📄 window.h
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/* $Id: window.h,v 1.11 2004/07/31 11:23:44 miciah Exp $ */#ifndef EL__TERMINAL_WINDOW_H#define EL__TERMINAL_WINDOW_H#include "util/lists.h"struct term_event;struct terminal;struct window;enum window_type { /* Normal windows: */ /* Used for things like dialogs. The default type when adding windows * with add_window(). */ WINDOW_NORMAL, /* Tab windows: */ /* Tabs are a separate session and has separate history, current * document and action-in-progress .. basically a separate browsing * state. */ WINDOW_TAB,};typedef void (window_handler)(struct window *, struct term_event *);struct window { LIST_HEAD(struct window); enum window_type type; /* The window event handler */ window_handler *handler; /* For tab windows the session is stored in @data. For normal windows * it can contain dialog data. */ /* It is free()'d by delete_window() */ void *data; /* The terminal (and screen) that hosts the window */ struct terminal *term; /* Used for tabs focus detection. */ int xpos, width; int x, y; /* For delayed tab resizing */ unsigned int resize:1;};void redraw_from_window(struct window *);void redraw_below_window(struct window *);void add_window(struct terminal *, window_handler, void *);void delete_window(struct window *);void delete_window_ev(struct window *, struct term_event *ev);#define set_window_ptr(window, x_, y_) do { (window)->x = (x_); (window)->y = (y_); } while (0)void get_parent_ptr(struct window *, int *, int *);void add_empty_window(struct terminal *, void (*)(void *), void *);#endif
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