xmin < clipR.Xmin)
			{	/* Reset src & dst Xmin clip limit */
				sRect.Xmin -= (dRect.Xmin - clipR.Xmin);
				dRect.Xmin  = clipR.Xmin;
			}
			if (dRect.Ymin < clipR.Ymin)
			{	/* Reset src & dst Ymin clip limit */
				sRect.Ymin -= (dRect.Ymin - clipR.Ymin);
				dRect.Ymin  = clipR.Ymin;
			}
			if (dRect.Xmax > clipR.Xmax)
			{	/* Reset src & dst Xmax clip limit */
				sRect.Xmax -= (dRect.Xmax - clipR.Xmax);
				dRect.Xmax  = clipR.Xmax;
			}
			if (dRect.Ymax > clipR.Ymax)
			{	/* Reset src & dst Ymax clip limit */
				sRect.Ymax -= (dRect.Ymax - clipR.Ymax);
				dRect.Ymax  = clipR.Ymax;
			}
			
			if (dRect.Ymin >= dRect.Ymax)
			{	/* Check to see whether the rectangle was trivially
				clipped because it was fully below the clip rect,
				in which case we can discard the rest of a YX banded
				blitList, or because it was fully above the clip
				rect, in which case we can whiz ahead through a YX
				banded blitList until we run out of rects or find a
				rect that isn't fully above the clip rect. */
				if (Check_YX_Band_Blit(&dRect, rListPtr, &clipR,
					   &rectCnt)) break;
				continue;
			}
			
			if (dRect.Xmin >= dRect.Xmax) continue;

			/* do we need to worry about region clipping? */
			if (clipToRegionFlag != 0)
			{	/* yes */
				FillDrawer = &DrawRectEntryBlit1M2_4B;
				if (Blit_Clip_Region(blitRec, &dRect, &sRect)
					== 0) break;
				continue;
			}
		}
		
		DrawRectEntryBlit1M2_4B(blitRec);	/* blit the rectangle */
	}

PB_RTN:
	nuResume(srcBmap);
	nuResume(dstBmap);
	return;
}


/* Function DrawRectEntryBlit1M2_4B blits the image to the memory */
void DrawRectEntryBlit1M2_4B(blitRcd *blitRec)
{

	lineCntM1 = dRect.Ymax - dRect.Ymin - 1;
	srcBgnByte = sRect.Xmin >> 3;
	dstBgnByte = (dRect.Xmin >> flipMask);
	byteCntM1 = dRect.Xmax - dRect.Xmin - 1;
	srcNextRow = srcPixBytes - (sRect.Xmax >> 3) + srcBgnByte;
	srcPtr = (byte *) (*(srcBmap->mapTable[0] + sRect.Ymin))
				+ srcBgnByte;
	optPtr();	/* blit the rectangle */

	return;
}


/* Function NotDestSolid1M2_4B handles M2_4B "not dst" by inverting the
destination first. */
void NotDestSolid1M2_4B(void)
{
	void InvertDestM2_4B(void);
	void OXADest1M2_4B(void);

	InvertDestM2_4B();

	OXADest1M2_4B();	/* fill this rectangle */

	return;
}


/* Function RepDest1M2_4B sets the destination pixel data to pnColr
if the source is 1 else bkColr. */
void RepDest1M2_4B(void)
{
	int lclLineCnt, lclByteCnt;
	int pxBit;
	int pxBitVal;
	int pxShift;
	byte dstPxBit;

	pxShift =  (dRect.Xmin & firstOffset) * shfCnt;
	lclLineCnt = lineCntM1;

	pxBitVal = 128 >> (sRect.Xmin & 7);

	while (lclLineCnt-- >= 0)
	{	/* for each row */
		dstPtr = (byte *) (*(dstBmap->mapTable[0] + dRect.Ymin))
			+ dstBgnByte;
		lclByteCnt = byteCntM1;
		pxBit = pxBitVal;
		dstPxBit = (byte) (shiftMask >> pxShift);
		while (lclByteCnt-- >= 0)
		{	/* for each byte in the row */
			if (*srcPtr & pxBit)
			{	/* source is 1 */
				*dstPtr = (*dstPtr & ~dstPxBit) | (dstPxBit & pnColr);
			}
			else
			{	/* source is 0 */
				*dstPtr = (*dstPtr & ~dstPxBit) | (dstPxBit & bkColr);
			}

			dstPxBit = (dstPxBit >> shfCnt);
			if (dstPxBit == 0)
			{	/* advance to next byte */
				dstPtr++;
				if (shfCnt == 2)
				{
					dstPxBit = 0xc0;
				}
				else
				{
					dstPxBit = 0xf0;
				}

			}

			pxBit = pxBit >> 1;
			if (pxBit == 0)
			{
				pxBit = 128;
				srcPtr++;
			}
		}

		dRect.Ymin++;	/* advance to next row */
		srcPtr += srcNextRow;
	}

	return;
}


/* Function SetTrans1M2_4B sets the destination pixel data to pnColr
if the source is 1 else it does nothing. */
void SetTrans1M2_4B(void)
{
	int lclLineCnt, lclByteCnt;
	int pxBit;
	int pxBitVal;
	int pxShift;
	byte dstPxBit;

	pxShift =  (dRect.Xmin & firstOffset) * shfCnt;
	lclLineCnt = lineCntM1;

	pxBitVal = 128 >> (sRect.Xmin & 7);

	while (lclLineCnt-- >= 0)
	{	/* for each row */
		dstPtr = (byte *) (*(dstBmap->mapTable[0] + dRect.Ymin))
			+ dstBgnByte;
		lclByteCnt = byteCntM1;
		pxBit = pxBitVal;
		dstPxBit = (byte) (shiftMask >> pxShift);
		while (lclByteCnt-- >= 0)
		{	/* for each byte in the row */
			if (*srcPtr & pxBit)
			{	/* source is 1 */
				*dstPtr = (*dstPtr & ~dstPxBit) | (dstPxBit & pnColr);
			}

			dstPxBit = (dstPxBit >> shfCnt);
			if (dstPxBit == 0)
			{	/* advance to next byte */
				dstPtr++;
				if (shfCnt == 2)
				{
					dstPxBit = 0xc0;
				}
				else
				{
					dstPxBit = 0xf0;
				}

			}

			pxBit = pxBit >> 1;
			if (pxBit == 0)
			{
				pxBit = 128;
				srcPtr++;
			}
		}

		dRect.Ymin++;	/* advance to next row */
		srcPtr += srcNextRow;
	}

	return;
}


/* Function InvertTrans1M2_4B inverts the destination pixel data
if the source is 1 else it does nothing. */
void InvertTrans1M2_4B(void)
{
	int lclLineCnt, lclByteCnt;
	int pxBit;
	int pxBitVal;
	int pxShift;
	byte dstPxBit;

	pxShift =  (dRect.Xmin & firstOffset) * shfCnt;
	lclLineCnt = lineCntM1;

	pxBitVal = 128 >> (sRect.Xmin & 7);

	while (lclLineCnt-- >= 0)
	{	/* for each row */
		dstPtr = (byte *) (*(dstBmap->mapTable[0] + dRect.Ymin))
			+ dstBgnByte;
		lclByteCnt = byteCntM1;
		pxBit = pxBitVal;
		dstPxBit = (byte) (shiftMask >> pxShift);
		while (lclByteCnt-- >= 0)

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