namespacescope.cpp
来自「IBM的解析xml的工具Xerces的源代码」· C++ 代码 · 共 295 行
CPP
295 行
/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Log: NamespaceScope.cpp,v $ * Revision 1.7 2004/09/08 13:56:56 peiyongz * Apache License Version 2.0 * * Revision 1.6 2003/12/17 00:18:40 cargilld * Update to memory management so that the static memory manager (one used to call Initialize) is only for static data. * * Revision 1.5 2003/05/18 14:02:07 knoaman * Memory manager implementation: pass per instance manager. * * Revision 1.4 2003/05/16 21:43:21 knoaman * Memory manager implementation: Modify constructors to pass in the memory manager. * * Revision 1.3 2003/05/15 18:57:27 knoaman * Partial implementation of the configurable memory manager. * * Revision 1.2 2002/11/04 14:49:41 tng * C++ Namespace Support. * * Revision 1.1.1.1 2002/02/01 22:22:45 peiyongz * sane_include * * Revision 1.3 2001/07/31 15:26:54 knoaman * Added support for <attributeGroup>. * * Revision 1.2 2001/05/11 13:27:33 tng * Copyright update. * * Revision 1.1 2001/04/19 17:43:15 knoaman * More schema implementation classes. * */// ---------------------------------------------------------------------------// Includes// ---------------------------------------------------------------------------#include <string.h>#include <xercesc/util/EmptyStackException.hpp>#include <xercesc/validators/schema/NamespaceScope.hpp>XERCES_CPP_NAMESPACE_BEGIN// ---------------------------------------------------------------------------// NamespaceScope: Constructors and Destructor// ---------------------------------------------------------------------------NamespaceScope::NamespaceScope(MemoryManager* const manager) : fEmptyNamespaceId(0) , fStackCapacity(8) , fStackTop(0) , fPrefixPool(109, manager) , fStack(0) , fMemoryManager(manager){ // Do an initial allocation of the stack and zero it out fStack = (StackElem**) fMemoryManager->allocate ( fStackCapacity * sizeof(StackElem*) );//new StackElem*[fStackCapacity]; memset(fStack, 0, fStackCapacity * sizeof(StackElem*));}NamespaceScope::~NamespaceScope(){ // // Start working from the bottom of the stack and clear it out as we // go up. Once we hit an uninitialized one, we can break out. // for (unsigned int stackInd = 0; stackInd < fStackCapacity; stackInd++) { // If this entry has been set, then lets clean it up if (!fStack[stackInd]) break; // Delete the row for this entry, then delete the row structure fMemoryManager->deallocate(fStack[stackInd]->fMap);//delete [] fStack[stackInd]->fMap; delete fStack[stackInd]; } // Delete the stack array itself now fMemoryManager->deallocate(fStack);//delete [] fStack;}// ---------------------------------------------------------------------------// NamespaceScope: Stack access// ---------------------------------------------------------------------------unsigned int NamespaceScope::increaseDepth(){ // See if we need to expand the stack if (fStackTop == fStackCapacity) expandStack(); // If this element has not been initialized yet, then initialize it if (!fStack[fStackTop]) { fStack[fStackTop] = new (fMemoryManager) StackElem; fStack[fStackTop]->fMapCapacity = 0; fStack[fStackTop]->fMap = 0; } // Set up the new top row fStack[fStackTop]->fMapCount = 0; // Bump the top of stack fStackTop++; return fStackTop-1;}unsigned int NamespaceScope::decreaseDepth(){ if (!fStackTop) ThrowXMLwithMemMgr(EmptyStackException, XMLExcepts::ElemStack_StackUnderflow, fMemoryManager); fStackTop--; return fStackTop;}// ---------------------------------------------------------------------------// NamespaceScope: Prefix map methods// ---------------------------------------------------------------------------void NamespaceScope::addPrefix(const XMLCh* const prefixToAdd, const unsigned int uriId) { if (!fStackTop) ThrowXMLwithMemMgr(EmptyStackException, XMLExcepts::ElemStack_EmptyStack, fMemoryManager); // Get a convenience pointer to the stack top row StackElem* curRow = fStack[fStackTop - 1]; // Map the prefix to its unique id const unsigned int prefId = fPrefixPool.addOrFind(prefixToAdd); // // Add a new element to the prefix map for this element. If its full, // then expand it out. // if (curRow->fMapCount == curRow->fMapCapacity) expandMap(curRow); // // And now add a new element for this prefix. // curRow->fMap[curRow->fMapCount].fPrefId = prefId; curRow->fMap[curRow->fMapCount].fURIId = uriId; // Bump the map count now curRow->fMapCount++;}unsigned intNamespaceScope::getNamespaceForPrefix(const XMLCh* const prefixToMap, const int depthLevel) const { // // Map the prefix to its unique id, from the prefix string pool. If its // not a valid prefix, then its a failure. // unsigned int prefixId = fPrefixPool.getId(prefixToMap); if (!prefixId){ return fEmptyNamespaceId; } // // Start at the stack top and work backwards until we come to some // element that mapped this prefix. // int startAt = depthLevel; for (int index = startAt; index >= 0; index--) { // Get a convenience pointer to the current element StackElem* curRow = fStack[index]; // If no prefixes mapped at this level, then go the next one if (!curRow->fMapCount) continue; // Search the map at this level for the passed prefix for (unsigned int mapIndex = 0; mapIndex < curRow->fMapCount; mapIndex++) { if (curRow->fMap[mapIndex].fPrefId == prefixId) return curRow->fMap[mapIndex].fURIId; } } return fEmptyNamespaceId;}// ---------------------------------------------------------------------------// NamespaceScope: Miscellaneous methods// ---------------------------------------------------------------------------void NamespaceScope::reset(const unsigned int emptyId){ // Flush the prefix pool and put back in the standard prefixes fPrefixPool.flushAll(); // Reset the stack top to clear the stack fStackTop = 0; // And store the new special URI ids fEmptyNamespaceId = emptyId;}// ---------------------------------------------------------------------------// Namespace: Private helpers// ---------------------------------------------------------------------------void NamespaceScope::expandMap(StackElem* const toExpand){ // For convenience get the old map size const unsigned int oldCap = toExpand->fMapCapacity; // // Expand the capacity by 25%, or initialize it to 16 if its currently // empty. Then allocate a new temp buffer. // const unsigned int newCapacity = oldCap ? (unsigned int)(oldCap * 1.25) : 16; PrefMapElem* newMap = (PrefMapElem*) fMemoryManager->allocate ( newCapacity * sizeof(PrefMapElem) );//new PrefMapElem[newCapacity]; // // Copy over the old stuff. We DON'T have to zero out the new stuff // since this is a by value map and the current map index controls what // is relevant. // memcpy(newMap, toExpand->fMap, oldCap * sizeof(PrefMapElem)); // Delete the old map and store the new stuff fMemoryManager->deallocate(toExpand->fMap);//delete [] toExpand->fMap; toExpand->fMap = newMap; toExpand->fMapCapacity = newCapacity;}void NamespaceScope::expandStack(){ // Expand the capacity by 25% and allocate a new buffer const unsigned int newCapacity = (unsigned int)(fStackCapacity * 1.25); StackElem** newStack = (StackElem**) fMemoryManager->allocate ( newCapacity * sizeof(StackElem*) );//new StackElem*[newCapacity]; // Copy over the old stuff memcpy(newStack, fStack, fStackCapacity * sizeof(StackElem*)); // // And zero out the new stuff. Though we use a stack top, we reuse old // stack contents so we need to know if elements have been initially // allocated or not as we push new stuff onto the stack. // memset ( &newStack[fStackCapacity] , 0 , (newCapacity - fStackCapacity) * sizeof(StackElem*) ); // Delete the old array and update our members fMemoryManager->deallocate(fStack);//delete [] fStack; fStack = newStack; fStackCapacity = newCapacity;}XERCES_CPP_NAMESPACE_END/** * End of file NamespaceScope.cpp */
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