xmlutf16transcoder.cpp

来自「IBM的解析xml的工具Xerces的源代码」· C++ 代码 · 共 207 行

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/* * Copyright 1999-2000,2004 The Apache Software Foundation. *  * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */// ---------------------------------------------------------------------------//  Includes// ---------------------------------------------------------------------------#include <xercesc/util/BitOps.hpp>#include <xercesc/util/XMLUTF16Transcoder.hpp>#include <xercesc/util/TranscodingException.hpp>#include <string.h>XERCES_CPP_NAMESPACE_BEGIN// ---------------------------------------------------------------------------//  XMLUTF16Transcoder: Constructors and Destructor// ---------------------------------------------------------------------------XMLUTF16Transcoder::XMLUTF16Transcoder( const   XMLCh* const    encodingName                                        , const unsigned int    blockSize                                        , const bool            swapped                                        , MemoryManager* const manager) :    XMLTranscoder(encodingName, blockSize, manager)    , fSwapped(swapped){}XMLUTF16Transcoder::~XMLUTF16Transcoder(){}// ---------------------------------------------------------------------------//  XMLUTF16Transcoder: Implementation of the transcoder API// ---------------------------------------------------------------------------unsigned intXMLUTF16Transcoder::transcodeFrom(  const   XMLByte* const       srcData                                    , const unsigned int         srcCount                                    ,       XMLCh* const         toFill                                    , const unsigned int         maxChars                                    ,       unsigned int&        bytesEaten                                    ,       unsigned char* const charSizes){    // If debugging, make sure that the block size is legal    #if defined(XERCES_DEBUG)    checkBlockSize(maxChars);    #endif    //    //  Calculate the max chars we can do here. Its the lesser of the    //  max output chars and the number of chars in the source.    //    const unsigned int srcChars = srcCount / sizeof(UTF16Ch);    const unsigned int countToDo = srcChars < maxChars ? srcChars : maxChars;    // Look at the source data as UTF16 chars    const UTF16Ch* asUTF16 = (const UTF16Ch*)srcData;    // And get a mutable pointer to the output    XMLCh* outPtr = toFill;    //    //  If its swapped, we have to do a char by char swap and cast. Else    //  we have to check whether our XMLCh and UTF16Ch types are the same    //  size or not. If so, we can optimize by just doing a buffer copy.    //    if (fSwapped)    {        //        //  And then do the swapping loop for the count we precalculated. Note        //  that this also handles size conversion as well if XMLCh is not the        //  same size as UTF16Ch.        //        for (unsigned int index = 0; index < countToDo; index++)            *outPtr++ = BitOps::swapBytes(*asUTF16++);    }     else    {        //        //  If the XMLCh type is the same size as a UTF16 value on this        //  platform, then we can do just a buffer copy straight to the target        //  buffer since our source chars are UTF-16 chars. If its not, then        //  we still have to do a loop and assign each one, in order to        //  implicitly convert.        //        if (sizeof(XMLCh) == sizeof(UTF16Ch))        {            //  Notice we convert char count to byte count here!!!            memcpy(toFill, srcData, countToDo * sizeof(UTF16Ch));        }         else        {            for (unsigned int index = 0; index < countToDo; index++)                *outPtr++ = XMLCh(*asUTF16++);        }    }    // Set the bytes eaten    bytesEaten = countToDo * sizeof(UTF16Ch);    // Set the character sizes to the fixed size    memset(charSizes, sizeof(UTF16Ch), countToDo);    // Return the chars we transcoded    return countToDo;}unsigned intXMLUTF16Transcoder::transcodeTo(const   XMLCh* const    srcData                                , const unsigned int    srcCount                                ,       XMLByte* const  toFill                                , const unsigned int    maxBytes                                ,       unsigned int&   charsEaten                                , const UnRepOpts){    // If debugging, make sure that the block size is legal    #if defined(XERCES_DEBUG)    checkBlockSize(maxBytes);    #endif    //    //  Calculate the max chars we can do here. Its the lesser of the    //  chars that we can fit into the output buffer, and the source    //  chars available.    //    const unsigned int maxOutChars = maxBytes / sizeof(UTF16Ch);    const unsigned int countToDo = srcCount < maxOutChars ? srcCount : maxOutChars;    //    //  Get a pointer tot he output buffer in the UTF-16 character format    //  that we need to work with. And get a mutable pointer to the source    //  character buffer.    //    UTF16Ch*        outPtr = (UTF16Ch*)toFill;    const XMLCh*    srcPtr = srcData;    //    //  If the target format is swapped from our native format, then handle    //  it one way, else handle it another.    //    if (fSwapped)    {        //        //  And then do the swapping loop for the count we precalculated. Note        //  that this also handles size conversion as well if XMLCh is not the        //  same size as UTF16Ch.        //        for (unsigned int index = 0; index < countToDo; index++)        {            // To avoid flakey compilers, use a temp            const UTF16Ch tmpCh = UTF16Ch(*srcPtr++);            *outPtr++ = BitOps::swapBytes(tmpCh);        }    }     else    {        //        //  If XMLCh and UTF16Ch are the same size, we can just do a fast        //  memory copy. Otherwise, we have to do a loop and downcast each        //  character into its new 16 bit storage.        //        if (sizeof(XMLCh) == sizeof(UTF16Ch))        {            //  Notice we convert char count to byte count here!!!            memcpy(toFill, srcData, countToDo * sizeof(UTF16Ch));        }         else        {            for (unsigned int index = 0; index < countToDo; index++)                *outPtr++ = UTF16Ch(*srcPtr++);        }    }    // Set the chars eaten to the calculated number we ate    charsEaten = countToDo;    //Return the bytes we ate. Note we convert to a byte count here!    return countToDo * sizeof(UTF16Ch);}bool XMLUTF16Transcoder::canTranscodeTo(const unsigned int) const{    // We can handle anything    return true;}XERCES_CPP_NAMESPACE_END

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