📄 format7z.dsp
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# Begin Source File
SOURCE=..\..\Compress\LZMA\LZMADecoder.cpp
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# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=..\..\Compress\RangeCoder\RangeCoderBit.h
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SOURCE=..\..\Crypto\AES\aesopt.h
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SOURCE=..\..\Crypto\AES\MyAES.cpp
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# Begin Source File
SOURCE=..\..\Archive\7z\7zDecode.cpp
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SOURCE=..\..\Archive\7z\7zExtract.cpp
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SOURCE=..\..\Archive\7z\7zFolderOutStream.cpp
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SOURCE=..\..\Archive\7z\7zProperties.h
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SOURCE=..\..\Common\InBuffer.cpp
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SOURCE=..\..\Common\InBuffer.h
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SOURCE=..\..\Common\LimitedStreams.cpp
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SOURCE=..\..\Common\LimitedStreams.h
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SOURCE=..\..\Common\LockedStream.cpp
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SOURCE=..\..\Common\LockedStream.h
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# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.cpp
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# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.h
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SOURCE=..\..\Common\OutBuffer.cpp
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# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
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SOURCE=..\..\Common\ProgressUtils.cpp
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SOURCE=..\..\Common\ProgressUtils.h
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SOURCE=..\..\Common\StreamBinder.cpp
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SOURCE=..\..\Common\StreamBinder.h
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SOURCE=..\..\Common\StreamObjects.cpp
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SOURCE=..\..\Common\StreamObjects.h
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