📄 mesh_refine_tri4.m
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function [ FV ] = mesh_refine_tri4(FV)
% MESH_REFINE_TRI4 - creates 4 triangle from each triangle of a mesh
%
% [ FV ] = mesh_refine_tri4( FV )
%
% FV.vertices - mesh vertices (Nx3 matrix)
% FV.faces - faces with indices into 3 rows
% of FV.vertices (Mx3 matrix)
%
% For each face, 3 new vertices are created at the
% triangle edge midpoints. Each face is divided into 4
% faces and returned in FV.
%
% See also: MESH_REFINE, SPHERE_TRI, SPHERE_PROJECT
%
% This can be done until some minimal distance (D) of the mean
% distance between vertices of all triangles is achieved. If
% no D argument is given, the function refines the mesh once.
% Alternatively, it could be done until some minimum mean
% area of faces is achieved. As is, it just refines once.
%
% $Revision: 1.2 $ $Date: 2003/03/02 03:20:44 $
% Licence: GNU GPL, no implied or express warranties
% History: 05/2002, Darren.Weber@flinders.edu.au, created
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
tic;
fprintf('...refining mesh (tri4)...')
% NOTE
% The centroid is located one third of the way from each vertex to
% the midpoint of the opposite side. Each median divides the triangle
% into two equal areas; all the medians together divide it into six
% equal parts, and the lines from the median point to the vertices
% divide the whole into three equivalent triangles.
% Each input triangle with vertices labelled [A,B,C] as shown
% below will be turned into four new triangles:
%
% Make new midpoints
% a = (A+B)/2
% b = (B+C)/2
% c = (C+A)/2
%
% B
% /\
% / \
% a/____\b Construct new triangles
% /\ /\ [A,a,c]
% / \ / \ [a,B,b]
% /____\/____\ [c,b,C]
% A c C [a,b,c]
%
% Initialise a new vertices and faces matrix
Nvert = size(FV.vertices,1);
Nface = size(FV.faces,1);
V2 = zeros(Nface*3,3);
F2 = zeros(Nface*4,3);
for f = 1:Nface,
% Get the triangle vertex indices
NA = FV.faces(f,1);
NB = FV.faces(f,2);
NC = FV.faces(f,3);
% Get the triangle vertex coordinates
A = FV.vertices(NA,:);
B = FV.vertices(NB,:);
C = FV.vertices(NC,:);
% Now find the midpoints between vertices
a = (A + B) ./ 2;
b = (B + C) ./ 2;
c = (C + A) ./ 2;
% Find the length of each median
%A2blen = sqrt ( sum( (A - b).^2, 2 ) );
%B2clen = sqrt ( sum( (B - c).^2, 2 ) );
%C2alen = sqrt ( sum( (C - a).^2, 2 ) );
% Store the midpoint vertices, while
% checking if midpoint vertex already exists
[FV, Na] = mesh_find_vertex(FV,a);
[FV, Nb] = mesh_find_vertex(FV,b);
[FV, Nc] = mesh_find_vertex(FV,c);
% Create new faces with orig vertices plus midpoints
F2(f*4-3,:) = [ NA, Na, Nc ];
F2(f*4-2,:) = [ Na, NB, Nb ];
F2(f*4-1,:) = [ Nc, Nb, NC ];
F2(f*4-0,:) = [ Na, Nb, Nc ];
end
% Replace the faces matrix
FV.faces = F2;
t=toc; fprintf('done (%5.2f sec)\n',t);
return
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function [FV, N] = mesh_find_vertex(FV,vertex)
Vn = size(FV.vertices,1);
Va = repmat(vertex,Vn,1);
Vexist = find( FV.vertices(:,1) == Va(:,1) & ...
FV.vertices(:,2) == Va(:,2) & ...
FV.vertices(:,3) == Va(:,3) );
if Vexist,
if size(Vexist) == [1,1],
N = Vexist;
else,
msg = sprintf('replicated vertices');
error(msg);
end
else
FV.vertices(end+1,:) = vertex;
N = size(FV.vertices,1);
end
return
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