📄 song_drv.c
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/*C**************************************************************************
* NAME: song_drv.c
*----------------------------------------------------------------------------
* Copyright (c) 2003 Atmel.
*----------------------------------------------------------------------------
* RELEASE: snd1c-refd-nf-4_0_3
* REVISION: 1.20
*----------------------------------------------------------------------------
* PURPOSE:
* This file contains the song driver routines
*****************************************************************************/
/*_____ I N C L U D E S ____________________________________________________*/
#include "config.h" /* system configuration */
#include "dac\dac_drv.h" /* dac driver definition */
#include "lib_mcu\aud\aud_drv.h" /* audio driver definition */
#include "lib_mcu\mp3\mp3_drv.h" /* mp3 driver definition */
#include "modules\file\file.h" /* file definition */
#include "lib_mcu\clock\clock.h" /* clock definition */
#include "song_drv.h" /* song driver definition */
/*_____ M A C R O S ________________________________________________________*/
/*_____ D E F I N I T I O N ________________________________________________*/
Byte song_sound; /* save the selected sound */
Byte mp3_volume;
xdata Uint16 song_frame_size; /* Frame size value for one second */
idata Byte sound_volume; /* save actual sound level */
/*_____ D E C L A R A T I O N ______________________________________________*/
static void song_audio_init (void);
code Uint16 song_tab_frame_size_00 [2][16] =
{/* 44.1 KHz MPEG1 */
{0, 104, 130, 156, 182, 208, 261, 313, 365, 417, 522, 626, 731, 835, 1044, 0},
/* 22.05 KHz MPEG2 */
{0, 26, 52, 78, 104, 130, 156, 182, 208, 261, 313, 365, 417, 470, 522, 0}
};
code Uint16 song_tab_frame_size_01 [2][16] =
{
/* 48 Khz MPEG1 */
{0, 96, 120, 144, 168, 192, 240, 288, 336, 384, 480, 576, 672, 768, 960, 0},
/* 24 Khz MPEG2 */
{0, 24, 48, 72, 96, 120, 144, 168, 192, 240, 288, 336, 384, 432, 480, 0}
};
code Uint16 song_tab_frame_size_10 [2][16] =
{/* 32 Khz MPEG1 */
{0, 144, 180, 216, 252, 288, 360, 432, 504, 576, 720, 864, 1008, 1152, 1440, 0},
/* 16 Khz MPEG2 */
{0, 36, 72, 108, 144, 180, 216, 252, 288, 360, 432, 504, 576, 648, 720, 0}
};
code Uint16 song_tab_seek [2][16]=
{
{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0}
};
/*F**************************************************************************
* NAME: song_snd_init
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
* Sound control initialization
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
* Initializes the sound controls to their medium value
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
void song_snd_init (void)
{
dac_init();
dac_set_vol(mp3_volume = VOLUME_MED);
MP3BAS = BASS_MED;
MP3MED = MEDIUM_MED;
MP3TRE = TREBLE_MED;
song_sound = SND_VOLUME; /* volume control selected by default */
}
/*F**************************************************************************
* NAME: song_snd_inc
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
* Increment the selected sound control
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
* The number of the current selected sound control is stored in the
* variable snd_select (0.Volume; 1.Bass; 2.Medium; 3. Trebble)
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
void song_snd_inc (void)
{
switch (song_sound)
{
case SND_VOLUME:
if (mp3_volume != VOLUME_MAX)
{
if ((MP3CON&MSK_MPBBST) && (MP3VOL > VOLUME_MED || MP3VOR > VOLUME_MED)) Mp3_clr_bass_boost(); /* should be less than -15dB */
dac_set_vol(++mp3_volume);
}
break;
case SND_BASS:
{
if (MP3BAS != BASS_MAX)
MP3BAS++;
break;
}
case SND_MEDIUM:
{
if (MP3MED != MEDIUM_MAX)
MP3MED++;
break;
}
case SND_TREBLE:
{
if (MP3TRE != TREBLE_MAX)
MP3TRE++;
break;
}
case SND_BBOOST:
if(MP3VOL > VOLUME_MED || MP3VOR > VOLUME_MED) /* should be less than -15dB */
dac_set_vol(VOLUME_MED);
Mp3_set_bass_boost();
break;
}
}
/*F**************************************************************************
* NAME: song_snd_dec
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
* Decrement the selected sound control
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
* The number of the current selected sound control is stored in the
* variable snd_select (0.Volume; 1.Bass; 2.Medium; 3. Trebble)
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
void song_snd_dec (void)
{
switch (song_sound)
{
case SND_VOLUME:
if (mp3_volume != VOLUME_MIN) dac_set_vol(--mp3_volume);
break;
case SND_BASS:
{
if (MP3BAS != BASS_MIN)
MP3BAS--;
break;
}
case SND_MEDIUM:
{
if (MP3MED != MEDIUM_MIN)
MP3MED--;
break;
}
case SND_TREBLE:
{
if (MP3TRE != TREBLE_MIN)
MP3TRE--;
break;
}
case SND_BBOOST:
Mp3_clr_bass_boost();
break;
}
}
/*F**************************************************************************
* NAME: song_snd_select
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
* Select next sound control
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
void song_snd_select (void)
{
song_sound = (song_sound + 1) % NB_SOUND;
}
/*F**************************************************************************
* NAME: song_get_sound
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
* sound selected: SND_VOLUME, SND_BASS, SND_MEDIUM, SND_TREBLE
*----------------------------------------------------------------------------
* PURPOSE:
* Returns selected sound control
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
Byte song_get_sound (void)
{
return (song_sound);
}
/*F**************************************************************************
* NAME: song_get_level
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
* level of sound selected
*----------------------------------------------------------------------------
* PURPOSE:
* Returns selected sound level
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
Byte song_get_level (void)
{
switch (song_sound)
{
case SND_VOLUME: return mp3_volume;
case SND_BASS: return MP3BAS;
case SND_MEDIUM: return MP3MED;
case SND_TREBLE: return MP3TRE;
case SND_BBOOST: return (MP3CON&MSK_MPBBST)?1:0;
}
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