screen.h

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/* $Id: screen.h,v 1.22 2004/04/23 20:44:30 pasky Exp $ */#ifndef EL__TERMINAL_SCREEN_H#define EL__TERMINAL_SCREEN_Hstruct screen_char;struct terminal;/* The terminal's screen manages */struct terminal_screen {	/* This is the screen's image, character by character. */	struct screen_char *image;	/* The previous screen's image, used for optimizing actual drawing. */	struct screen_char *last_image;	/* The current and the previous cursor positions. */	int cx, cy;	int lcx, lcy;	/* The range of line numbers that are out of sync with the physical	 * screen. @dirty_from > @dirty_to means not dirty. */	int dirty_from, dirty_to;};/* Mark the screen ready for redrawing. */static inline voidset_screen_dirty(struct terminal_screen *screen, int from, int to){	int_upper_bound(&screen->dirty_from, from);	int_lower_bound(&screen->dirty_to, to);}/* Initializes a screen. Returns NULL upon allocation failure. */struct terminal_screen *init_screen(void);/* Cleans up after the screen. */void done_screen(struct terminal_screen *screen);/* Update the size of the previous and the current screen image to hold @x time * @y chars. */void resize_screen(struct terminal *term, int x, int y);/* Updates the terminal screen. */void redraw_screen(struct terminal *term);/* Erases the entire screen and moves the cursor to the upper left corner. */void erase_screen(struct terminal *term);/* Meeep! */void beep_terminal(struct terminal *term);/* Release private screen drawing utilities. */void done_screen_drivers(void);#endif

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