📄 uithreaddlg.cpp
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// UIThreadDlg.cpp : implementation file
//
#include "stdafx.h"
#include "UIThread.h"
#include "UIThreadDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD=IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CUIThreadDlg dialog
#include "CounterThread.h" //
#include "DisplayThread.h" //
CCounterThread* m_pCounterThread;//指向计数线程的指针
CDisplayThread* m_pDisplayThread;//指向显示线程的指针
CUIThreadDlg::CUIThreadDlg(CWnd* pParent /*=NULL*/)
: CDialog(CUIThreadDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CUIThreadDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon=AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CUIThreadDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CUIThreadDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CUIThreadDlg, CDialog)
//{{AFX_MSG_MAP(CUIThreadDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_CBN_SELCHANGE(IDC_PRIORITYCLASS, OnSelChangePriorityClass)
ON_CBN_SELCHANGE(IDC_DSPYTHRDPRIORITY, OnSelChangeDspyThrdPriority)
ON_CBN_SELCHANGE(IDC_CNTRTHRDPRIORITY, OnSelChangeCntrThrdPriority)
ON_BN_CLICKED(IDC_PAUSE, OnPause)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CUIThreadDlg message handlers
BOOL CUIThreadDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu=GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CComboBox* pBox;
pBox=(CComboBox*) GetDlgItem(IDC_PRIORITYCLASS);
ASSERT(pBox != NULL);
if (pBox != NULL){
pBox->AddString(_T("Idle"));
pBox->AddString(_T("Normal"));
pBox->AddString(_T("High"));
pBox->AddString(_T("Realtime"));
pBox->SetCurSel(1);
}
//初始化显示线程优先级组合框并置缺省为 NORMAL
pBox=(CComboBox*) GetDlgItem(IDC_DSPYTHRDPRIORITY);
ASSERT(pBox != NULL);
if (pBox != NULL){
pBox->AddString(_T("Idle"));
pBox->AddString(_T("Lowest"));
pBox->AddString(_T("Below normal"));
pBox->AddString(_T("Normal"));
pBox->AddString(_T("Above normal"));
pBox->AddString(_T("Highest"));
pBox->AddString(_T("Timecritical"));
pBox->SetCurSel(3);
}
//初始化计数线程优先级组合框并置缺省为 NORMAL
pBox=(CComboBox*) GetDlgItem(IDC_CNTRTHRDPRIORITY);
ASSERT(pBox != NULL);
if (pBox != NULL){
pBox->AddString(_T("Idle"));
pBox->AddString(_T("Lowest"));
pBox->AddString(_T("Below normal"));
pBox->AddString(_T("Normal"));
pBox->AddString(_T("Above normal"));
pBox->AddString(_T("Highest"));
pBox->AddString(_T("Timecritical"));
pBox->SetCurSel(3);
}
//初始化线程挂起复选框为挂起状态
CButton* pCheck=(CButton*) GetDlgItem(IDC_PAUSE);
pCheck->SetCheck(1);
//初始化线程
m_pDisplayThread =(CDisplayThread*)AfxBeginThread(
RUNTIME_CLASS(CDisplayThread),
THREAD_PRIORITY_NORMAL,
0,
CREATE_SUSPENDED
);
m_pDisplayThread->SetOwner(this);
m_pCounterThread=(CCounterThread*)AfxBeginThread(
RUNTIME_CLASS(CCounterThread),
THREAD_PRIORITY_NORMAL,
0,
CREATE_SUSPENDED
);
m_pCounterThread->SetOwner(this);
return TRUE; // return TRUE unless you set the focus to a control
}
void CUIThreadDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CUIThreadDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon=GetSystemMetrics(SM_CXICON);
int cyIcon=GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x=(rect.Width() - cxIcon + 1) / 2;
int y=(rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CUIThreadDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CUIThreadDlg::AddToListBox(LPCTSTR szBuffer)
{
CListBox* pBox=(CListBox*) GetDlgItem(IDC_DATABOX);
ASSERT(pBox != NULL);
if (pBox!=NULL){
int x=pBox->AddString(szBuffer);
pBox->SetCurSel(x);
if(pBox->GetCount()>100)
pBox->DeleteString(0);
}
}
void CUIThreadDlg::OnSelChangePriorityClass()
{
// TODO: Add your control notification handler code here
DWORD dw;
//取焦点选项
CComboBox* pBox=(CComboBox*)GetDlgItem(IDC_PRIORITYCLASS);
int nCurSel=pBox->GetCurSel();
switch (nCurSel){
case 0:
dw=IDLE_PRIORITY_CLASS;
break;
case 1:
default:
dw=NORMAL_PRIORITY_CLASS;
break;
case 2:
dw=HIGH_PRIORITY_CLASS;
break;
case 3:
dw=REALTIME_PRIORITY_CLASS;
break;
}
SetPriorityClass(GetCurrentProcess(), dw);//调整优先级
}
void CUIThreadDlg::OnPriorityChange(UINT nID)
{
ASSERT(nID==IDC_CNTRTHRDPRIORITY||nID == IDC_DSPYTHRDPRIORITY);
DWORD dw;
//取对应该ID的焦点选项
CComboBox* pBox=(CComboBox*) GetDlgItem(nID);
int nCurSel=pBox->GetCurSel();
switch (nCurSel){
case 0:
dw=(DWORD)THREAD_PRIORITY_IDLE;
break;
case 1:
dw=(DWORD)THREAD_PRIORITY_LOWEST;
break;
case 2:
dw=(DWORD)THREAD_PRIORITY_BELOW_NORMAL;
break;
case 3:
default:
dw=(DWORD)THREAD_PRIORITY_NORMAL;
break;
case 4:
dw=(DWORD)THREAD_PRIORITY_ABOVE_NORMAL;
break;
case 5:
dw=(DWORD)THREAD_PRIORITY_HIGHEST;
break;
case 6:
dw=(DWORD)THREAD_PRIORITY_TIME_CRITICAL;
break;
}
if(nID==IDC_CNTRTHRDPRIORITY)
m_pCounterThread->SetThreadPriority(dw);
//调整计数线程优先级
else
m_pDisplayThread->SetThreadPriority(dw);
//调整显示线程优先级
}
void CUIThreadDlg::OnSelChangeDspyThrdPriority()
{
// TODO: Add your control notification handler code here
OnPriorityChange(IDC_DSPYTHRDPRIORITY);
}
void CUIThreadDlg::OnSelChangeCntrThrdPriority()
{
// TODO: Add your control notification handler code here
OnPriorityChange(IDC_CNTRTHRDPRIORITY);
}
void CUIThreadDlg::OnPause()
{
// TODO: Add your control notification handler code here
//取挂起复选框状态
CButton* pCheck=(CButton*)GetDlgItem(IDC_PAUSE);
BOOL bPaused=((pCheck->GetState() & 0x003) != 0);
if (bPaused) {
m_pCounterThread->SuspendThread();
m_pDisplayThread->SuspendThread();
}//挂起线程
else {
m_pCounterThread->ResumeThread();
m_pDisplayThread->ResumeThread();
}//恢复线程运行
}
void CUIThreadDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
int nCount=0;
DWORD dwStatus;
//取挂起复选框状态
CButton* pCheck=(CButton*) GetDlgItem(IDC_PAUSE);
BOOL bPaused=((pCheck->GetState() & 0x003) != 0);
if (bPaused == TRUE){
pCheck->SetCheck(0);//复选取消
m_pCounterThread->ResumeThread();
//恢复线程运行
m_pDisplayThread->ResumeThread();
}
if (m_pCounterThread != NULL){
VERIFY(::GetExitCodeThread(m_pCounterThread->m_hThread, &dwStatus));//取计数线程结束码
if (dwStatus == STILL_ACTIVE){
nCount++;
m_pCounterThread->m_bDone=TRUE;
}//如果仍为运行状态,则终止
else{
delete m_pCounterThread;
m_pCounterThread=NULL;
}//如果已经终止,则删除该线程对象
}
if (m_pDisplayThread != NULL){
VERIFY(::GetExitCodeThread(m_pDisplayThread->m_hThread, &dwStatus));//取显示线程结束码
if (dwStatus == STILL_ACTIVE){
nCount++;
m_pDisplayThread->m_bDone=TRUE;
}//如果仍为运行状态,则终止
else{
delete m_pDisplayThread;
m_pDisplayThread=NULL;
}//如果已经终止,则删除该线程对象
}
if (nCount == 0)//两个线程均终止,则关闭程序
CDialog::OnClose();
else //否则发送WM_CLOSE消息
PostMessage(WM_CLOSE, 0, 0);
}
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