win32msgloader.hpp

来自「IBM的解析xml的工具Xerces的源代码」· HPP 代码 · 共 148 行

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/* * Copyright 1999-2000,2004 The Apache Software Foundation. *  * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Log: Win32MsgLoader.hpp,v $ * Revision 1.6  2004/09/08 13:56:34  peiyongz * Apache License Version 2.0 * * Revision 1.5  2003/12/24 15:24:13  cargilld * More updates to memory management so that the static memory manager. * * Revision 1.4  2003/12/17 00:18:37  cargilld * Update to memory management so that the static memory manager (one used to call Initialize) is only for static data. * * Revision 1.3  2003/03/07 18:15:44  tng * Return a reference instead of void for operator= * * Revision 1.2  2002/11/04 15:10:41  tng * C++ Namespace Support. * * Revision 1.1.1.1  2002/02/01 22:22:22  peiyongz * sane_include * * Revision 1.4  2000/03/28 19:43:23  roddey * Fixes for signed/unsigned warnings. New work for two way transcoding * stuff. * * Revision 1.3  2000/03/02 19:55:19  roddey * This checkin includes many changes done while waiting for the * 1.1.0 code to be finished. I can't list them all here, but a list is * available elsewhere. * * Revision 1.2  2000/02/06 07:48:24  rahulj * Year 2K copyright swat. * * Revision 1.1.1.1  1999/11/09 01:07:15  twl * Initial checkin * * Revision 1.3  1999/11/08 20:45:28  rahul * Swat for adding in Product name and CVS comment log variable. * */#if !defined(WIN32MSGLOADER_HPP)#define WIN32MSGLOADER_HPP#include <xercesc/util/XercesDefs.hpp>#include <xercesc/util/XMLMsgLoader.hpp>XERCES_CPP_NAMESPACE_BEGIN////  This is a simple in Win32 RC message loader implementation.//class XMLUTIL_EXPORT Win32MsgLoader : public XMLMsgLoader{public :    // -----------------------------------------------------------------------    //  Public Constructors and Destructor    // -----------------------------------------------------------------------    Win32MsgLoader(const XMLCh* const msgDomain);    ~Win32MsgLoader();    // -----------------------------------------------------------------------    //  Implementation of the virtual message loader API    // -----------------------------------------------------------------------    virtual bool loadMsg    (        const   XMLMsgLoader::XMLMsgId  msgToLoad        ,       XMLCh* const            toFill        , const unsigned int            maxChars    );    virtual bool loadMsg    (        const   XMLMsgLoader::XMLMsgId  msgToLoad        ,       XMLCh* const            toFill        , const unsigned int            maxChars        , const XMLCh* const            repText1        , const XMLCh* const            repText2 = 0        , const XMLCh* const            repText3 = 0        , const XMLCh* const            repText4 = 0        , MemoryManager* const          manger   = XMLPlatformUtils::fgMemoryManager    );    virtual bool loadMsg    (        const   XMLMsgLoader::XMLMsgId  msgToLoad        ,       XMLCh* const            toFill        , const unsigned int            maxChars        , const char* const             repText1        , const char* const             repText2 = 0        , const char* const             repText3 = 0        , const char* const             repText4 = 0        , MemoryManager* const          manager  = XMLPlatformUtils::fgMemoryManager    );private :    // -----------------------------------------------------------------------    //  Unimplemented constructors and operators    // -----------------------------------------------------------------------    Win32MsgLoader();    Win32MsgLoader(const Win32MsgLoader&);    Win32MsgLoader& operator=(const Win32MsgLoader&);    // -----------------------------------------------------------------------    //  Private data members    //    //  fDomainOfs    //      This is the id offset for the current domain. Its used to bias    //      the zero based id of each domain, since they are stored in the    //      same file and have to have unique ids internally. This is set    //      in the ctor from the domain name. We just have to agree with    //      what our formatter in the NLSXlat program does.    //    //  fModHandle    //      This is our DLL module handle that we need in order to load    //      resource messages. This is set during construction.    //    //  fMsgDomain    //      This is the name of the error domain that this loader is for.    // -----------------------------------------------------------------------    unsigned int    fDomainOfs;    HINSTANCE       fModHandle;    XMLCh*          fMsgDomain;};XERCES_CPP_NAMESPACE_END#endif

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