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📄 dom_processinginstruction.hpp

📁 IBM的解析xml的工具Xerces的源代码
💻 HPP
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. *  * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_ProcessingInstruction.hpp,v 1.5 2004/09/08 13:55:43 peiyongz Exp $ */#ifndef DOM_ProcessingInstruction_HEADER_GUARD_#define DOM_ProcessingInstruction_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_Node.hpp"XERCES_CPP_NAMESPACE_BEGINclass ProcessingInstructionImpl;/** * The <code>ProcessingInstruction</code> interface represents a  "processing * instruction", used in XML as a way to keep processor-specific information * in the text of the document. */class  DEPRECATED_DOM_EXPORT DOM_ProcessingInstruction: public DOM_Node {public:    /** @name Constructors and assignment operator */    //@{    /**      * Default constructor for DOM_ProcessingInstruction.  The resulting object      *  does not refer to an actual PI node; it will compare == to 0, and is similar      * to a null object reference variable in Java.  It may subsequently be      * assigned to refer to an actual PI node.      * <p>      * New Processing Instruction nodes are created by DOM_Document::createProcessingInstruction().      *      *      */    DOM_ProcessingInstruction();    /**      * Copy constructor.  Creates a new <code>DOM_ProcessingInstruction</code> that refers to the      * same underlying node as the original.  See also DOM_Node::clone(),      * which will copy the actual PI node, rather than just creating a new      * reference to the original node.      *      * @param other The object to be copied.      */    DOM_ProcessingInstruction(const DOM_ProcessingInstruction &other);    /**      * Assignment operator.      *      * @param other The object to be copied.      */    DOM_ProcessingInstruction & operator = (const DOM_ProcessingInstruction &other);    /**      * Assignment operator.  This overloaded variant is provided for      *   the sole purpose of setting a DOM_Node reference variable to      *   zero.  Nulling out a reference variable in this way will decrement      *   the reference count on the underlying Node object that the variable      *   formerly referenced.  This effect is normally obtained when reference      *   variable goes out of scope, but zeroing them can be useful for      *   global instances, or for local instances that will remain in scope      *   for an extended time,  when the storage belonging to the underlying      *   node needs to be reclaimed.      *      * @param val   Only a value of 0, or null, is allowed.      */    DOM_ProcessingInstruction & operator = (const DOM_NullPtr *val);    //@}    /** @name Destructor. */    //@{	 /**	  * Destructor for DOM_processingInstruction.  The object being destroyed is the reference      * object, not the underlying PI node itself.	  *	  */    ~DOM_ProcessingInstruction();    //@}    /** @name Get functions. */    //@{    /**     * The target of this processing instruction.     *     * XML defines this as being the     * first token following the markup that begins the processing instruction.     */    DOMString        getTarget() const;    /**     * The content of this processing instruction.     *     * This is from the first non     * white space character after the target to the character immediately     * preceding the <code>?&gt;</code>.     * @exception DOMException     *   NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly.     */    DOMString        getData() const;    //@}    /** @name Set functions. */    //@{    /**    * Sets the content of this processing instruction.    *    * This is from the first non    * white space character after the target to the character immediately    * preceding the <code>?&gt;</code>.    * @param data The string containing the processing instruction    */    void             setData(const DOMString &data);    //@}protected:    DOM_ProcessingInstruction(ProcessingInstructionImpl *impl);    friend class DOM_Document;};XERCES_CPP_NAMESPACE_END#endif

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