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📄 inqueue.c

📁 一种在UDP协议中实现了拥赛控制和重传机制的协议
💻 C
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/* SCTP kernel reference Implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2002 International Business Machines, Corp. *  * This file is part of the SCTP kernel reference Implementation *  * These functions are the methods for accessing the SCTP inqueue. * * An SCTP inqueue is a queue into which you push SCTP packets * (which might be bundles or fragments of chunks) and out of which you * pop SCTP whole chunks. *  * The SCTP reference implementation is free software;  * you can redistribute it and/or modify it under the terms of  * the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. *  * The SCTP reference implementation is distributed in the hope that it  * will be useful, but WITHOUT ANY WARRANTY; without even the implied *                 ************************ * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU CC; see the file COPYING.  If not, write to * the Free Software Foundation, 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA.   *  * Please send any bug reports or fixes you make to the * email address(es): *    lksctp developers <lksctp-developers@lists.sourceforge.net> *  * Or submit a bug report through the following website: *    http://www.sf.net/projects/lksctp * * Written or modified by:  *    La Monte H.P. Yarroll <piggy@acm.org> *    Karl Knutson <karl@athena.chicago.il.us> *  * Any bugs reported given to us we will try to fix... any fixes shared will * be incorporated into the next SCTP release. */#include <net/sctp/sctp.h>#include <net/sctp/sm.h>#include <linux/interrupt.h>/* Initialize an SCTP inqueue.  */void sctp_inq_init(struct sctp_inq *queue){	skb_queue_head_init(&queue->in);	queue->in_progress = NULL;	/* Create a task for delivering data.  */	INIT_WORK(&queue->immediate, NULL, NULL);	queue->malloced = 0;}/* Release the memory associated with an SCTP inqueue.  */void sctp_inq_free(struct sctp_inq *queue){	struct sctp_chunk *chunk;	/* Empty the queue.  */	while ((chunk = (struct sctp_chunk *) skb_dequeue(&queue->in)) != NULL)		sctp_chunk_free(chunk);	/* If there is a packet which is currently being worked on,	 * free it as well.	 */	if (queue->in_progress)		sctp_chunk_free(queue->in_progress);	if (queue->malloced) {		/* Dump the master memory segment.  */		kfree(queue);	}}/* Put a new packet in an SCTP inqueue. * We assume that packet->sctp_hdr is set and in host byte order. */void sctp_inq_push(struct sctp_inq *q, struct sctp_chunk *packet){	/* Directly call the packet handling routine. */	/* We are now calling this either from the soft interrupt	 * or from the backlog processing.	 * Eventually, we should clean up inqueue to not rely	 * on the BH related data structures.	 */	skb_queue_tail(&(q->in), (struct sk_buff *) packet);	q->immediate.func(q->immediate.data);}/* Extract a chunk from an SCTP inqueue. * * WARNING:  If you need to put the chunk on another queue, you need to * make a shallow copy (clone) of it. */struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue){	struct sctp_chunk *chunk;	sctp_chunkhdr_t *ch = NULL;	/* The assumption is that we are safe to process the chunks	 * at this time.	 */	if ((chunk = queue->in_progress)) {		/* There is a packet that we have been working on.		 * Any post processing work to do before we move on?		 */		if (chunk->singleton ||		    chunk->end_of_packet ||		    chunk->pdiscard) {			sctp_chunk_free(chunk);			chunk = queue->in_progress = NULL;		} else {			/* Nothing to do. Next chunk in the packet, please. */			ch = (sctp_chunkhdr_t *) chunk->chunk_end;			/* Force chunk->skb->data to chunk->chunk_end.  */			skb_pull(chunk->skb,				 chunk->chunk_end - chunk->skb->data);		}	}	/* Do we need to take the next packet out of the queue to process? */	if (!chunk) {		/* Is the queue empty?  */        	if (skb_queue_empty(&queue->in))			return NULL;		chunk = queue->in_progress =			(struct sctp_chunk *) skb_dequeue(&queue->in);		/* This is the first chunk in the packet.  */		chunk->singleton = 1;		ch = (sctp_chunkhdr_t *) chunk->skb->data;	}        chunk->chunk_hdr = ch;        chunk->chunk_end = ((__u8 *)ch) + WORD_ROUND(ntohs(ch->length));	/* In the unlikely case of an IP reassembly, the skb could be	 * non-linear. If so, update chunk_end so that it doesn't go past	 * the skb->tail.	 */	if (unlikely(skb_is_nonlinear(chunk->skb))) {		if (chunk->chunk_end > chunk->skb->tail)			chunk->chunk_end = chunk->skb->tail;	}	skb_pull(chunk->skb, sizeof(sctp_chunkhdr_t));	chunk->subh.v = NULL; /* Subheader is no longer valid.  */	if (chunk->chunk_end < chunk->skb->tail) {		/* This is not a singleton */		chunk->singleton = 0;	} else if (chunk->chunk_end > chunk->skb->tail) {                /* RFC 2960, Section 6.10  Bundling		 *		 * Partial chunks MUST NOT be placed in an SCTP packet.		 * If the receiver detects a partial chunk, it MUST drop		 * the chunk.  		 *		 * Since the end of the chunk is past the end of our buffer		 * (which contains the whole packet, we can freely discard		 * the whole packet.		 */		sctp_chunk_free(chunk);		chunk = queue->in_progress = NULL;		return NULL;	} else {		/* We are at the end of the packet, so mark the chunk		 * in case we need to send a SACK.		 */		chunk->end_of_packet = 1;	}	SCTP_DEBUG_PRINTK("+++sctp_inq_pop+++ chunk %p[%s],"			  " length %d, skb->len %d\n",chunk,			  sctp_cname(SCTP_ST_CHUNK(chunk->chunk_hdr->type)),			  ntohs(chunk->chunk_hdr->length), chunk->skb->len);	return chunk;}/* Set a top-half handler. * * Originally, we the top-half handler was scheduled as a BH.  We now * call the handler directly in sctp_inq_push() at a time that * we know we are lock safe. * The intent is that this routine will pull stuff out of the * inqueue and process it. */void sctp_inq_set_th_handler(struct sctp_inq *q,				 void (*callback)(void *), void *arg){	INIT_WORK(&q->immediate, callback, arg);}

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