📄 addcylinderform.ui.h
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/****************************************************************************** ui.h extension file, included from the uic-generated form implementation.**** If you wish to add, delete or rename functions or slots use** Qt Designer which will update this file, preserving your code. Create an** init() function in place of a constructor, and a destroy() function in** place of a destructor.*****************************************************************************/void AddCylinderForm::OKSlot(){ QString name = nameLineEdit->text(); int mat = materialcomboBox->currentText().toInt(); int x0 = cylinderCenterXLineEdit->text().toInt(); int y0 = cylinderCenterYLineEdit->text().toInt(); int z0 = cylinderCenterZLineEdit->text().toInt(); float R = radiusLineEdit->text().toFloat(); float height = heightLineEdit->text().toFloat(); float Phi = M_PI*phiLineEdit->text().toFloat()/180.0; float theta = M_PI*thetaLineEdit->text().toFloat()/180.0; emit NewItem(name,mat,x0,y0,z0,R,height,Phi,theta);}void AddCylinderForm::CancelSlot(){ emit Cancel();}void AddCylinderForm::takeMaxMaterialIndx( int maxIndx ){ materialcomboBox->clear(); for (int i=0; i<maxIndx; i++) { materialcomboBox->insertItem(QString::number(i)); }}
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