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📄 file.dsp

📁 nucleus 文件系统,内核和彩色图形系统,在小系统上非常好用
💻 DSP
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# Microsoft Developer Studio Project File - Name="FILE" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=FILE - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "FILE.MAK".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "FILE.MAK" CFG="FILE - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "FILE - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ""
# PROP BASE Intermediate_Dir ""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ""
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W# /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib204 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo FILE.bsc
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"O\FILE.lib"
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Checking Dependencies...
InputPath=FILE.ede
SOURCE=$(InputPath)

"O\FILE.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\_exec"

# End Custom Build

# Begin Special Build Tool

SOURCE=$(InputPath)
PostBuild_Desc=Building Library...
PostBuild_Cmds="$(MSDEVDIR)\Nucleus EDE\NUC_LINK.EXE"\
 "c:\ati2\file\FILE.ede"\
    "FILE - Win32 Release"\

# End Special Build Tool

!ENDIF

# Begin Target

# Name "FILE - Win32 Release"

# Begin Source File

SOURCE=".\APIEXT.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\APIEXT.C
InputPath=.\APIEXT.C

".\O\APIEXT.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\APIUTIL.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\APIUTIL.C
InputPath=.\APIUTIL.C

".\O\APIUTIL.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\BLOCK.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\BLOCK.C
InputPath=.\BLOCK.C

".\O\BLOCK.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\DEVTABLE.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\DEVTABLE.C
InputPath=.\DEVTABLE.C

".\O\DEVTABLE.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\DROBJ.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\DROBJ.C
InputPath=.\DROBJ.C

".\O\DROBJ.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\LOWL.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\LOWL.C
InputPath=.\LOWL.C

".\O\LOWL.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\NU_FILE.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\NU_FILE.C
InputPath=.\NU_FILE.C

".\O\NU_FILE.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\NUFI.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\NUFI.C
InputPath=.\NUFI.C

".\O\NUFI.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\NUFP.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\NUFP.C
InputPath=.\NUFP.C

".\O\NUFP.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_CNVRT.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_CNVRT.C
InputPath=.\PC_CNVRT.C

".\O\PC_CNVRT.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_ERROR.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_ERROR.C
InputPath=.\PC_ERROR.C

".\O\PC_ERROR.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_LOCKS.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_LOCKS.C
InputPath=.\PC_LOCKS.C

".\O\PC_LOCKS.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_MEMRY.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_MEMRY.C
InputPath=.\PC_MEMRY.C

".\O\PC_MEMRY.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_UDATE.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_UDATE.C
InputPath=.\PC_UDATE.C

".\O\PC_UDATE.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\PC_USERS.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\PC_USERS.C
InputPath=.\PC_USERS.C

".\O\PC_USERS.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\RAMDISK.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\RAMDISK.C
InputPath=.\RAMDISK.C

".\O\RAMDISK.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=".\UTIL.C"

!IF  "$(CFG)" == "FILE - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - .\UTIL.C
InputPath=.\UTIL.C

".\O\UTIL.o" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	"$(MSDEVDIR)\Nucleus EDE\NUC_BLD.EXE"\
 "c:\ati2\file\FILE.ede" "FILE - Win32 Release" $(InputPath)\


# End Custom Build

!ENDIF

# End Source File
# End Target
# End Project

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