📄 codecspath.cpp
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// CodecsPath.cpp
#include "StdAfx.h"
#include "../../../Common/String.h"
extern HINSTANCE g_hInstance;
static CSysString GetLibraryPath()
{
TCHAR fullPath[MAX_PATH + 1];
::GetModuleFileName(g_hInstance, fullPath, MAX_PATH);
return fullPath;
}
static CSysString GetLibraryFolderPrefix()
{
CSysString path = GetLibraryPath();
int pos = path.ReverseFind(TEXT('\\'));
return path.Left(pos + 1);
}
CSysString GetBaseFolderPrefix()
{
CSysString libPrefix = GetLibraryFolderPrefix();
CSysString temp = libPrefix;
temp.Delete(temp.Length() - 1);
int pos = temp.ReverseFind(TEXT('\\'));
return temp.Left(pos + 1);
}
CSysString GetCodecsFolderPrefix()
{
return GetBaseFolderPrefix() + TEXT("Codecs\\");
}
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