📄 addbox.ui.h
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/****************************************************************************** ui.h extension file, included from the uic-generated form implementation.**** If you wish to add, delete or rename functions or slots use** Qt Designer which will update this file, preserving your code. Create an** init() function in place of a constructor, and a destroy() function in** place of a destructor.*****************************************************************************/void AddBoxForm::OKSlot(){ QString name = nameLineEdit->text(); int x0 = boxX0lineEdit->text().toInt(); int y0 = boxY0lineEdit->text().toInt(); int z0 = boxZ0lineEdit->text().toInt(); int x1 = boxX1lineEdit->text().toInt(); int y1 = boxY1lineEdit->text().toInt(); int z1 = boxZ1lineEdit->text().toInt(); int maxIndx = addBoxMaterialcomboBox->currentText().toInt(); emit NewItem(name,x0,y0,z0,x1,y1,z1,maxIndx);}void AddBoxForm::CancelSlot(){ emit Cancel();}void AddBoxForm::takeMaxMaterialIndx( int maxIndx ){ addBoxMaterialcomboBox->clear(); for (int i=0; i<maxIndx; i++) { addBoxMaterialcomboBox->insertItem(QString::number(i)); }}
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