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📄 buffer.c

📁 最早的linux操作系统源代码(3)
💻 C
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/* *  'buffer.c' implements the buffer-cache functions. Race-conditions have * been avoided by NEVER letting a interrupt change a buffer (except for the * data, of course), but instead letting the caller do it. NOTE! As interrupts * can wake up a caller, some cli-sti sequences are needed to check for * sleep-on-calls. These should be extremely quick, though (I hope). */#include <linux/config.h>#include <linux/sched.h>#include <linux/kernel.h>#include <asm/system.h>#if (BUFFER_END & 0xfff)#error "Bad BUFFER_END value"#endif#if (BUFFER_END > 0xA0000 && BUFFER_END <= 0x100000)#error "Bad BUFFER_END value"#endifextern int end;struct buffer_head * start_buffer = (struct buffer_head *) &end;struct buffer_head * hash_table[NR_HASH];static struct buffer_head * free_list;static struct task_struct * buffer_wait = NULL;int NR_BUFFERS = 0;static inline void wait_on_buffer(struct buffer_head * bh){	cli();	while (bh->b_lock)		sleep_on(&bh->b_wait);	sti();}int sys_sync(void){	int i;	struct buffer_head * bh;	sync_inodes();		/* write out inodes into buffers */	bh = start_buffer;	for (i=0 ; i<NR_BUFFERS ; i++,bh++) {		wait_on_buffer(bh);		if (bh->b_dirt)			ll_rw_block(WRITE,bh);	}	return 0;}static int sync_dev(int dev){	int i;	struct buffer_head * bh;	bh = start_buffer;	for (i=0 ; i<NR_BUFFERS ; i++,bh++) {		if (bh->b_dev != dev)			continue;		wait_on_buffer(bh);		if (bh->b_dirt)			ll_rw_block(WRITE,bh);	}	return 0;}#define _hashfn(dev,block) (((unsigned)(dev^block))%NR_HASH)#define hash(dev,block) hash_table[_hashfn(dev,block)]static inline void remove_from_queues(struct buffer_head * bh){/* remove from hash-queue */	if (bh->b_next)		bh->b_next->b_prev = bh->b_prev;	if (bh->b_prev)		bh->b_prev->b_next = bh->b_next;	if (hash(bh->b_dev,bh->b_blocknr) == bh)		hash(bh->b_dev,bh->b_blocknr) = bh->b_next;/* remove from free list */	if (!(bh->b_prev_free) || !(bh->b_next_free))		panic("Free block list corrupted");	bh->b_prev_free->b_next_free = bh->b_next_free;	bh->b_next_free->b_prev_free = bh->b_prev_free;	if (free_list == bh)		free_list = bh->b_next_free;}static inline void insert_into_queues(struct buffer_head * bh){/* put at end of free list */	bh->b_next_free = free_list;	bh->b_prev_free = free_list->b_prev_free;	free_list->b_prev_free->b_next_free = bh;	free_list->b_prev_free = bh;/* put the buffer in new hash-queue if it has a device */	bh->b_prev = NULL;	bh->b_next = NULL;	if (!bh->b_dev)		return;	bh->b_next = hash(bh->b_dev,bh->b_blocknr);	hash(bh->b_dev,bh->b_blocknr) = bh;	bh->b_next->b_prev = bh;}static struct buffer_head * find_buffer(int dev, int block){			struct buffer_head * tmp;	for (tmp = hash(dev,block) ; tmp != NULL ; tmp = tmp->b_next)		if (tmp->b_dev==dev && tmp->b_blocknr==block)			return tmp;	return NULL;}/* * Why like this, I hear you say... The reason is race-conditions. * As we don't lock buffers (unless we are readint them, that is), * something might happen to it while we sleep (ie a read-error * will force it bad). This shouldn't really happen currently, but * the code is ready. */struct buffer_head * get_hash_table(int dev, int block){	struct buffer_head * bh;repeat:	if (!(bh=find_buffer(dev,block)))		return NULL;	bh->b_count++;	wait_on_buffer(bh);	if (bh->b_dev != dev || bh->b_blocknr != block) {		brelse(bh);		goto repeat;	}	return bh;}/* * Ok, this is getblk, and it isn't very clear, again to hinder * race-conditions. Most of the code is seldom used, (ie repeating), * so it should be much more efficient than it looks. */struct buffer_head * getblk(int dev,int block){	struct buffer_head * tmp;repeat:	if (tmp=get_hash_table(dev,block))		return tmp;	tmp = free_list;	do {		if (!tmp->b_count) {			wait_on_buffer(tmp);	/* we still have to wait */			if (!tmp->b_count)	/* on it, it might be dirty */				break;		}		tmp = tmp->b_next_free;	} while (tmp != free_list || (tmp=NULL));	/* Kids, don't try THIS at home ^^^^^. Magic */	if (!tmp) {		printk("Sleeping on free buffer ..");		sleep_on(&buffer_wait);		printk("ok\n");		goto repeat;	}	tmp->b_count++;	remove_from_queues(tmp);/* * Now, when we know nobody can get to this node (as it's removed from the * free list), we write it out. We can sleep here without fear of race- * conditions. */	if (tmp->b_dirt)		sync_dev(tmp->b_dev);/* update buffer contents */	tmp->b_dev=dev;	tmp->b_blocknr=block;	tmp->b_dirt=0;	tmp->b_uptodate=0;/* NOTE!! While we possibly slept in sync_dev(), somebody else might have * added "this" block already, so check for that. Thank God for goto's. */	if (find_buffer(dev,block)) {		tmp->b_dev=0;		/* ok, someone else has beaten us */		tmp->b_blocknr=0;	/* to it - free this block and */		tmp->b_count=0;		/* try again */		insert_into_queues(tmp);		goto repeat;	}/* and then insert into correct position */	insert_into_queues(tmp);	return tmp;}void brelse(struct buffer_head * buf){	if (!buf)		return;	wait_on_buffer(buf);	if (!(buf->b_count--))		panic("Trying to free free buffer");	wake_up(&buffer_wait);}/* * bread() reads a specified block and returns the buffer that contains * it. It returns NULL if the block was unreadable. */struct buffer_head * bread(int dev,int block){	struct buffer_head * bh;	if (!(bh=getblk(dev,block)))		panic("bread: getblk returned NULL\n");	if (bh->b_uptodate)		return bh;	ll_rw_block(READ,bh);	if (bh->b_uptodate)		return bh;	brelse(bh);	return (NULL);}void buffer_init(void){	struct buffer_head * h = start_buffer;	void * b = (void *) BUFFER_END;	int i;	while ( (b -= BLOCK_SIZE) >= ((void *) (h+1)) ) {		h->b_dev = 0;		h->b_dirt = 0;		h->b_count = 0;		h->b_lock = 0;		h->b_uptodate = 0;		h->b_wait = NULL;		h->b_next = NULL;		h->b_prev = NULL;		h->b_data = (char *) b;		h->b_prev_free = h-1;		h->b_next_free = h+1;		h++;		NR_BUFFERS++;		if (b == (void *) 0x100000)			b = (void *) 0xA0000;	}	h--;	free_list = start_buffer;	free_list->b_prev_free = h;	h->b_next_free = free_list;	for (i=0;i<NR_HASH;i++)		hash_table[i]=NULL;}	

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