dom_entity.hpp

来自「IBM的解析xml的工具Xerces的源代码」· HPP 代码 · 共 139 行

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/* * Copyright 1999-2002,2004 The Apache Software Foundation. *  * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_Entity.hpp,v 1.5 2004/09/08 13:55:42 peiyongz Exp $ */#ifndef DOM_Entity_HEADER_GUARD_#define DOM_Entity_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_Node.hpp"XERCES_CPP_NAMESPACE_BEGINclass EntityImpl;/** * This interface represents an entity, either parsed or unparsed, in an XML * document. * * Note that this models the entity itself not the entity * declaration. <code>Entity</code> declaration modeling has been left for a * later Level of the DOM specification. * <p>The <code>nodeName</code> attribute that is inherited from * <code>Node</code> contains the name of the entity. * <p>An XML processor may choose to completely expand entities before  the * structure model is passed to the DOM; in this case there will be no * <code>EntityReference</code> nodes in the document tree. * * <p>Note: the first release of this parser does not create entity *    nodes when reading an XML document.  Entities may be *    programatically created using DOM_Document::createEntity(). */class DEPRECATED_DOM_EXPORT DOM_Entity: public DOM_Node {public:    /** @name Constructors and assignment operator */    //@{    /**      * Default constructor for DOM_Entity.      *      */    DOM_Entity();    /**      * Copy constructor.      *      * @param other The object to be copied.      */    DOM_Entity(const DOM_Entity &other);    /**      * Assignment operator.      *      * @param other The object to be copied.      */    DOM_Entity & operator = (const DOM_Entity &other);    /**      * Assignment operator.  This overloaded variant is provided for      *   the sole purpose of setting a DOM_Node reference variable to      *   zero.  Nulling out a reference variable in this way will decrement      *   the reference count on the underlying Node object that the variable      *   formerly referenced.  This effect is normally obtained when reference      *   variable goes out of scope, but zeroing them can be useful for      *   global instances, or for local instances that will remain in scope      *   for an extended time,  when the storage belonging to the underlying      *   node needs to be reclaimed.      *      * @param val   Only a value of 0, or null, is allowed.      */    DOM_Entity & operator = (const DOM_NullPtr *val);    //@}    /** @name Destructor. */    //@{	 /**	  * Destructor for DOM_Entity.	  *	  */    ~DOM_Entity();    //@}    /** @name Get functions. */    //@{  /**   * The public identifier associated with the entity, if specified.   *   * If the public identifier was not specified, this is <code>null</code>.   */  DOMString        getPublicId() const;  /**   * The system identifier associated with the entity, if specified.   *   * If the system identifier was not specified, this is <code>null</code>.   */  DOMString        getSystemId() const;  /**   * For unparsed entities, the name of the notation for the entity.   *   * For parsed entities, this is <code>null</code>.   */  DOMString        getNotationName() const;  DOM_Node		getFirstChild() const;  DOM_Node      getLastChild() const;  DOM_NodeList  getChildNodes() const;  bool          hasChildNodes() const;  DOM_Node		getPreviousSibling() const;  DOM_Node		getNextSibling() const;  //@}protected:    DOM_Entity(EntityImpl *impl);    friend class DOM_Document;};XERCES_CPP_NAMESPACE_END#endif

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