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📄 pcolor_kc.uc

📁 H.264完整的C语言代码和DCT的代码
💻 UC
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    B:22 = IN:0 STAGE:-1 LINE:94 VAR: color2 DATATYPE: BYTE4,
    RF:10:IN:0:REG:3 = B:22 STAGE:-1 VAR: color2 DATATYPE: BYTE4,
    RF:11:IN:0:REG:2 = B:22 STAGE:-1 VAR: color2 DATATYPE: BYTE4,
    //  IN:MULTIPLIER_1: ( b1 ) = SHUFFLED( color1 == MULRF_0_1[2], shuf_func2 == MULRF_1_1[10] )
    // OUT:MULTIPLIER_1: SHUFFLED => ( b1 == UNITRF_0_2[4] )
    // OUT:INOUT_0: DATA_IN => ( color2 == MULRF_0_0[3], color2 == MULRF_0_1[2] )
    DEAD_REGS: {  };
instr: 23
    MC: OP: NONE LINE:-1,
    U3: OP: SHUFFLED LINE:98 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:98
    U0: OP: SHIFT16 LINE:110 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:110
    B:18 = RF:10:OUT:0:REG:3 VAR: color2 DATATYPE: BYTE4,
    U3:IN:0 = B:18 VAR: color2 DATATYPE: BYTE4,
    B:19 = RF:12:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
    U3:IN:1 = B:19 VAR: shuf_func1 DATATYPE: BYTE4,
    B:32 = U3:OUT:0 INSTR_LOG:1|a2#||0 VAR: a2 DATATYPE: HALF2,
    RF:5:IN:0:REG:5 = B:32 STAGE:-1 VAR: a2 DATATYPE: HALF2,
    RF:9:IN:0:REG:6 = B:32 STAGE:-1 VAR: a2 DATATYPE: HALF2,
    B:12 = RF:3:OUT:0:REG:4 VAR: b1 DATATYPE: HALF2,
    U0:IN:0 = B:12 VAR: b1 DATATYPE: HALF2,
    B:13 = RF:7:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U0:IN:1 = B:13 VAR: hw_const#1 DATATYPE: ANYINT,
    B:29 = U0:OUT:0 INSTR_LOG:1|tmp#28#||0 VAR: tmp#28 DATATYPE: HALF2,
    RF:10:IN:0:REG:3 = B:29 STAGE:-1 VAR: tmp#28 DATATYPE: HALF2,
    //  IN:MULTIPLIER_0: ( a2 ) = SHUFFLED( color2 == MULRF_0_0[3], shuf_func1 == MULRF_1_0[11] )
    // OUT:MULTIPLIER_0: SHUFFLED => ( a2 == UNITRF_0_4[5], a2 == UNITRF_1_3[6] )
    //  IN:ADDER_0: ( tmp#28 ) = SHIFT16( b1 == UNITRF_0_2[4], hw_const#1 == UNITRF_1_1[0] )
    // OUT:ADDER_0: SHIFT16 => ( tmp#28 == MULRF_0_0[3] )
    DEAD_REGS: {  };
instr: 24
    MC: OP: NONE LINE:-1,
    U4: OP: SHUFFLED LINE:99 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:99
    U2: OP: SHIFT16 LINE:106 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:106
    U3: OP: IMULRND16 LINE:110 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:110
    B:20 = RF:11:OUT:0:REG:2 VAR: color2 DATATYPE: BYTE4,
    U4:IN:0 = B:20 VAR: color2 DATATYPE: BYTE4,
    B:21 = RF:13:OUT:0:REG:10 VAR: shuf_func2 DATATYPE: BYTE4,
    U4:IN:1 = B:21 VAR: shuf_func2 DATATYPE: BYTE4,
    B:34 = U4:OUT:0 INSTR_LOG:1|b2#||0 VAR: b2 DATATYPE: HALF2,
    RF:4:IN:0:REG:1 = B:34 STAGE:-1 VAR: b2 DATATYPE: HALF2,
    B:16 = RF:5:OUT:0:REG:5 VAR: a2 DATATYPE: HALF2,
    U2:IN:0 = B:16 VAR: a2 DATATYPE: HALF2,
    B:17 = RF:9:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U2:IN:1 = B:17 VAR: hw_const#1 DATATYPE: ANYINT,
    B:31 = U2:OUT:0 INSTR_LOG:1|tmp#19#||0 VAR: tmp#19 DATATYPE: HALF2,
    RF:11:IN:0:REG:2 = B:31 STAGE:-1 VAR: tmp#19 DATATYPE: HALF2,
    B:19 = RF:12:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
    U3:IN:1 = B:19 VAR: G_SCALE DATATYPE: HALF2,
    B:18 = RF:10:OUT:0:REG:3 VAR: tmp#28 DATATYPE: HALF2,
    U3:IN:0 = B:18 VAR: tmp#28 DATATYPE: HALF2,
    //  IN:MULTIPLIER_1: ( b2 ) = SHUFFLED( color2 == MULRF_0_1[2], shuf_func2 == MULRF_1_1[10] )
    // OUT:MULTIPLIER_1: SHUFFLED => ( b2 == UNITRF_0_3[1] )
    //  IN:ADDER_2: ( tmp#19 ) = SHIFT16( a2 == UNITRF_0_4[5], hw_const#1 == UNITRF_1_3[0] )
    // OUT:ADDER_2: SHIFT16 => ( tmp#19 == MULRF_0_1[2] )
    //  IN:MULTIPLIER_0: ( tmp#29, tmp#30 ) = IMULRND16( G_SCALE == MULRF_1_0[7], tmp#28 == MULRF_0_0[3] )
    DEAD_REGS: {  };
instr: 25
    MC: OP: NONE LINE:-1,
    U3: OP: SHUFFLED LINE:96 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:96
    U4: OP: IMULRND16 LINE:106 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:106
    B:18 = RF:10:OUT:0:REG:2 VAR: color1 DATATYPE: BYTE4,
    U3:IN:0 = B:18 VAR: color1 DATATYPE: BYTE4,
    B:19 = RF:12:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
    U3:IN:1 = B:19 VAR: shuf_func1 DATATYPE: BYTE4,
    B:32 = U3:OUT:0 INSTR_LOG:1|a1#||0 VAR: a1 DATATYPE: HALF2,
    RF:3:IN:0:REG:4 = B:32 STAGE:-1 VAR: a1 DATATYPE: HALF2,
    RF:4:IN:0:REG:2 = B:32 STAGE:-1 VAR: a1 DATATYPE: HALF2,
    B:21 = RF:13:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
    U4:IN:1 = B:21 VAR: RB_SCALE DATATYPE: HALF2,
    B:20 = RF:11:OUT:0:REG:2 VAR: tmp#19 DATATYPE: HALF2,
    U4:IN:0 = B:20 VAR: tmp#19 DATATYPE: HALF2,
    B:22 = IN:0 STAGE:-1 LINE:94 VAR: color3 DATATYPE: BYTE4,
    RF:11:IN:0:REG:2 = B:22 STAGE:-1 VAR: color3 DATATYPE: BYTE4,
    RF:10:IN:0:REG:2 = B:22 STAGE:-1 VAR: color3 DATATYPE: BYTE4,
    //  IN:MULTIPLIER_0: ( a1 ) = SHUFFLED( color1 == MULRF_0_0[2], shuf_func1 == MULRF_1_0[11] )
    // OUT:MULTIPLIER_0: SHUFFLED => ( a1 == UNITRF_0_2[4], a1 == UNITRF_0_3[2] )
    //  IN:MULTIPLIER_1: ( tmp#44, tmp#21 ) = IMULRND16( RB_SCALE == MULRF_1_1[8], tmp#19 == MULRF_0_1[2] )
    // OUT:INOUT_0: DATA_IN => ( color3 == MULRF_0_1[2], color3 == MULRF_0_0[2] )
    DEAD_REGS: {  };
instr: 26
    MC: OP: NONE LINE:-1,
    U3: OP: SHUFFLED LINE:101 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:101
    U4: OP: SHUFFLED LINE:100 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:100
    U0: OP: SHIFT16 LINE:105 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:105
    U1: OP: SHIFT16 LINE:111 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:111
    B:18 = RF:10:OUT:0:REG:2 VAR: color3 DATATYPE: BYTE4,
    U3:IN:0 = B:18 VAR: color3 DATATYPE: BYTE4,
    B:19 = RF:12:OUT:0:REG:10 VAR: shuf_func2 DATATYPE: BYTE4,
    U3:IN:1 = B:19 VAR: shuf_func2 DATATYPE: BYTE4,
    B:32 = U3:OUT:0 INSTR_LOG:1|b3#||0 VAR: b3 DATATYPE: HALF2,
    RF:4:IN:0:REG:1 = B:32 STAGE:-1 VAR: b3 DATATYPE: HALF2,
    B:20 = RF:11:OUT:0:REG:2 VAR: color3 DATATYPE: BYTE4,
    U4:IN:0 = B:20 VAR: color3 DATATYPE: BYTE4,
    B:21 = RF:13:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
    U4:IN:1 = B:21 VAR: shuf_func1 DATATYPE: BYTE4,
    B:34 = U4:OUT:0 INSTR_LOG:1|a3#||0 VAR: a3 DATATYPE: HALF2,
    RF:5:IN:0:REG:5 = B:34 STAGE:-1 VAR: a3 DATATYPE: HALF2,
    RF:8:IN:0:REG:6 = B:34 STAGE:-1 VAR: a3 DATATYPE: HALF2,
    B:12 = RF:3:OUT:0:REG:4 VAR: a1 DATATYPE: HALF2,
    U0:IN:0 = B:12 VAR: a1 DATATYPE: HALF2,
    B:13 = RF:7:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U0:IN:1 = B:13 VAR: hw_const#1 DATATYPE: ANYINT,
    B:29 = U0:OUT:0 INSTR_LOG:1|tmp#16#||0 VAR: tmp#16 DATATYPE: HALF2,
    RF:11:IN:0:REG:2 = B:29 STAGE:-1 VAR: tmp#16 DATATYPE: HALF2,
    B:14 = RF:4:OUT:0:REG:1 VAR: b2 DATATYPE: HALF2,
    U1:IN:0 = B:14 VAR: b2 DATATYPE: HALF2,
    B:15 = RF:8:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U1:IN:1 = B:15 VAR: hw_const#1 DATATYPE: ANYINT,
    B:30 = U1:OUT:0 INSTR_LOG:1|tmp#31#||0 VAR: tmp#31 DATATYPE: HALF2,
    RF:10:IN:0:REG:2 = B:30 STAGE:-1 VAR: tmp#31 DATATYPE: HALF2,
    //  IN:MULTIPLIER_0: ( b3 ) = SHUFFLED( color3 == MULRF_0_0[2], shuf_func2 == MULRF_1_0[10] )
    // OUT:MULTIPLIER_0: SHUFFLED => ( b3 == UNITRF_0_3[1] )
    //  IN:MULTIPLIER_1: ( a3 ) = SHUFFLED( color3 == MULRF_0_1[2], shuf_func1 == MULRF_1_1[11] )
    // OUT:MULTIPLIER_1: SHUFFLED => ( a3 == UNITRF_0_4[5], a3 == UNITRF_1_2[6] )
    //  IN:ADDER_0: ( tmp#16 ) = SHIFT16( a1 == UNITRF_0_2[4], hw_const#1 == UNITRF_1_1[0] )
    // OUT:ADDER_0: SHIFT16 => ( tmp#16 == MULRF_0_1[2] )
    //  IN:ADDER_1: ( tmp#31 ) = SHIFT16( b2 == UNITRF_0_3[1], hw_const#1 == UNITRF_1_2[0] )
    // OUT:ADDER_1: SHIFT16 => ( tmp#31 == MULRF_0_0[2] )
    DEAD_REGS: {  };
instr: 27
    MC: OP: NONE LINE:-1,
    U1: OP: SHIFT16 LINE:112 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:112
    U2: OP: SHIFT16 LINE:107 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:107
    U4: OP: IMULRND16 LINE:105 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:105
    U3: OP: IMULRND16 LINE:111 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:111
    B:14 = RF:4:OUT:0:REG:1 VAR: b3 DATATYPE: HALF2,
    U1:IN:0 = B:14 VAR: b3 DATATYPE: HALF2,
    B:15 = RF:8:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U1:IN:1 = B:15 VAR: hw_const#1 DATATYPE: ANYINT,
    B:30 = U1:OUT:0 INSTR_LOG:1|tmp#34#||0 VAR: tmp#34 DATATYPE: HALF2,
    RF:11:IN:0:REG:2 = B:30 STAGE:-1 VAR: tmp#34 DATATYPE: HALF2,
    B:16 = RF:5:OUT:0:REG:5 VAR: a3 DATATYPE: HALF2,
    U2:IN:0 = B:16 VAR: a3 DATATYPE: HALF2,
    B:17 = RF:9:OUT:0:REG:0 VAR: hw_const#1 DATATYPE: ANYINT,
    U2:IN:1 = B:17 VAR: hw_const#1 DATATYPE: ANYINT,
    B:31 = U2:OUT:0 INSTR_LOG:1|tmp#22#||0 VAR: tmp#22 DATATYPE: HALF2,
    RF:10:IN:0:REG:2 = B:31 STAGE:-1 VAR: tmp#22 DATATYPE: HALF2,
    B:21 = RF:13:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
    U4:IN:1 = B:21 VAR: RB_SCALE DATATYPE: HALF2,
    B:20 = RF:11:OUT:0:REG:2 VAR: tmp#16 DATATYPE: HALF2,
    U4:IN:0 = B:20 VAR: tmp#16 DATATYPE: HALF2,
    B:19 = RF:12:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
    U3:IN:1 = B:19 VAR: G_SCALE DATATYPE: HALF2,
    B:18 = RF:10:OUT:0:REG:2 VAR: tmp#31 DATATYPE: HALF2,
    U3:IN:0 = B:18 VAR: tmp#31 DATATYPE: HALF2,
    B:33 = U3:OUT:1 INSTR_LOG:4|tmp#29#||1 VAR: tmp#29 DATATYPE: HALF2,
    RF:9:IN:0:REG:7 = B:33 STAGE:-1 VAR: tmp#29 DATATYPE: HALF2,
    //  IN:ADDER_1: ( tmp#34 ) = SHIFT16( b3 == UNITRF_0_3[1], hw_const#1 == UNITRF_1_2[0] )
    // OUT:ADDER_1: SHIFT16 => ( tmp#34 == MULRF_0_1[2] )
    //  IN:ADDER_2: ( tmp#22 ) = SHIFT16( a3 == UNITRF_0_4[5], hw_const#1 == UNITRF_1_3[0] )
    // OUT:ADDER_2: SHIFT16 => ( tmp#22 == MULRF_0_0[2] )
    //  IN:MULTIPLIER_1: ( tmp#40, tmp#18 ) = IMULRND16( RB_SCALE == MULRF_1_1[8], tmp#16 == MULRF_0_1[2] )
    //  IN:MULTIPLIER_0: ( tmp#32, tmp#33 ) = IMULRND16( G_SCALE == MULRF_1_0[7], tmp#31 == MULRF_0_0[2] )
    // OUT:MULTIPLIER_0: IMULRND16 => ( tmp#29 == UNITRF_1_3[7] )
    DEAD_REGS: {  };
instr: 28
    MC: OP: NONE LINE:-1,
    U4: OP: IMULRND16 LINE:112 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:112
    U3: OP: IMULRND16 LINE:107 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:107
    B:21 = RF:13:OUT:0:REG:7 VAR: G_SCALE DATATYPE: HALF2,
    U4:IN:1 = B:21 VAR: G_SCALE DATATYPE: HALF2,
    B:20 = RF:11:OUT:0:REG:2 VAR: tmp#34 DATATYPE: HALF2,
    U4:IN:0 = B:20 VAR: tmp#34 DATATYPE: HALF2,
    B:19 = RF:12:OUT:0:REG:8 VAR: RB_SCALE DATATYPE: HALF2,
    U3:IN:1 = B:19 VAR: RB_SCALE DATATYPE: HALF2,
    B:18 = RF:10:OUT:0:REG:2 VAR: tmp#22 DATATYPE: HALF2,
    U3:IN:0 = B:18 VAR: tmp#22 DATATYPE: HALF2,
    B:35 = U4:OUT:1 INSTR_LOG:4|tmp#44#||1 VAR: tmp#44 DATATYPE: INT,
    RF:8:IN:0:REG:7 = B:35 STAGE:-1 VAR: tmp#44 DATATYPE: INT,
    RF:3:IN:0:REG:4 = B:35 STAGE:-1 VAR: tmp#44 DATATYPE: INT,
    B:22 = IN:0 STAGE:-1 LINE:94 VAR: color4 DATATYPE: BYTE4,
    RF:10:IN:0:REG:2 = B:22 STAGE:-1 VAR: color4 DATATYPE: BYTE4,
    RF:11:IN:0:REG:2 = B:22 STAGE:-1 VAR: color4 DATATYPE: BYTE4,
    //  IN:MULTIPLIER_1: ( tmp#35, tmp#36 ) = IMULRND16( G_SCALE == MULRF_1_1[7], tmp#34 == MULRF_0_1[2] )
    //  IN:MULTIPLIER_0: ( tmp#48, tmp#24 ) = IMULRND16( RB_SCALE == MULRF_1_0[8], tmp#22 == MULRF_0_0[2] )
    // OUT:MULTIPLIER_1: IMULRND16 => ( tmp#44 == UNITRF_1_2[7], tmp#44 == UNITRF_0_2[4] )
    // OUT:INOUT_0: DATA_IN => ( color4 == MULRF_0_0[2], color4 == MULRF_0_1[2] )
    DEAD_REGS: {  };
instr: 29
    MC: OP: NONE LINE:-1,
    U4: OP: SHUFFLED LINE:103 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:103
    U3: OP: SHUFFLED LINE:102 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:102
    B:20 = RF:11:OUT:0:REG:2 VAR: color4 DATATYPE: BYTE4,
    U4:IN:0 = B:20 VAR: color4 DATATYPE: BYTE4,
    B:21 = RF:13:OUT:0:REG:10 VAR: shuf_func2 DATATYPE: BYTE4,
    U4:IN:1 = B:21 VAR: shuf_func2 DATATYPE: BYTE4,
    B:34 = U4:OUT:0 INSTR_LOG:1|b4#||0 VAR: b4 DATATYPE: HALF2,
    RF:4:IN:0:REG:1 = B:34 STAGE:-1 VAR: b4 DATATYPE: HALF2,
    B:18 = RF:10:OUT:0:REG:2 VAR: color4 DATATYPE: BYTE4,
    U3:IN:0 = B:18 VAR: color4 DATATYPE: BYTE4,
    B:19 = RF:12:OUT:0:REG:11 VAR: shuf_func1 DATATYPE: BYTE4,
    U3:IN:1 = B:19 VAR: shuf_func1 DATATYPE: BYTE4,
    B:32 = U3:OUT:0 INSTR_LOG:1|a4#||0 VAR: a4 DATATYPE: HALF2,
    RF:5:IN:0:REG:8 = B:32 STAGE:-1 VAR: a4 DATATYPE: HALF2,
    //  IN:MULTIPLIER_1: ( b4 ) = SHUFFLED( color4 == MULRF_0_1[2], shuf_func2 == MULRF_1_1[10] )
    // OUT:MULTIPLIER_1: SHUFFLED => ( b4 == UNITRF_0_3[1] )
    //  IN:MULTIPLIER_0: ( a4 ) = SHUFFLED( color4 == MULRF_0_0[2], shuf_func1 == MULRF_1_0[11] )
    // OUT:MULTIPLIER_0: SHUFFLED => ( a4 == UNITRF_0_4[8] )
    DEAD_REGS: {  };
instr: 30
    MC: OP: NONE LINE:-1,
    U1: OP: SHIFT16 LINE:113 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:113
    U2: OP: SHIFT16 LINE:108 STAGE:-1, // D:\working\im_apps\h264\pcolor_kc.i:108
    B:14 = RF:4:OUT:0:REG:1 VAR: b4 DATATYPE: HALF2,
    U1:IN:0 = B:14 VAR: b4 DATATYPE: HALF2,

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