pcolor_kc.uc
来自「H.264完整的C语言代码和DCT的代码」· UC 代码 · 共 1,025 行 · 第 1/5 页
UC
1,025 行
B:15 = RF:8:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U1:IN:1 = B:15 VAR: hw_const#1 DATATYPE: ANYINT,
B:30 = U1:OUT:0 INSTR_LOG:1|tmp#37#||0 VAR: tmp#37 DATATYPE: HALF2,
RF:10:IN:0:REG:2 = B:30 STAGE:-1 VAR: tmp#37 DATATYPE: HALF2,
B:16 = RF:5:OUT:0:REG:8 VAR: a4 DATATYPE: HALF2,
U2:IN:0 = B:16 VAR: a4 DATATYPE: HALF2,
B:17 = RF:9:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U2:IN:1 = B:17 VAR: hw_const#1 DATATYPE: ANYINT,
B:31 = U2:OUT:0 INSTR_LOG:1|tmp#25#||0 VAR: tmp#25 DATATYPE: HALF2,
RF:11:IN:0:REG:2 = B:31 STAGE:-1 VAR: tmp#25 DATATYPE: HALF2,
B:35 = U4:OUT:1 INSTR_LOG:4|tmp#40#||1 VAR: tmp#40 DATATYPE: INT,
RF:5:IN:0:REG:6 = B:35 STAGE:-1 VAR: tmp#40 DATATYPE: INT,
B:33 = U3:OUT:1 INSTR_LOG:4|tmp#32#||1 VAR: tmp#32 DATATYPE: HALF2,
RF:4:IN:0:REG:1 = B:33 STAGE:-1 VAR: tmp#32 DATATYPE: HALF2,
// IN:ADDER_1: ( tmp#37 ) = SHIFT16( b4 == UNITRF_0_3[1], hw_const#1 == UNITRF_1_2[0] )
// OUT:ADDER_1: SHIFT16 => ( tmp#37 == MULRF_0_0[2] )
// IN:ADDER_2: ( tmp#25 ) = SHIFT16( a4 == UNITRF_0_4[8], hw_const#1 == UNITRF_1_3[0] )
// OUT:ADDER_2: SHIFT16 => ( tmp#25 == MULRF_0_1[2] )
// OUT:MULTIPLIER_1: IMULRND16 => ( tmp#40 == UNITRF_0_4[6] )
// OUT:MULTIPLIER_0: IMULRND16 => ( tmp#32 == UNITRF_0_3[1] )
DEAD_REGS: { };
instr: 31
MC: OP: NONE LINE:-1,
U3: OP: IMULRND16 LINE:113 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:113
U4: OP: IMULRND16 LINE:108 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:108
B:19 = RF:12:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
U3:IN:1 = B:19 VAR: G_SCALE DATATYPE: HALF2,
B:18 = RF:10:OUT:0:REG:2 VAR: tmp#37 DATATYPE: HALF2,
U3:IN:0 = B:18 VAR: tmp#37 DATATYPE: HALF2,
B:21 = RF:13:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
U4:IN:1 = B:21 VAR: RB_SCALE DATATYPE: HALF2,
B:20 = RF:11:OUT:0:REG:2 VAR: tmp#25 DATATYPE: HALF2,
U4:IN:0 = B:20 VAR: tmp#25 DATATYPE: HALF2,
B:35 = U4:OUT:1 INSTR_LOG:4|tmp#35#||1 VAR: tmp#35 DATATYPE: HALF2,
RF:5:IN:0:REG:5 = B:35 STAGE:-1 VAR: tmp#35 DATATYPE: HALF2,
B:33 = U3:OUT:1 INSTR_LOG:4|tmp#48#||1 VAR: tmp#48 DATATYPE: INT,
RF:9:IN:0:REG:8 = B:33 STAGE:-1 VAR: tmp#48 DATATYPE: INT,
RF:3:IN:0:REG:5 = B:33 STAGE:-1 VAR: tmp#48 DATATYPE: INT,
B:22 = IN:0 STAGE:-1 LINE:134 VAR: color1 DATATYPE: BYTE4,
RF:10:IN:0:REG:2 = B:22 STAGE:-1 VAR: color1 DATATYPE: BYTE4,
RF:11:IN:0:REG:2 = B:22 STAGE:-1 VAR: color1 DATATYPE: BYTE4,
// IN:MULTIPLIER_0: ( tmp#38, tmp#39 ) = IMULRND16( G_SCALE == MULRF_1_0[7], tmp#37 == MULRF_0_0[2] )
// IN:MULTIPLIER_1: ( tmp#52, tmp#27 ) = IMULRND16( RB_SCALE == MULRF_1_1[8], tmp#25 == MULRF_0_1[2] )
// OUT:MULTIPLIER_1: IMULRND16 => ( tmp#35 == UNITRF_0_4[5] )
// OUT:MULTIPLIER_0: IMULRND16 => ( tmp#48 == UNITRF_1_3[8], tmp#48 == UNITRF_0_2[5] )
// OUT:INOUT_0: DATA_IN => ( color1 == MULRF_0_0[2], color1 == MULRF_0_1[2] )
DEAD_REGS: { };
instr: 32
MC: OP: NONE LINE:-1,
U4: OP: SHUFFLED LINE:137 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:137
U3: OP: SHUFFLED LINE:136 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:136
B:20 = RF:11:OUT:0:REG:2 VAR: color1 DATATYPE: BYTE4,
U4:IN:0 = B:20 VAR: color1 DATATYPE: BYTE4,
B:21 = RF:13:OUT:0:REG:10 VAR: shuf_func2 DATATYPE: BYTE4,
U4:IN:1 = B:21 VAR: shuf_func2 DATATYPE: BYTE4,
B:34 = U4:OUT:0 INSTR_LOG:1|b1#||0 VAR: b1 DATATYPE: HALF2,
RF:4:IN:0:REG:3 = B:34 STAGE:-1 VAR: b1 DATATYPE: HALF2,
B:18 = RF:10:OUT:0:REG:2 VAR: color1 DATATYPE: BYTE4,
U3:IN:0 = B:18 VAR: color1 DATATYPE: BYTE4,
B:19 = RF:12:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
U3:IN:1 = B:19 VAR: shuf_func1 DATATYPE: BYTE4,
B:32 = U3:OUT:0 INSTR_LOG:1|a1#||0 VAR: a1 DATATYPE: HALF2,
RF:3:IN:0:REG:6 = B:32 STAGE:-1 VAR: a1 DATATYPE: HALF2,
RF:6:IN:0:REG:3 = B:32 STAGE:-1 VAR: a1 DATATYPE: HALF2,
B:22 = IN:0 STAGE:-1 LINE:134 VAR: color2 DATATYPE: BYTE4,
RF:11:IN:0:REG:2 = B:22 STAGE:-1 VAR: color2 DATATYPE: BYTE4,
RF:10:IN:0:REG:2 = B:22 STAGE:-1 VAR: color2 DATATYPE: BYTE4,
// IN:MULTIPLIER_1: ( b1 ) = SHUFFLED( color1 == MULRF_0_1[2], shuf_func2 == MULRF_1_1[10] )
// OUT:MULTIPLIER_1: SHUFFLED => ( b1 == UNITRF_0_3[3] )
// IN:MULTIPLIER_0: ( a1 ) = SHUFFLED( color1 == MULRF_0_0[2], shuf_func1 == MULRF_1_0[11] )
// OUT:MULTIPLIER_0: SHUFFLED => ( a1 == UNITRF_0_2[6], a1 == UNITRF_1_0[3] )
// OUT:INOUT_0: DATA_IN => ( color2 == MULRF_0_1[2], color2 == MULRF_0_0[2] )
DEAD_REGS: { };
instr: 33
MC: OP: NONE LINE:-1,
U3: OP: SHUFFLED LINE:139 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:139
U4: OP: SHUFFLED LINE:138 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:138
U1: OP: SHIFT16 LINE:150 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:150
U0: OP: SHIFT16 LINE:145 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:145
U2: OP: SHIFT32 LINE:115 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:115
B:18 = RF:10:OUT:0:REG:2 VAR: color2 DATATYPE: BYTE4,
U3:IN:0 = B:18 VAR: color2 DATATYPE: BYTE4,
B:19 = RF:12:OUT:0:REG:10 VAR: shuf_func2 DATATYPE: BYTE4,
U3:IN:1 = B:19 VAR: shuf_func2 DATATYPE: BYTE4,
B:32 = U3:OUT:0 INSTR_LOG:1|b2#||0 VAR: b2 DATATYPE: HALF2,
RF:3:IN:0:REG:6 = B:32 STAGE:-1 VAR: b2 DATATYPE: HALF2,
B:20 = RF:11:OUT:0:REG:2 VAR: color2 DATATYPE: BYTE4,
U4:IN:0 = B:20 VAR: color2 DATATYPE: BYTE4,
B:21 = RF:13:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
U4:IN:1 = B:21 VAR: shuf_func1 DATATYPE: BYTE4,
B:34 = U4:OUT:0 INSTR_LOG:1|a2#||0 VAR: a2 DATATYPE: HALF2,
RF:4:IN:0:REG:3 = B:34 STAGE:-1 VAR: a2 DATATYPE: HALF2,
RF:7:IN:0:REG:7 = B:34 STAGE:-1 VAR: a2 DATATYPE: HALF2,
B:14 = RF:4:OUT:0:REG:3 VAR: b1 DATATYPE: HALF2,
U1:IN:0 = B:14 VAR: b1 DATATYPE: HALF2,
B:15 = RF:8:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U1:IN:1 = B:15 VAR: hw_const#1 DATATYPE: ANYINT,
B:30 = U1:OUT:0 INSTR_LOG:1|tmp#97#||0 VAR: tmp#97 DATATYPE: HALF2,
RF:10:IN:0:REG:2 = B:30 STAGE:-1 VAR: tmp#97 DATATYPE: HALF2,
B:12 = RF:3:OUT:0:REG:6 VAR: a1 DATATYPE: HALF2,
U0:IN:0 = B:12 VAR: a1 DATATYPE: HALF2,
B:13 = RF:7:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U0:IN:1 = B:13 VAR: hw_const#1 DATATYPE: ANYINT,
B:29 = U0:OUT:0 INSTR_LOG:1|tmp#85#||0 VAR: tmp#85 DATATYPE: HALF2,
RF:11:IN:0:REG:2 = B:29 STAGE:-1 VAR: tmp#85 DATATYPE: HALF2,
B:16 = RF:5:OUT:0:REG:6 VAR: tmp#40 DATATYPE: INT,
U2:IN:0 = B:16 VAR: tmp#40 DATATYPE: INT,
B:17 = RF:9:OUT:0:REG:5 VAR: const#-16 DATATYPE: ANYINT,
U2:IN:1 = B:17 VAR: const#-16 DATATYPE: ANYINT,
B:31 = U2:OUT:0 INSTR_LOG:1|tmp#41#||0 VAR: tmp#41 DATATYPE: HALF2,
RF:8:IN:0:REG:8 = B:31 STAGE:-1 VAR: tmp#41 DATATYPE: HALF2,
// IN:MULTIPLIER_0: ( b2 ) = SHUFFLED( color2 == MULRF_0_0[2], shuf_func2 == MULRF_1_0[10] )
// OUT:MULTIPLIER_0: SHUFFLED => ( b2 == UNITRF_0_2[6] )
// IN:MULTIPLIER_1: ( a2 ) = SHUFFLED( color2 == MULRF_0_1[2], shuf_func1 == MULRF_1_1[11] )
// OUT:MULTIPLIER_1: SHUFFLED => ( a2 == UNITRF_0_3[3], a2 == UNITRF_1_1[7] )
// IN:ADDER_1: ( tmp#97 ) = SHIFT16( b1 == UNITRF_0_3[3], hw_const#1 == UNITRF_1_2[0] )
// OUT:ADDER_1: SHIFT16 => ( tmp#97 == MULRF_0_0[2] )
// IN:ADDER_0: ( tmp#85 ) = SHIFT16( a1 == UNITRF_0_2[6], hw_const#1 == UNITRF_1_1[0] )
// OUT:ADDER_0: SHIFT16 => ( tmp#85 == MULRF_0_1[2] )
// IN:ADDER_2: ( tmp#41 ) = SHIFT32( tmp#40 == UNITRF_0_4[6], const#-16 == UNITRF_1_3[5] )
// OUT:ADDER_2: SHIFT32 => ( tmp#41 == UNITRF_1_2[8] )
DEAD_REGS: { };
instr: 34
MC: OP: NONE LINE:-1,
U0: OP: SHIFT16 LINE:151 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:151
U1: OP: SHIFT16 LINE:146 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:146
U3: OP: IMULRND16 LINE:150 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:150
U4: OP: IMULRND16 LINE:145 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:145
U2: OP: IADD16 LINE:110 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:110
B:12 = RF:3:OUT:0:REG:6 VAR: b2 DATATYPE: HALF2,
U0:IN:0 = B:12 VAR: b2 DATATYPE: HALF2,
B:13 = RF:7:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U0:IN:1 = B:13 VAR: hw_const#1 DATATYPE: ANYINT,
B:29 = U0:OUT:0 INSTR_LOG:1|tmp#100#||0 VAR: tmp#100 DATATYPE: HALF2,
RF:10:IN:0:REG:2 = B:29 STAGE:-1 VAR: tmp#100 DATATYPE: HALF2,
B:14 = RF:4:OUT:0:REG:3 VAR: a2 DATATYPE: HALF2,
U1:IN:0 = B:14 VAR: a2 DATATYPE: HALF2,
B:15 = RF:8:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
U1:IN:1 = B:15 VAR: hw_const#1 DATATYPE: ANYINT,
B:30 = U1:OUT:0 INSTR_LOG:1|tmp#88#||0 VAR: tmp#88 DATATYPE: HALF2,
RF:11:IN:0:REG:2 = B:30 STAGE:-1 VAR: tmp#88 DATATYPE: HALF2,
B:19 = RF:12:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
U3:IN:1 = B:19 VAR: G_SCALE DATATYPE: HALF2,
B:18 = RF:10:OUT:0:REG:2 VAR: tmp#97 DATATYPE: HALF2,
U3:IN:0 = B:18 VAR: tmp#97 DATATYPE: HALF2,
B:21 = RF:13:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
U4:IN:1 = B:21 VAR: RB_SCALE DATATYPE: HALF2,
B:20 = RF:11:OUT:0:REG:2 VAR: tmp#85 DATATYPE: HALF2,
U4:IN:0 = B:20 VAR: tmp#85 DATATYPE: HALF2,
B:33 = U3:OUT:1 INSTR_LOG:4|tmp#38#||1 VAR: tmp#38 DATATYPE: HALF2,
RF:5:IN:0:REG:6 = B:33 STAGE:-1 VAR: tmp#38 DATATYPE: HALF2,
B:35 = U4:OUT:1 INSTR_LOG:4|tmp#52#||1 VAR: tmp#52 DATATYPE: INT,
RF:9:IN:0:REG:7 = B:35 STAGE:-1 VAR: tmp#52 DATATYPE: INT,
RF:3:IN:0:REG:6 = B:35 STAGE:-1 VAR: tmp#52 DATATYPE: INT,
B:16 = RF:5:OUT:0:REG:6 VAR: c1 DATATYPE: HALF2,
U2:IN:0 = B:16 VAR: c1 DATATYPE: HALF2,
B:17 = RF:9:OUT:0:REG:7 VAR: tmp#29 DATATYPE: HALF2,
U2:IN:1 = B:17 VAR: tmp#29 DATATYPE: HALF2,
// IN:ADDER_0: ( tmp#100 ) = SHIFT16( b2 == UNITRF_0_2[6], hw_const#1 == UNITRF_1_1[0] )
// OUT:ADDER_0: SHIFT16 => ( tmp#100 == MULRF_0_0[2] )
// IN:ADDER_1: ( tmp#88 ) = SHIFT16( a2 == UNITRF_0_3[3], hw_const#1 == UNITRF_1_2[0] )
// OUT:ADDER_1: SHIFT16 => ( tmp#88 == MULRF_0_1[2] )
// IN:MULTIPLIER_0: ( tmp#98, tmp#99 ) = IMULRND16( G_SCALE == MULRF_1_0[7], tmp#97 == MULRF_0_0[2] )
// IN:MULTIPLIER_1: ( tmp#109, tmp#87 ) = IMULRND16( RB_SCALE == MULRF_1_1[8], tmp#85 == MULRF_0_1[2] )
// OUT:MULTIPLIER_0: IMULRND16 => ( tmp#38 == UNITRF_0_4[6] )
// OUT:MULTIPLIER_1: IMULRND16 => ( tmp#52 == UNITRF_1_3[7], tmp#52 == UNITRF_0_2[6] )
// IN:ADDER_2: ( d1 ) = IADD16( c1 == UNITRF_0_4[6], tmp#29 == UNITRF_1_3[7] )
DEAD_REGS: { };
instr: 35
MC: OP: NONE LINE:-1,
U3: OP: IMULRND16 LINE:151 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:151
U4: OP: IMULRND16 LINE:146 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:146
U2: OP: IADD16 LINE:113 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:113
U1: OP: IADD16 LINE:111 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:111
U0: OP: SHIFT32 LINE:116 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:116
B:19 = RF:12:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
U3:IN:1 = B:19 VAR: G_SCALE DATATYPE: HALF2,
B:18 = RF:10:OUT:0:REG:2 VAR: tmp#100 DATATYPE: HALF2,
U3:IN:0 = B:18 VAR: tmp#100 DATATYPE: HALF2,
B:21 = RF:13:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
U4:IN:1 = B:21 VAR: RB_SCALE DATATYPE: HALF2,
B:20 = RF:11:OUT:0:REG:2 VAR: tmp#88 DATATYPE: HALF2,
U4:IN:0 = B:20 VAR: tmp#88 DATATYPE: HALF2,
B:17 = RF:9:OUT:0:REG:7 VAR: c4 DATATYPE: HALF2,
U2:IN:1 = B:17 VAR: c4 DATATYPE: HALF2,
B:16 = RF:5:OUT:0:REG:6 VAR: tmp#38 DATATYPE: HALF2,
U2:IN:0 = B:16 VAR: tmp#38 DATATYPE: HALF2,
B:15 = RF:8:OUT:0:REG:7 VAR: c2 DATATYPE: HALF2,
U1:IN:1 = B:15 VAR: c2 DATATYPE: HALF2,
B:14 = RF:4:OUT:0:REG:1 VAR: tmp#32 DATATYPE: HALF2,
U1:IN:0 = B:14 VAR: tmp#32 DATATYPE: HALF2,
B:12 = RF:3:OUT:0:REG:4 VAR: tmp#44 DATATYPE: INT,
U0:IN:0 = B:12 VAR: tmp#44 DATATYPE: INT,
B:13 = RF:7:OUT:0:REG:5 VAR: const#-16 DATATYPE: ANYINT,
U0:IN:1 = B:13 VAR: const#-16 DATATYPE: ANYINT,
B:29 = U0:OUT:0 INSTR_LOG:1|tmp#45#||0 VAR: tmp#45 DATATYPE: HALF2,
RF:9:IN:0:REG:7 = B:29 STAGE:-1 VAR: tmp#45 DATATYPE: HALF2,
B:31 = U2:OUT:0 INSTR_LOG:2|d1#||0 VAR: d1 DATATYPE: HALF2,
RF:4:IN:0:REG:1 = B:31 STAGE:-1 VAR: d1 DATATYPE: HALF2,
// IN:MULTIPLIER_0: ( tmp#101, tmp#102 ) = IMULRND16( G_SCALE == MULRF_1_0[7], tmp#100 == MULRF_0_0[2] )
// IN:MULTIPLIER_1: ( tmp#113, tmp#90 ) = IMULRND16( RB_SCALE == MULRF_1_1[8], tmp#88 == MULRF_0_1[2] )
// IN:ADDER_2: ( d4 ) = IADD16( c4 == UNITRF_1_3[7], tmp#38 == UNITRF_0_4[6] )
// IN:ADDER_1: ( d2 ) = IADD16( c2 == UNITRF_1_2[7], tmp#32 == UNITRF_0_3[1] )
// IN:ADDER_0: ( tmp#45 ) = SHIFT32( tmp#44 == UNITRF_0_2[4], const#-16 == UNITRF_1_1[5] )
// OUT:ADDER_0: SHIFT32 => ( tmp#45 == UNITRF_1_3[7] )
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