📄 sever.c
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#include "a.h"
int main()
{
int sockfd;
int new_fd;
struct sockaddr_in addr,client_addr;
int addr_len = sizeof(struct sockaddr);
int numbytes;
int id,i;
char buf[80000];
id = open("/dev/dsp", O_WRONLY);
if (id < 0)
{
perror("open sound device failed");
exit(-1);
}
i = 0;
ioctl(id, SNDCTL_DSP_RESET, (char *)&i);
ioctl(id, SNDCTL_DSP_SYNC, (char *)&i);
i = 8000;
ioctl(id, SNDCTL_DSP_SPEED, (char *)&i);
i = 1;
ioctl(id, SNDCTL_DSP_CHANNELS, (char *)&i);
i = 8;
ioctl(id, SNDCTL_DSP_SETFMT, (char *)&i);
i = 3;
ioctl(id, SNDCTL_DSP_SETTRIGGER, (char *)&i);
i = 3;
ioctl(id, SNDCTL_DSP_SETFRAGMENT, (char *)&i);
i = 1;
ioctl(id, SNDCTL_DSP_PROFILE, (char *)&i);
sockfd = creat_socket(AF_INET, SOCK_STREAM, 0);
printf("TCP\n");
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(SEVERPORT);
addr.sin_addr.s_addr = inet_addr("199.0.0.91");
memset(addr.sin_zero,0,sizeof(addr.sin_zero));
bind_socket(sockfd, &addr, addr_len);
listen_connect(sockfd);
new_fd = accept_connect(sockfd, &client_addr, &addr_len);
// while (1)
// {
printf("begin!\n");
memset(buf, 0, 80000);
numbytes = recv(new_fd, buf, 80000, 0);
printf("recvnum=%d\n", numbytes);
if (numbytes == -1)
{
perror("recv");
exit(-1);
// continue;
}
write(id, buf, numbytes);
// }
close(sockfd);
close(new_fd);
close(id);
return 0;
}
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