📄 ieeefloat.c
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/* Copyright (C) 1988-1991 Apple Computer, Inc. * All Rights Reserved. * * Warranty Information * Even though Apple has reviewed this software, Apple makes no warranty * or representation, either express or implied, with respect to this * software, its quality, accuracy, merchantability, or fitness for a * particular purpose. As a result, this software is provided "as is," * and you, its user, are assuming the entire risk as to its quality * and accuracy. * * This code may be used and freely distributed as long as it includes * this copyright notice and the warranty information. * * Machine-independent I/O routines for IEEE floating-point numbers. * * NaN's and infinities are converted to HUGE_VAL or HUGE, which * happens to be infinity on IEEE machines. Unfortunately, it is * impossible to preserve NaN's in a machine-independent way. * Infinities are, however, preserved on IEEE machines. * * These routines have been tested on the following machines: * Apple Macintosh, MPW 3.1 C compiler * Apple Macintosh, THINK C compiler * Silicon Graphics IRIS, MIPS compiler * Cray X/MP and Y/MP * Digital Equipment VAX * Sequent Balance (Multiprocesor 386) * NeXT * * * Implemented by Malcolm Slaney and Ken Turkowski. * * Malcolm Slaney contributions during 1988-1990 include big- and little- * endian file I/O, conversion to and from Motorola's extended 80-bit * floating-point format, and conversions to and from IEEE single- * precision floating-point format. * * In 1991, Ken Turkowski implemented the conversions to and from * IEEE double-precision format, added more precision to the extended * conversions, and accommodated conversions involving +/- infinity, * NaN's, and denormalized numbers. * * $Id: ieeefloat.c,v 1.1 1993/06/11 17:45:46 malcolm Exp $ * * $Log: ieeefloat.c,v $ * Revision 1.1 1993/06/11 17:45:46 malcolm * Initial revision * */#include <stdio.h>#include <math.h>
#include "./libmp3enc/libmp3enc.h"#include "ieeefloat.h"/**************************************************************** * The following two routines make up for deficiencies in many * compilers to convert properly between unsigned integers and * floating-point. Some compilers which have this bug are the * THINK_C compiler for the Macintosh and the C compiler for the * Silicon Graphics MIPS-based Iris. ****************************************************************/#ifdef applec /* The Apple C compiler works */# define FloatToUnsigned(f) ((u32)(f))# define UnsignedToFloat(u) ((defdouble)(u))#else /* applec */# define FloatToUnsigned(f) ((u32)(((i32)((f) - 2147483648.0)) + 2147483647L + 1))# define UnsignedToFloat(u) (((defdouble)((i32)((u) - 2147483647L - 1))) + 2147483648.0)#endif /* applec *//**************************************************************** * Single precision IEEE floating-point conversion routines ****************************************************************/#define SEXP_MAX 255#define SEXP_OFFSET 127#define SEXP_SIZE 8#define SEXP_POSITION (32-SEXP_SIZE-1)/**************************************************************** * Extended precision IEEE floating-point conversion routines ****************************************************************/defdoubleConvertFromIeeeExtended(bytes)i8* bytes;{ defdouble f; i32 expon; u32 hiMant, loMant;#ifdef TEST printf("ConvertFromIEEEExtended(%lx,%lx,%lx,%lx,%lx,%lx,%lx,%lx,%lx,%lx\r", (i32)bytes[0], (i32)bytes[1], (i32)bytes[2], (i32)bytes[3], (i32)bytes[4], (i32)bytes[5], (i32)bytes[6], (i32)bytes[7], (i32)bytes[8], (i32)bytes[9]);#endif expon = ((bytes[0] & 0x7F) << 8) | (bytes[1] & 0xFF); hiMant = ((u32)(bytes[2] & 0xFF) << 24) | ((u32)(bytes[3] & 0xFF) << 16) | ((u32)(bytes[4] & 0xFF) << 8) | ((u32)(bytes[5] & 0xFF)); loMant = ((u32)(bytes[6] & 0xFF) << 24) | ((u32)(bytes[7] & 0xFF) << 16) | ((u32)(bytes[8] & 0xFF) << 8) | ((u32)(bytes[9] & 0xFF)); if (expon == 0 && hiMant == 0 && loMant == 0) { f = 0; } else { if (expon == 0x7FFF) { /* Infinity or NaN */ f = HUGE_VAL; }
#ifdef WIN32 else {
printf("hi, i'm here\n"); expon -= 16383; f = ldexp(UnsignedToFloat(hiMant), expon-=31); f += ldexp(UnsignedToFloat(loMant), expon-=32); }
#endif } if (bytes[0] & 0x80) return -f; else return f;}
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