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/* Guile interface (scripting engine) *//* $Id: core.c,v 1.17 2004/05/20 12:49:45 jonas Exp $ */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <libguile.h>#include "elinks.h"#include "lowlevel/home.h"#include "modules/module.h"#include "scripting/guile/core.h"#include "scripting/guile/hooks.h"#include "scripting/scripting.h"#include "util/error.h"#include "util/file.h"#include "util/string.h"/* * Bindings *//* static SCM c_current_url(void) *//* { *//* 	struct view_state *vs; *//* 	if (have_location(ses) && (vs = ses ? &cur_loc(ses)->vs : 0)) *//* 		return scm_makfrom0str(struri(vs->uri)); *//* 	else *//* 		return SCM_BOOL_F; *//* } *//* c_current_link *//* c_current_title *//* c_current_document *//* c_current_document_formatted *//* c_bind_key *//* c_xdialog */static voidinit_guile(struct module *module){	SCM user_module;	SCM internal_module;	unsigned char *path;	scm_init_guile();	if (!elinks_home) return;	/* Remember the current module. */	user_module = scm_current_module();	path = straconcat(elinks_home, "internal-hooks.scm", NULL);	if (!path) return;	if (file_can_read(path)) {		/* Load ~/.elinks/internal-hooks.scm. */		scm_c_primitive_load_path(path);		/* internal-hooks.scm should have created a new module (elinks		 * internal).  Let's remember it, even though I haven't figured		 * out how to use it directly yet... */		internal_module = scm_current_module();		/* Return to the user module, import bindings from (elinks		 * internal), then load ~/.elinks/user-hooks.scm. */		scm_set_current_module(user_module);		/* FIXME: better way? i want to use internal_module directly */		scm_c_use_module("elinks internal");	}	mem_free(path);	path = straconcat(elinks_home, "user-hooks.scm", NULL);	if (!path) return;	if (file_can_read(path))		scm_c_primitive_load_path(path);	mem_free(path);}struct module guile_scripting_module = struct_module(	/* name: */		"Guile",	/* options: */		NULL,	/* events: */		guile_scripting_hooks,	/* submodules: */	NULL,	/* data: */		NULL,	/* init: */		init_guile,	/* done: */		NULL);

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