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📄 localcharset.c

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/* Determine a canonical name for the current locale's character encoding.   Copyright (C) 2000-2001 Free Software Foundation, Inc.   This program is free software; you can redistribute it and/or modify it   under the terms of the GNU Library General Public License as published   by the Free Software Foundation; either version 2, or (at your option)   any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   Library General Public License for more details.   You should have received a copy of the GNU Library General Public   License along with this program; if not, write to the Free Software   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,   USA.  *//* Written by Bruno Haible <haible@clisp.cons.org>.  */#ifdef HAVE_CONFIG_H#include "config.h"#endif#if HAVE_STDDEF_H#include <stddef.h>#endif#include <stdio.h>#if HAVE_STRING_H#include <string.h>#else#include <strings.h>#endif#if HAVE_STDLIB_H#include <stdlib.h>#endif#if defined _WIN32 || defined __WIN32__#undef WIN32			/* avoid warning on mingw32 */#define WIN32#endif#ifndef WIN32#if HAVE_LANGINFO_CODESET#include <langinfo.h>#else#if HAVE_SETLOCALE#include <locale.h>#endif#endif#else /* WIN32 */#define WIN32_LEAN_AND_MEAN#include <windows.h>#endif#ifndef DIRECTORY_SEPARATOR#define DIRECTORY_SEPARATOR '/'#endif#ifndef ISSLASH#define ISSLASH(C) ((C) == DIRECTORY_SEPARATOR)#endif/* The following static variable is declared 'volatile' to avoid a   possible multithread problem in the function get_charset_aliases. If we   are running in a threaded environment, and if two threads initialize   'charset_aliases' simultaneously, both will produce the same value,   and everything will be ok if the two assignments to 'charset_aliases'   are atomic. But I don't know what will happen if the two assignments mix.  */#if __STDC__ != 1#define volatile		/* empty */#endif/* Pointer to the contents of the charset.alias file, if it has already been   read, else NULL.  Its format is:   ALIAS_1 '\0' CANONICAL_1 '\0' ... ALIAS_n '\0' CANONICAL_n '\0' '\0'  */static const unsigned char *volatile charset_aliases;/* Return a pointer to the contents of the charset.alias file.  */static const unsigned char *get_charset_aliases(void){	const unsigned char *cp;	cp = charset_aliases;	if (cp == NULL) {#ifndef WIN32		FILE *fp;		const unsigned char *dir = LIBDIR;		const unsigned char *base = "charset.alias";		unsigned char *file_name;		/* Concatenate dir and base into freshly allocated file_name.  */		{			size_t dir_len = strlen(dir);			size_t base_len = strlen(base);			int add_slash = (dir_len > 0					 && !ISSLASH(dir[dir_len - 1]));			file_name =				(unsigned char *) malloc(dir_len + add_slash + base_len +						1);			if (file_name != NULL) {				memcpy(file_name, dir, dir_len);				if (add_slash)					file_name[dir_len] =						DIRECTORY_SEPARATOR;				memcpy(file_name + dir_len + add_slash, base,				       base_len + 1);			}		}		if (file_name == NULL || (fp = fopen(file_name, "rb")) == NULL)			/* Out of memory or file not found, treat it as empty.  */			cp = "";		else {			/* Parse the file's contents.  */			int c;			unsigned char buf1[50 + 1];			unsigned char buf2[50 + 1];			unsigned char *res_ptr = NULL;			size_t res_size = 0;			size_t l1, l2;			for (;;) {				c = getc(fp);				if (c == EOF)					break;				if (c == '\n' || c == ' ' || c == '\t')					continue;				if (c == '#') {					/* Skip comment, to end of line.  */					do						c = getc(fp);					while (!(c == EOF || c == '\n'));					if (c == EOF)						break;					continue;				}				ungetc(c, fp);				if (fscanf(fp, "%50s %50s", buf1, buf2) < 2)					break;				l1 = strlen(buf1);				l2 = strlen(buf2);				if (res_size == 0) {					res_size = l1 + 1 + l2 + 1;					res_ptr = malloc(res_size + 1);				} else {					res_size += l1 + 1 + l2 + 1;					res_ptr =						realloc(res_ptr, res_size + 1);				}				if (res_ptr == NULL) {					/* Out of memory. */					res_size = 0;					break;				}				strcpy(res_ptr + res_size - (l2 + 1) - (l1 + 1),				       buf1);				strcpy(res_ptr + res_size - (l2 + 1), buf2);			}			fclose(fp);			if (res_size == 0)				cp = "";			else {				*(res_ptr + res_size) = '\0';				cp = res_ptr;			}		}		if (file_name != NULL)			free(file_name);#else /* WIN32 */		/* To avoid the troubles of installing a separate file in the same		   directory as the DLL and of retrieving the DLL's directory at		   runtime, simply inline the aliases here.  */		cp = "CP936" "\0" "GBK" "\0" "CP1361" "\0" "JOHAB" "\0";#endif		charset_aliases = cp;	}	return cp;}/* Determine the current locale's character encoding, and canonicalize it   into one of the canonical names listed in config.charset.   The result must not be freed; it is statically allocated.   If the canonical name cannot be determined, the result is a non-canonical   name.  *//* Should be in .h file, used in _nl_init_domain_conv() function. */const unsigned char *locale_charset(void);#ifdef STATICSTATIC#endifconst unsigned char *locale_charset(void){	const unsigned char *codeset;	const unsigned char *aliases;#ifndef WIN32#if HAVE_LANGINFO_CODESET	/* Most systems support nl_langinfo (CODESET) nowadays.  */	codeset = nl_langinfo(CODESET);#else	/* On old systems which lack it, use setlocale or getenv.  */	const unsigned char *locale = NULL;	/* But most old systems don't have a complete set of locales.  Some	   (like SunOS 4 or DJGPP) have only the C locale.  Therefore we don't	   use setlocale here; it would return "C" when it doesn't support the	   locale name the user has set.  */#if HAVE_SETLOCALE && 0	locale = setlocale(LC_CTYPE, NULL);#endif	if (locale == NULL || locale[0] == '\0') {		locale = getenv("LC_ALL");		if (locale == NULL || locale[0] == '\0') {			locale = getenv("LC_CTYPE");			if (locale == NULL || locale[0] == '\0')				locale = getenv("LANG");		}	}	/* On some old systems, one used to set locale = "iso8859_1". On others,	   you set it to "language_COUNTRY.charset". In any case, we resolve it	   through the charset.alias file.  */	codeset = locale;#endif#else /* WIN32 */	static unsigned char buf[2 + 10 + 1];	/* Win32 has a function returning the locale's codepage as a number.  */	sprintf(buf, "CP%u", GetACP());	codeset = buf;#endif	if (codeset == NULL)		/* The canonical name cannot be determined.  */		codeset = "";	/* Resolve alias. */	for (aliases = get_charset_aliases();	    *aliases != '\0';	    aliases += strlen(aliases) + 1, aliases += strlen(aliases) + 1)		if (strcmp(codeset, aliases) == 0		    || (aliases[0] == '*' && aliases[1] == '\0')) {			codeset = aliases + strlen(aliases) + 1;			break;		}	return codeset;}

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