📄 alarm.c
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/* In alarm.c, the first function, ding, simulates an alarm clock. */
#include <signal.h>
#include <stdio.h>
#include <unistd.h>
static int alarm_fired = 0;
void ding(int sig)
{
alarm_fired = 1;
}
/* In main, we tell the child process to wait for five seconds
before sending a SIGALRM signal to its parent. */
int main()
{
int pid;
printf("alarm application starting\n");
if((pid = fork()) == 0) {
sleep(5);
kill(getppid(), SIGALRM);
exit(0);
}
/* The parent process arranges to catch SIGALRM with a call to signal
and then waits for the inevitable. */
printf("waiting for alarm to go off\n");
(void) signal(SIGALRM, ding);
pause();
if (alarm_fired)
printf("Ding!\n");
printf("done\n");
exit(0);
}
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