psviwriter.mak

来自「IBM的解析xml的工具Xerces的源代码」· MAK 代码 · 共 367 行

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# Microsoft Developer Studio Generated NMAKE File, Based on PSVIWriter.dsp!IF "$(CFG)" == ""CFG=PSVIWriter - Win32 Debug!MESSAGE No configuration specified. Defaulting to PSVIWriter - Win32 Debug.!ENDIF !IF "$(CFG)" != "PSVIWriter - Win32 Release" && "$(CFG)" != "PSVIWriter - Win32 Debug" && "$(CFG)" != "PSVIWriter - Win64 Debug" && "$(CFG)" != "PSVIWriter - Win64 Release"!MESSAGE Invalid configuration "$(CFG)" specified.!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "PSVIWriter.mak" CFG="PSVIWriter - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "PSVIWriter - Win32 Release" (based on "Win32 (x86) Console Application")!MESSAGE "PSVIWriter - Win32 Debug" (based on "Win32 (x86) Console Application")!MESSAGE "PSVIWriter - Win64 Debug" (based on "Win32 (x86) Console Application")!MESSAGE "PSVIWriter - Win64 Release" (based on "Win32 (x86) Console Application")!MESSAGE !ERROR An invalid configuration is specified.!ENDIF !IF "$(OS)" == "Windows_NT"NULL=!ELSE NULL=nul!ENDIF CPP=$(CPP)!IF  "$(CFG)" == "PSVIWriter - Win32 Release"OUTDIR=.\..\..\..\..\..\Build\Win32\VC6\ReleaseINTDIR=.\..\..\..\..\..\Build\Win32\VC6\Release\obj# Begin Custom MacrosOutDir=.\..\..\..\..\..\Build\Win32\VC6\Release# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\PSVIWriter.exe"!ELSE ALL : "XercesLib - Win32 Release" "$(OUTDIR)\PSVIWriter.exe"!ENDIF !IF "$(RECURSE)" == "1" CLEAN :"XercesLib - Win32 ReleaseCLEAN" !ELSE CLEAN :!ENDIF 	-@erase "$(INTDIR)\PSVIUni.obj"	-@erase "$(INTDIR)\PSVIWriter.obj"	-@erase "$(INTDIR)\PSVIWriterHandlers.obj"	-@erase "$(INTDIR)\vc60.idb"	-@erase "$(OUTDIR)\PSVIWriter.exe"	-@erase "$(OUTDIR)\PSVIWriter.ilk""$(OUTDIR)" :    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" :    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP_PROJ=/G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D "_WINDOWS" /D "PLATFORM_WIN32" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exeBSC32_FLAGS=/o"$(OUTDIR)\PSVIWriter.bsc" BSC32_SBRS= \	LINK32=link.exeLINK32_FLAGS=kernel32.lib user32.lib xerces-c_2.lib /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\PSVIWriter.pdb" /machine:I386 /out:"$(OUTDIR)\PSVIWriter.exe" /libpath:"..\..\..\..\..\Build\Win32\VC6\Release" LINK32_OBJS= \	"$(INTDIR)\PSVIUni.obj" \	"$(INTDIR)\PSVIWriter.obj" \	"$(INTDIR)\PSVIWriterHandlers.obj" \	"$(OUTDIR)\xerces-c_2.lib""$(OUTDIR)\PSVIWriter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)    $(LINK32) @<<  $(LINK32_FLAGS) $(LINK32_OBJS)<<!ELSEIF  "$(CFG)" == "PSVIWriter - Win32 Debug"OUTDIR=.\..\..\..\..\..\Build\Win32\VC6\DebugINTDIR=.\..\..\..\..\..\Build\Win32\VC6\Debug\obj# Begin Custom MacrosOutDir=.\..\..\..\..\..\Build\Win32\VC6\Debug# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\PSVIWriter.exe"!ELSE ALL : "XercesLib - Win32 Debug" "$(OUTDIR)\PSVIWriter.exe"!ENDIF !IF "$(RECURSE)" == "1" CLEAN :"XercesLib - Win32 DebugCLEAN" !ELSE CLEAN :!ENDIF 	-@erase "$(INTDIR)\PSVIUni.obj"	-@erase "$(INTDIR)\PSVIWriter.obj"	-@erase "$(INTDIR)\PSVIWriterHandlers.obj"	-@erase "$(INTDIR)\vc60.idb"	-@erase "$(INTDIR)\vc60.pdb"	-@erase "$(OUTDIR)\PSVIWriter.exe"	-@erase "$(OUTDIR)\PSVIWriter.ilk"	-@erase "$(OUTDIR)\PSVIWriter.pdb""$(OUTDIR)" :    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" :    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP_PROJ=/G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /D "_CONSOLE" /D "PLATFORM_WIN32" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exeBSC32_FLAGS=/o"$(OUTDIR)\PSVIWriter.bsc" BSC32_SBRS= \	LINK32=link.exeLINK32_FLAGS=kernel32.lib user32.lib xerces-c_2D.lib /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\PSVIWriter.pdb" /debug /machine:I386 /out:"$(OUTDIR)\PSVIWriter.exe" /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug" LINK32_OBJS= \	"$(INTDIR)\PSVIUni.obj" \	"$(INTDIR)\PSVIWriter.obj" \	"$(INTDIR)\PSVIWriterHandlers.obj" \	"$(OUTDIR)\xerces-c_2D.lib""$(OUTDIR)\PSVIWriter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)    $(LINK32) @<<  $(LINK32_FLAGS) $(LINK32_OBJS)<<!ELSEIF  "$(CFG)" == "PSVIWriter - Win64 Debug"OUTDIR=.\..\..\..\..\..\Build\Win64\VC6\DebugINTDIR=.\..\..\..\..\..\Build\Win64\VC6\Debug\obj# Begin Custom MacrosOutDir=.\..\..\..\..\..\Build\Win64\VC6\Debug# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\PSVIWriter.exe"!ELSE ALL : "XercesLib - Win64 Debug" "$(OUTDIR)\PSVIWriter.exe"!ENDIF !IF "$(RECURSE)" == "1" CLEAN :"XercesLib - Win64 DebugCLEAN" !ELSE CLEAN :!ENDIF 	-@erase "$(INTDIR)\PSVIUni.obj"	-@erase "$(INTDIR)\PSVIWriter.obj"	-@erase "$(INTDIR)\PSVIWriterHandlers.obj"	-@erase "$(INTDIR)\vc60.idb"	-@erase "$(INTDIR)\vc60.pdb"	-@erase "$(OUTDIR)\PSVIWriter.exe"	-@erase "$(OUTDIR)\PSVIWriter.ilk"	-@erase "$(OUTDIR)\PSVIWriter.pdb""$(OUTDIR)" :    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" :    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP_PROJ=/MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /D "_WINDOWS" /D "PLATFORM_WIN32" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exeBSC32_FLAGS=/o"$(OUTDIR)\PSVIWriter.bsc" BSC32_SBRS= \	LINK32=link.exeLINK32_FLAGS=kernel32.lib user32.lib xerces-c_2D.lib /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\PSVIWriter.pdb" /debug /machine:IX86 /out:"$(OUTDIR)\PSVIWriter.exe" /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win64\VC6\Debug" /machine:IA64 LINK32_OBJS= \	"$(INTDIR)\PSVIUni.obj" \	"$(INTDIR)\PSVIWriter.obj" \	"$(INTDIR)\PSVIWriterHandlers.obj" \	"$(OUTDIR)\xerces-c_2D.lib""$(OUTDIR)\PSVIWriter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)    $(LINK32) @<<  $(LINK32_FLAGS) $(LINK32_OBJS)<<!ELSEIF  "$(CFG)" == "PSVIWriter - Win64 Release"OUTDIR=.\..\..\..\..\..\Build\Win64\VC6\ReleaseINTDIR=.\..\..\..\..\..\Build\Win64\VC6\Release\obj# Begin Custom MacrosOutDir=.\..\..\..\..\..\Build\Win64\VC6\Release# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\PSVIWriter.exe"!ELSE ALL : "XercesLib - Win64 Release" "$(OUTDIR)\PSVIWriter.exe"!ENDIF !IF "$(RECURSE)" == "1" CLEAN :"XercesLib - Win64 ReleaseCLEAN" !ELSE CLEAN :!ENDIF 	-@erase "$(INTDIR)\PSVIUni.obj"	-@erase "$(INTDIR)\PSVIWriter.obj"	-@erase "$(INTDIR)\PSVIWriterHandlers.obj"	-@erase "$(INTDIR)\vc60.idb"	-@erase "$(OUTDIR)\PSVIWriter.exe"	-@erase "$(OUTDIR)\PSVIWriter.ilk""$(OUTDIR)" :    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" :    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP_PROJ=/MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D "_WINDOWS" /D "PLATFORM_WIN32" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exeBSC32_FLAGS=/o"$(OUTDIR)\PSVIWriter.bsc" BSC32_SBRS= \	LINK32=link.exeLINK32_FLAGS=kernel32.lib user32.lib xerces-c_2.lib /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\PSVIWriter.pdb" /machine:IX86 /out:"$(OUTDIR)\PSVIWriter.exe" /libpath:"..\..\..\..\..\Build\Win64\VC6\Release" /machine:IA64 LINK32_OBJS= \	"$(INTDIR)\PSVIUni.obj" \	"$(INTDIR)\PSVIWriter.obj" \	"$(INTDIR)\PSVIWriterHandlers.obj" \	"$(OUTDIR)\xerces-c_2.lib""$(OUTDIR)\PSVIWriter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)    $(LINK32) @<<  $(LINK32_FLAGS) $(LINK32_OBJS)<<!ENDIF .c{$(INTDIR)}.obj::   $(CPP) @<<   $(CPP_PROJ) $< <<.cpp{$(INTDIR)}.obj::   $(CPP) @<<   $(CPP_PROJ) $< <<.cxx{$(INTDIR)}.obj::   $(CPP) @<<   $(CPP_PROJ) $< <<.c{$(INTDIR)}.sbr::   $(CPP) @<<   $(CPP_PROJ) $< <<.cpp{$(INTDIR)}.sbr::   $(CPP) @<<   $(CPP_PROJ) $< <<.cxx{$(INTDIR)}.sbr::   $(CPP) @<<   $(CPP_PROJ) $< <<!IF "$(NO_EXTERNAL_DEPS)" != "1"!IF EXISTS("PSVIWriter.dep")!INCLUDE "PSVIWriter.dep"!ELSE !MESSAGE Warning: cannot find "PSVIWriter.dep"!ENDIF !ENDIF !IF "$(CFG)" == "PSVIWriter - Win32 Release" || "$(CFG)" == "PSVIWriter - Win32 Debug" || "$(CFG)" == "PSVIWriter - Win64 Debug" || "$(CFG)" == "PSVIWriter - Win64 Release"!IF  "$(CFG)" == "PSVIWriter - Win32 Release""XercesLib - Win32 Release" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win32 Release"    cd "..\PSVIWriter""XercesLib - Win32 ReleaseCLEAN" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win32 Release" RECURSE=1 CLEAN    cd "..\PSVIWriter"!ELSEIF  "$(CFG)" == "PSVIWriter - Win32 Debug""XercesLib - Win32 Debug" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win32 Debug"    cd "..\PSVIWriter""XercesLib - Win32 DebugCLEAN" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win32 Debug" RECURSE=1 CLEAN    cd "..\PSVIWriter"!ELSEIF  "$(CFG)" == "PSVIWriter - Win64 Debug""XercesLib - Win64 Debug" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win64 Debug"    cd "..\PSVIWriter""XercesLib - Win64 DebugCLEAN" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win64 Debug" RECURSE=1 CLEAN    cd "..\PSVIWriter"!ELSEIF  "$(CFG)" == "PSVIWriter - Win64 Release""XercesLib - Win64 Release" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win64 Release"    cd "..\PSVIWriter""XercesLib - Win64 ReleaseCLEAN" :    cd "..\XercesLib"   $(MAKE) CPP=$(CPP)  /$(MAKEFLAGS) /F ".\XercesLib.mak" CFG="XercesLib - Win64 Release" RECURSE=1 CLEAN    cd "..\PSVIWriter"!ENDIF SOURCE=..\..\..\..\..\samples\PSVIWriter\PSVIUni.cpp"$(INTDIR)\PSVIUni.obj" : $(SOURCE) "$(INTDIR)"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\..\samples\PSVIWriter\PSVIWriter.cpp"$(INTDIR)\PSVIWriter.obj" : $(SOURCE) "$(INTDIR)"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\..\samples\PSVIWriter\PSVIWriterHandlers.cpp"$(INTDIR)\PSVIWriterHandlers.obj" : $(SOURCE) "$(INTDIR)"	$(CPP) $(CPP_PROJ) $(SOURCE)!ENDIF 

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